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Hello everyone,
it's time to get you all updated on the current development progress of Beyond Enemy Lines 1 &2, talk about the Linux version of BEL 1.
Weapons:
- improved Weapon field of view while aiming
AI:
- updated Animation transistions
- added ability that AI can now shoot while walking in certain situations
- updated AI aiming visualization
Other
- updated Engine to Unreal Engine 4.20
- updated options to toogle crouch and aim
- removed several minor bugs and glitches
Linux Version
Bad news first, the Linux version is utterly broken. After weeks of testing, fixing and talking to Epic Stuff and other Unreal Engine 4 developers, the development of the Linux Version reached a dead end.
And here is why:
After weeks of testing, debugging it is still unclear where the stabability issues are coming from. All crashlogs are empty and the reason could be burried within the Unreal Engine 4 code or the game code itself. The source and reason is unknown. Another Problem is that while the continued progress of updating the Windows Version including the Engine version, at some point the map files got incompatable to the Linux version. Which means loading the Map will instantly result in a crash on Linux (reason also unclear) but could be fix be recreating the Map files.
==> All Maps would need a recreation and then the game would still crash for no apparent reason on most systems. The costs at this point are that high that a futher development would never pay the bills.
It's very sad but at this time the Linux Development is on hold. I'll come back to Linux when there is some more time. Rhight now it's just a to massive undertaking for a one man developer.
Sorry Linux gamers, I'll still try my best to make it happen some time.
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