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Update 45 available


Roadmap Dear Voiders, Today is a big day. Big size of update and big event. NeuroVoider is now out of Beta and will fully release on Steam later today! What a trip... 45 weekly updates to get there and 2 years of development for a team of 2! This has been quite of an adventure, and definitely not an end because NeuroVoider will continue to expand. We have already updated our roadmap to detail the future of the game, and of course, we're dedicated to hunt any bug and continue balancing and tweaking the game. The game wouldn't be what it is today without your support and numerous feedback. We can't say thank enough to you all for that. Now to the change log... What's new? Tons of items, weapons, and enemies! We hope that you will like the new stuff we've been holding for today! Steam Achievements are now active! Let's see who will score a 200% in Voider mode. :D We tweaked a lot the difficulty and the skills, everything should be way smoother now. Thank you! We are now crossing our fingers in hope that you will enjoy this release. Have fun! and see you soon for more updates!

New


  • Steam Achievements!
  • 4 new families of equipments! (that's about 72 Visions, 24 Cores, 20 Transports, and 96 Weapons skins)
  • 4 new families of weapons! (16 totals)
    • Phasers
    • Bio guns
    • Missile launchers
    • Burning shotguns

Changes


  • All boss sprites have been updated
  • New words have been added to the item name generator
  • The Reboot RNG bonus limit is now 5 instead of 2
  • The free 25% repair feedback when arriving in the inventory has been enhanced
  • The "Enemies" level stats has been renamed to "Elites" and FAT.32 will explain you a bit more what it is during the tutorial
  • Grenades and Disks now explode on contact with Reactors and Chests
  • Furnace now has some heat particles
  • Changes to classes (mostly to make them more efficient):
    • Dash special EP consumption is now 25% of max EP (was a fixed 35 EP before; this should allow the Dash to Dash more often and get better boost from items)
    • Rampage special cooldown has been reduced down to 200ms (was 500ms)
    • Fortress special EP consumption has been increased so that a perfect build won't have infinite shield
  • Difficulty changes:
    • Arcade: no railgun or close range enemies will spawn before the first boss
    • Rogue: no railgun enemies will spawn during the first level
    • All modes: railgun enemies will no more spawn during boss fights
    • All modes: boss HP have been reduced by 15% and the time to repair its armor has been increased to 14sec (was 12sec)
    • All modes: repair packs should now drop more often and starting from any amount of HP following a cubic curve; repair packs are also now limited to 4 at the same time
  • Changes to weapons:
    • Disk packer has been remade
    • Fat Shotgun has a better range
    • Long Flame Thrower has a small spread and fires more bullets
    • Hellfire has a lowered EP consumption
    • Mini-Nuke and Holy Grenade Launcher have a lowered EP consumption and a lowered cooldown
    • Grenade Launchers range and bullet speed has been increased
    • Plasma Bomb spread is now fixed and not random
    • Rocket Launchers have a lowered cooldown
    • Electrical weapons' arcs are more visible
  • Changes to skills:
    • All skills: it is now clearly shown in the inventory which properties of a skill Visor items should impact
    • Passive skills: most passive skills are now impacted by Visor stats (exception to Classy Loot & Blueprint)
    • Hardcore: HP is now limited to 25% of the max instead of 1 HP (also, repair not allowed)
    • Extreme Overheat: radius and power has been significantly increased
    • Bullet Wiper: crystal cost has been reduced to 15 (was 25)
    • Energy Surge: crystal cost has been increased to 30 (was 20) and duration has been increased to 6.0sec (was 4.0sec)
    • Rampage: crystal cost has been increased to 30 (was 20) and duration has been increased to 6.0sec (was 4.0sec)

Fixes


  • Fixes grenades physics sometimes feeling off
  • Fixes daily run indicator disappearing when a level is complete
  • Fixes blue player tube being glitched in the tutorial
  • Fixes first level always ending on a game over if the game has been finished just before with the non-looping ending
  • Fixes the background of the Station boss arena
  • Fixes some boss weak spot outlines being clamped
  • Fixes fragmentation weapons not showing all frag bullets


