





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Roadmap
Hey Voiders!
It's Friday, and it's time for a new update. :)
For the new players who just arrived, we have been updating the game on a weekly basis since the beginning and we're still dedicated to continue doing so and adding more content! Also, welcome to the NeuroVoider community!
Today's update packs fixes for some quirks that got in the release. We fixed a pesky crash which could occur after saving while being in the inventory. This fix unfortunately breaks save compatibility with previous version. :( But we added some more code to make sure that saves are more compatible with future versions.
We also smoothed the difficulty! Not that it is that easier, but the enemies & bosses should scale up a lot slower than before, which means that looping the game should be less though and boss more manageable.
And finally, frag weapons and damages over time have been reworked to behave more consistently.
Have a great weekend!
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