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New Beta Branch Update 0.9.5-b: New talents! + bug fixes balance changes

IMPORTANT: How to try the beta branch?


Steps to try out the beta branch of the game:
  • In your game library right click on "Rogue Empire -> Properties"
  • In properties select the "Betas" tab
  • On the drop down select the version: beta - Beta testing for next release

Note: I highly recommend to switch to this beta build. Your save files should transition without a problem. I will attempt to release 0.9.5 to the default build by the end of this week. Something fairly game changing is that you now get to choose new abilities every 2 levels instead of 3 (this means you get 50% more abilities during game play)!


Note 2: Because of some weird restrictions by steam I am not allowed to change the game's price on release without preventing me to put up the release discount (this is supposed to attract a lot). This is why soon I willl change the price (it will go up a little) for the early access version of the game to prepare for this. If you wish to know more feel free to talk to me about it.


New Features


  • Added 6 new active ability that can be learned by all classes. Some Examples (spoiler text under image):
    [spoiler] Focus: Guarantees any attack during the current turn to be a critical hit![/spoiler]
    [spoiler] Intimidate: allows you to freeze an enemy in fear![/spoiler]
  • Added 2 new passive ability that can be learned by all classes.
  • Because of new abilities added for all classes, you now get to pick new ones every 2 levels instead of every 3. :D
  • Merchant window has now proper keyboard support.
  • Level Up window has now proper keyboard support.
  • Button cursor on windows can now be toggle on and off from the settings window.
  • When in a dungeon a small icon next to the dungeon name will hint at the relative difficulty of the dungeon when compared to your character.
  • In the world map you will have an idea of the dungeons difficulty by glancing at the small icons next to their entrance.
  • Soul Essence perks now display an icon when they unlock new options when acquired.
  • Added 26 new Soul Essence perks.

Bug Fixes


  • Fixed bug where sometimes buttons in the action bar would disabled for use till the game is restarted.
  • Fixed bug where range weapons would no longer be harder to dodge.
  • Fixed bug that would prevent to switch the camera shaking option.

Balance


  • Kick mechanic changed to be a 1 time damage with a guaranteed success. The damage is dependent on the dungeon level and the kicker strength.
  • All merchants now start with an additional 2500 gold in their pockets.
  • Buffed moon-crystal shields across the board. This only affects newly generated shields.
  • Naga wizard lightning bolt spell level reduced.
  • The detect traps enchantment spell now auto casts on yourself as it was to confusing before.
  • Assassin and Hunter dodge improving abilities where changed from a multiplicative amount to dodge rating to a flat amount to dodge chance.
  • Class signature attributes (for example intelligence and spell power for mages) are now guaranteed to have at least a +1 point increase during level up.
  • All characters and enemies have had its constitution influence on hp increased as well as its signature damage stats influences (str, sp, agl have an increased influence on damage done). This is made so stat increases are more influential.
  • Most of the poison attacks/abilities from enemies and traps have been buffed to balance out the constitution changes and also make them more of a thread. As part of this change most poisons have a longer duration.

Other


  • Both spell and abilities windows have a small informative text when not showing a specific spell/ability.
  • Level 100, 50 and 25 achievements where shifted to be level 50, 40 and 25 respectively. This will not translate correctly to steam till the changes go up on the default/main build.
As always feel free to pop up at discord and discuss with me about whatever you want! Cheers and happy crawling! GW


[ 2018-08-22 18:37:52 CET ] [ Original post ]

Rogue Empire
Portal Entertainment Developer
Portal Entertainment Publisher
2018-01-19 Release
Game News Posts: 111
🎹🖱️Keyboard + Mouse
Very Positive (333 reviews)
The Game includes VR Support
Public Linux Depots:
  • Rogue Empire Linux [825.76 M]
  • Rogue Empire - Dark Heroes [1.22 G]
Available DLCs:
  • Rogue Empire: Dungeon Crawler RPG - HQ Illustrations
  • Rogue Empire - Dark Heroes
The shadow came, destroying everything in its way! Every kingdom in Ethistos was loosing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!
Rogue Empire is an tactical turn-based RPG randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!
Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!

Key features:
  • Randomly generated dungeons, items and events! Play again and again!
  • Many bosses to defeat!
  • 7 distinct races to choose from and 5 classes to choose from!
  • A huge map with exploration events, off quests and story!
  • Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new gameplay options for your next playthroughs!
  • Multiple endings!

MINIMAL SETUP
  • Processor: 2 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 800x600 minimum resolution
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

12.00$ (70%)
12.27$ (18%)
12.95$ (19%)
4.17$ (79%)
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40.95$ (18%)
21.00$ (47%)
GAMERSGATE

[ 3335 ]

8.81$ (37%)
0.87$ (71%)
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18.74$ (25%)
3.19$ (79%)
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1.28$ (74%)
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5.0$ (80%)
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2.18$ (78%)
0.86$ (57%)
9.99$ (50%)
9.0$ (70%)
6.0$ (70%)
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19.24$ (45%)
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1.8$ (88%)
5.78$ (71%)
4.95$ (67%)
8.1$ (73%)
2.0$ (75%)
3.83$ (74%)
7.49$ (50%)

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