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Name | NeuroVoider | |
Developer | Flying Oak Games | |
Publisher | Plug In Digital | | |
Tags | Action Indie RPG Singleplayer | | |
Release | 2016-08-31 | |
GameBillet | 11.89 / € | |
Steam | 3,49€ 2,64£ 3,49$ / 75 % |
News | 71 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/400450  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 40 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 70 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | NeuroVoider Linux [155.62 M]
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DLC | NeuroVoider - Deluxe Upgrade
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LINUX STREAMERS (2)
darkphotonstudiosir_diealotalot
Update 48 available |
Roadmap
Hey Voiders!
We're back from our small post-launch break and it's Friday, so update time!
This was a long overdue request, but all menus are now fully controllable with nothing but a mouse! Yes, it's bad that we couldn't add this for the release, but we can now tick that on our to do list and move forward with new stuff (and trust me, this one may seem simple, but in the context of our game, it was quite some work!).
We tweaked a few thing, like a nerf of the 3rd boss, which should be a bit less annoying.
We also nerfed healing skills! This is experimental! We found that it was the most used skill despite not being the most OP one. We believe that players stick to it because it's the one that feel the most safe, even though other skills are more powerful. Hence we reduced the repair amount a little to see if players see more interest in trying other skills. We're curious to see if it will work or if all the community will come at our door asking for a revert. ^^
We are now working on getting the game translated. For a first batch, we're shooting for French, Russian & German!
Stay tuned for a very special announcement about more content soon. :)
Have a great weekend!
New
- Mouse controls added to all menus
Changes
- Exploding barrels damages has been reduced by 33%
- 3rd boss aggressiveness has been reduced by 20%
- Bosses aggressiveness won't scale with loops anymore
- Self.Repair() now restores 33% of HP instead of 50%
- Repair.All() now restores 20% of HP instead of 25%
Fixes
- Fixes a collisionning issue which could make the Dash to go through walls
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[ 2016-09-23 17:31:22 CET ] [ Original post ] |