[ 2016-08-31 13:15:09 CET ] [ Original post ]

NeuroVoider
Flying Oak Games Developer
Plug In Digital Publisher
2016-08-31 Release
Game News Posts: 71
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (453 reviews)
The Game includes VR Support
Public Linux Depots:
  • NeuroVoider Linux [155.62 M]
Available DLCs:
  • NeuroVoider - Deluxe Upgrade
NeuroVoider* is a twin-stick shooter RPG set in a cyber futuristic world about brains shooting around evil robots with nuclear rocket launchers. Battle through the horde of vigilant robots, boost your character with the smoking remains of your victims, and defeat the master NeuroVoider to end this eternal war. Play it coop with up to 4 friends, or go alone in an adventure of hack'n'slash rampage, with a pinch of rogue-lite, and some permadeath.

* may contain explosions.

Features

  • Action packed top-down shooting. May include explosions.
  • Local multiplayer up to 4 players. Total coop rampage.
  • Procedurally generated content and hazards. Hope you don't mind a few game overs.
  • 8736 unique enemies to blow up. Yes, we counted.
  • Tons of loot to customize your character with. Explode your foes with that "double twin-plasma shotgun of father doom" you've just dropped.
  • Gigantic bosses to challenge your bullet dodging skills. Chances are that they don't fit on your 4K monitor.
  • Powerful dark synth music by Dan Terminus. May your ears survive the beat.

MINIMAL SETUP
  • OS: SteamOS. Ubuntu. Debian. Arch Linux
  • Processor: 1.5 GHz CPUMemory: 2048 MB RAM
  • Memory: 2048 MB RAM
  • Graphics: OpenGL 3.0 compliant graphics card
  • Storage: 300 MB available space
RECOMMENDED SETUP
  • OS: SteamOS. Ubuntu. Debian. Arch Linux
  • Processor: Dual-core 2Ghz CPUMemory: 2048 MB RAM
  • Memory: 2048 MB RAM
  • Graphics: OpenGL 3.0 compliant graphics card
  • Storage: 300 MB available spaceAdditional Notes: Xbox 360 controller recommended
GAMEBILLET

[ 6045 ]

16.79$ (16%)
24.89$ (17%)
8.39$ (16%)
12.71$ (15%)
2.47$ (17%)
3.27$ (18%)
1.63$ (18%)
4.50$ (70%)
16.52$ (17%)
11.89$ (15%)
25.44$ (15%)
25.19$ (16%)
7.89$ (68%)
8.27$ (17%)
4.14$ (59%)
38.98$ (22%)
4.24$ (15%)
22.24$ (11%)
16.79$ (16%)
16.99$ (15%)
0.81$ (91%)
20.74$ (17%)
16.52$ (17%)
33.19$ (17%)
4.34$ (13%)
12.89$ (14%)
4.44$ (11%)
3.29$ (18%)
12.27$ (32%)
43.94$ (12%)
GAMERSGATE

[ 687 ]

9.99$ (50%)
1.8$ (90%)
0.18$ (91%)
5.85$ (55%)
1.5$ (90%)
29.99$ (40%)
1.8$ (82%)
0.94$ (81%)
0.8$ (90%)
0.56$ (81%)
10.79$ (10%)
1.5$ (92%)
3.25$ (75%)
0.56$ (81%)
2.0$ (75%)
0.9$ (92%)
0.56$ (81%)
6.5$ (50%)
1.5$ (70%)
0.56$ (81%)
5.0$ (90%)
5.0$ (75%)
1.31$ (81%)
1.5$ (85%)
1.58$ (95%)
1.5$ (81%)
3.0$ (80%)
11.69$ (10%)
9.99$ (50%)
5.28$ (74%)

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