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New Version 1.0.5: Fixes Balance (Main Build)

Thanks everyone for the patience and invaluable feedback. It's time to merge the beta into the main build!

Changes:


Bugs:
  • Special rooms should not be generated in outdoor random dungeons.
  • Weight tutorial window now properly shows only once.
  • Tool tips stay open on character screen when closing the screen while its showing.
  • Added + to the bonus values in the balance meter.
  • Teleport does not enable enemies to hit you before you escape anymore.
  • Hitting esc to cancel resting no longer freezes the game.
  • Mushroom summons from [spoiler] legendary scimitar [/spoiler] should count as your summons regarding XP they give and when the merchant sees you kill them.
  • Called Royal Guards should now give XP when they kill your enemies.
  • Frame rate should also be limited during intro movie.
  • Leap attack, whirlwind, jump over and shot & Jump should now not work characters are somehow immobilized.
  • Gold rewards on the world map events should now scale properly.
  • Converted Giant wolf spider will now properly spawn friendly spiderlings.
  • Fixed weird UI bug where resistances would not always show at its correct amount.
  • Using hunter abilities with different ammo types is no longer possible.
  • Back stab should now correctly apply to shorts words and daggers.
  • Pulling door levers through walls is not possible anymore.
  • Using a skill on a tile that is further than your LOS, but within the weapon/skill range will not work anymore.
  • Altars will now longer spawn on first boss level of the Eghoss campaign.
  • Game will no longer freeze if you use a ranged weapon ability that can be targeted to an empty tile and you only have 1 ammo left.
  • Some Graphical effects from the first boss stay and accumulate in the bottom right of the map till the game is reloaded.
  • Pick Lock ability no longer has unlimited range.
  • Poison damage now shows in a different color both in game and in the log.
  • Pulling door levers and quickly going through does not work anymore.
  • Volcano theme light increased overall.
  • The map will always show good lighting regardless of the in game day/night cycle.
  • Merchant "Out of gold!" will be cleared from the merchant window when closing it.
  • Insectoid egg now is properly showing its sprite.
  • Freezing champions should no longer remove their sprite while frozen.
  • Closing the game in specific circumstances in story mode no longer removes the save file.
  • Using 't' to confirm will now work properly with abilities and spells not only ranged attacks.
  • Issue with moving to the top right of a fence in newly generated dungeons with the keyboard fixed.
  • Fixed a graphical glitch where some upper most of the walls are not rendering in the ruins theme as well as similar levels when you load it for the first time.
  • Level up on timed mode will correctly pause the clock.
  • Fixed several typos.
Balance:
  • General:
    • High spawn rate special levels had their spawn rate reduced.
    • Blobs now stop spawning once the Tandor Shadow Tower boss is defeated.
    • Insectoids attack other enemies now as intended.
    • Freeze duration increase of spells due to spell level and caster power decreased by 50%.
    • Frost nova range increase due to spell level and caster power decreased by 33%.
    • Shattering bolt damage increased slightly. Shattering bolt combo multiplier reduced.
    • Lightning bolt, Chain Lightning and Fireball spell damage increased.
    • Magic missile damage per missile slightly increased. Animation speed doubled.
    • Each spiderling spawned by a wolf spider will now reduce the mother's hp by 10%. Once the wolf spider reaches below 50% hp it wont be able to spawn a new spiderling. Spiderling level has been increased by 50%.
    • [spoiler]Increased Shadow Construct boss swipe AOE damage.[/spoiler]
    • Champion enemies give twice as much soul essence now.
  • Assassin:
    • Assassin confuse duration and cooldown is now longer. In addition, advance confuse enables to confuse in an area of effect. Expert confuse adds a damage component to it.
    • Jump over no longer breaks stealth.
    • Swapping weapons sets no longer breaks stealth.
    Other:
    • Texts in modern battle text mode now show an icon instead of text for when poison is applied to target.
    • Enabled the "Visible in the Background" engine option, that should allow for full screen to work like border less windowed mode.
    • After completing a wolrd map quest where you're searching a tile, the quest marker will switch to one of your active story quests.
    If all goes well, I ll continue to work on the backlog with your feedback the next week in a similar fashion. Updating the beta and then releasing an update into the main build by the end of the week! Cheers and happy crawling! GW


    [ 2019-02-07 17:59:07 CET ] [ Original post ]

Rogue Empire
Portal Entertainment Developer
Portal Entertainment Publisher
2018-01-19 Release
Game News Posts: 111
🎹🖱️Keyboard + Mouse
Very Positive (333 reviews)
The Game includes VR Support
Public Linux Depots:
  • Rogue Empire Linux [825.76 M]
  • Rogue Empire - Dark Heroes [1.22 G]
Available DLCs:
  • Rogue Empire: Dungeon Crawler RPG - HQ Illustrations
  • Rogue Empire - Dark Heroes
The shadow came, destroying everything in its way! Every kingdom in Ethistos was loosing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!
Rogue Empire is an tactical turn-based RPG randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!
Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!

Key features:
  • Randomly generated dungeons, items and events! Play again and again!
  • Many bosses to defeat!
  • 7 distinct races to choose from and 5 classes to choose from!
  • A huge map with exploration events, off quests and story!
  • Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new gameplay options for your next playthroughs!
  • Multiple endings!

MINIMAL SETUP
  • Processor: 2 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 800x600 minimum resolution
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

0.90$ (82%)
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4.15$ (79%)
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3.75$ (85%)
5.31$ (73%)
GAMERSGATE

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16.0$ (60%)

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