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Version 0.9.0 Bug Fix Patch Released

As usual some bugs where introduced along with the new content. This patch attempts to fix most of them:

Bug Fixes


  • Bug fixed: Going through holes (notably the challenge dungeon) enabled enemies far away to attack the character without any view of the character or weapon range consideration.
  • Extreme healthiness state is now reachable.
  • Randomly created dungeons near the characters starting location in the dawn of shadows campaign should have a lower starting level. Note: I could not reproduce this bug so this is just a mitigation till I properly find how it happens and fix it.
  • Randomly created dungeons should not be created on mountains or rivers anymore.
  • Inventory 2h weapons now properly replace 1h items equipped.
  • Replacing gear when a subgroup is selected now properly remains in that subgroup.
  • Magic Missiles now wont target barrels and crates anymore.
  • Kicking tutorial is now triggering off when kicking the door without the mouse.
  • [spoiler] Kruztum tunnels lvl 5 are now properly named.[/spoiler]
  • Fixed several typos.

Balance


  • Armor Damage Mitigation from equipped items is now increased for low amounts of armor mitigation and decreased for high amounts. Philosophy behind this change is to give light armored classes more mitigation while at the same time reduce the compound effect of high hp of high armored classes a little.
  • Amount of summons growth with the spell level and level of entities summoned reduced for higher spell levels.
  • [spoiler] The assassin's Observe Victim ability effect was increased from 30% to 50% [/spoiler]
  • [spoiler] The assassin's Volley Of Knifes ability damage modifiers went up by +20% for all its levels [/spoiler]
  • [spoiler] The assassin's Back stab bonus damage was greatly increased for all its levels [/spoiler]
  • [spoiler] Increased the number of attacks of the assassin's Rapid Cuts ability by 2[/spoiler]
Cheers! GW PD: Tomorrow is the last day for voting on the next big feature!


[ 2018-03-14 23:59:52 CET ] [ Original post ]

Rogue Empire
Portal Entertainment Developer
Portal Entertainment Publisher
2018-01-19 Release
Game News Posts: 111
🎹🖱️Keyboard + Mouse
Very Positive (333 reviews)
The Game includes VR Support
Public Linux Depots:
  • Rogue Empire Linux [825.76 M]
  • Rogue Empire - Dark Heroes [1.22 G]
Available DLCs:
  • Rogue Empire: Dungeon Crawler RPG - HQ Illustrations
  • Rogue Empire - Dark Heroes
The shadow came, destroying everything in its way! Every kingdom in Ethistos was loosing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!
Rogue Empire is an tactical turn-based RPG randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!
Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!

Key features:
  • Randomly generated dungeons, items and events! Play again and again!
  • Many bosses to defeat!
  • 7 distinct races to choose from and 5 classes to choose from!
  • A huge map with exploration events, off quests and story!
  • Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new gameplay options for your next playthroughs!
  • Multiple endings!

MINIMAL SETUP
  • Processor: 2 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 800x600 minimum resolution
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

10.50$ (70%)
3.96$ (84%)
2.00$ (80%)
16.52$ (17%)
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0.89$ (70%)
2.56$ (83%)
GAMERSGATE

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11.24$ (25%)
10.13$ (22%)
5.0$ (75%)
2.0$ (80%)
5.0$ (50%)
4.5$ (85%)
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0.9$ (85%)
1.9$ (81%)
5.1$ (66%)
5.0$ (75%)
1.9$ (81%)
11.43$ (43%)
3.4$ (83%)
0.75$ (85%)
17.99$ (40%)
27.99$ (30%)
35.99$ (20%)
1.5$ (70%)
3.32$ (74%)
1.28$ (91%)
5.78$ (71%)
7.49$ (63%)
1.5$ (90%)
1.05$ (65%)
29.99$ (25%)
30.0$ (50%)
0.68$ (77%)
7.5$ (75%)
20.0$ (50%)

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