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Update Release Development Update | Beyond Enemy Lines 1 2

Hello everyone, it's time to get you all updated on the current development progress of Beyond Enemy Lines 1 &2, talk about the Linux version of BEL 1.

Beyond Enemy Lines 1


Update v31260 A new update for Beyond Enemy Lines 1 is now available and improves certain elements of the AI, Animations and several other bug fixes. While Beyond Enemy Lines was released over 1 1/2 years ago I want to update and maintain Beyond Enemy Lines as often as possible. This is truly no longer the pace of last year as the main focus is on the development of Beyond Enemy Lines 2 (more details below). Here is the changelog: v31260 Changelog (26. September 2018) Weapons: - improved Weapon field of view while aiming AI: - updated Animation transistions - added ability that AI can now shoot while walking in certain situations - updated AI aiming visualization Other - updated Engine to Unreal Engine 4.20 - updated options to toogle crouch and aim - removed several minor bugs and glitches Linux Version Bad news first, the Linux version is utterly broken. After weeks of testing, fixing and talking to Epic Stuff and other Unreal Engine 4 developers, the development of the Linux Version reached a dead end. And here is why: After weeks of testing, debugging it is still unclear where the stabability issues are coming from. All crashlogs are empty and the reason could be burried within the Unreal Engine 4 code or the game code itself. The source and reason is unknown. Another Problem is that while the continued progress of updating the Windows Version including the Engine version, at some point the map files got incompatable to the Linux version. Which means loading the Map will instantly result in a crash on Linux (reason also unclear) but could be fix be recreating the Map files. ==> All Maps would need a recreation and then the game would still crash for no apparent reason on most systems. The costs at this point are that high that a futher development would never pay the bills. It's very sad but at this time the Linux Development is on hold. I'll come back to Linux when there is some more time. Rhight now it's just a to massive undertaking for a one man developer. Sorry Linux gamers, I'll still try my best to make it happen some time.

Beyond Enemy Lines 2 Development Update


Beyond Enemy Lines 2 is on a good way, it's big, it's loud and growing fast! I'm developing mostly in silence on a truly amazing sequel to Beyond Enemy Lines. All critics of the original game was heard and improved. Gunplay is a lot more thigh and gives the player more feedback, AI reacts more realistic, Missions are larger, more complex and by far more detailed. And with Beyond Enemy Lines 2 we will have the first true night mission.
Beyond Enemy Lines offers a lot more unnanounce features, a hughe amount of content and other cool stuff which will be announced an shown in the next weeks. _______________________________________________________________ Official Site: http://www.beyond-enemy-lines.com/ Developer: http://www.polygon-art.com/ Facebook: www.facebook.com/BeyondEnemyLines Twitter: https://twitter.com/PolygonArt


[ 2018-09-26 12:10:20 CET ] [ Original post ]



Beyond Enemy Lines
Polygon Art
  • Developer

  • Polygon Art
  • Publisher

  • 2017-02-21
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 56  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (32 reviews)


  • Review Score

  • http://beyond-enemy-lines.com/
  • Website

  • https://store.steampowered.com/app/523610 
  • Steam Store

  • The Game includes VR Support



    Linux [5.12 G]

  • Public Linux depots

  • Military Airfield
    Dome
    WinterDLC
    Facility
  • Available DLCs


  • Game is not tagged as available on Linux on Steam.

    You have the freedom to choose your path!


    You are a Special Agent. Equipped with state of the art weapons and equipment, you operate in absolute secrecy as a lone wolf far beyond enemy lines.

    Your task: Gain back control of a satellite equipped with nuclear missiles captured by Soviet separatists.

    Think your way in, observe your enemies, sneak into their base and complete your objective. You have total freedom to choose your path - guns blazing or silent assassin - it's your choice! Beyond Enemy Lines is an unforgiving, intense experience where skill and tactical decisions matter!

    Oldschool Hardcore

    Beyond Enemy Lines is a true PC Hardcore Tactical Shooter. No Aim-Assistance, no unnecessary tooltips, no restrictions! Learn to control the recoil, read the terrain and adapt your tactics - Beyond Enemy Lines is an unforgiving, intense experience where skill and tactical decisions matter!

    Smart AI System

    An unforgiving, new generation of combat AI. Beyond Enemy Lines features an independent-minded AI, meaning that each enemy operates without pre-scripted behavior. All enemies react dynamically to each threat, and decide their tactics based on a new, innovative moral system. You'll never know what they'll do next or where they are patrolling. They will communicate, organize and sneak up on you, so be ready to face them!

    Advanced Fighting Mechanics

    You will fight with various weapons against a numerically superior enemy. Make sure to use all available tactical elements and gadgets to decide the struggle in your favor.
    Use your knife, a silenced pistol, the map computer or even a whistle to distract guards and strike from the shadows. Or grab an assault rifle and a shotgun and go the offensive way!

    Unlimited Solution System

    All missions are designed in an open way. There are thousands of routes, so make use of your equipment to find the most efficient way of completing your mission!

    Noise Calculation System

    Beyond Enemy Lines utilizes a movement based noise calculation system. Each move or action will result in a noise with a different intensity, calculated from your movement.
    Act carefully, the enemy will hear you!

    Content

    Beyond Enemy Lines offers an eight missions long campaign and two special standalone missions, with a combined average playtime of 10-15h on the first playtrough. Operation: Arctic Hawk, the first DLC adds an additional 4 mission long campaign. Size the release three additional new standalone missions, each with an average playtime of 1h, wehre released for free. Several more will be added in the coming months.

    Replayability

    Beyond Enemy Lines is a hardcore tactical shooter and specifically designed to be replayed numerous times. There are no savegames while in a mission, so beating the game becomes a real challenge. It takes patience and dedication to beat this game, which makes it stand out among casual titles that are so prevalent in current times. Expect your raw skill to be tested in an unforgiving way!
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