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New Version 1.0.11: Leaderboards, Merchant QoL + Fixes Balance (Main Build)
Bugs:
[ 2019-03-26 14:03:38 CET ] [ Original post ]
Thanks everyone for the patience and invaluable feedback. It's time to merge the beta into the main build! IMPORTANT: Because of some issues with the Mac build when interacting with steam I had to roll back the version to 1.0.9. I will try to fix this tomorrow asap once I figure it out.
Changes:
Bugs:
- Fixed challenge dungeon bug where the "increased difficulty level" challenge was getting reapplied constantly. This might change the meta considerably. i ll keep an eye on this.
- Wands do not reflect additional mana in the icon when recharged.
- Altars can no longer on rare cases (challenge dungeon level 0) appear on top of holes/stairs.
- Toggling off soul essence perks that are applied on game start(Gold, Keys, etc) should now properly work.
- Infinite dungeon level 0 in the Dawn of Shadows campaign can no longer generate a blocked path to its entrance.
- The level up screen should be properly navigable with the keyboard.
- After all modifiers to physical damage are taken into account the end damage done now will correspond to [floor(damage)] + [1 on random chance depending of the remainder of the damage] instead of a simple rounding. What this means is that if after modifier damage is 10.9, there will be a 10% chance it is 10 and a 90% chance it is 11.
- Contemplation bonuses are now weighted by class. For example a warrior will get +STR or +CON much more often and very rarely +SP.
- Removed the health potion contemplation bonus. Added new rare contemplation bonuses, such as ancient runes, miracle potions, mutation potions.
- Current fate is now displayed on level up.
- Freeze duration for blue blobs death reduced at higher levels. At the same time damage was increased.
- Warrior:
- Hardened shield and polish shield talents got its modifiers increased.
- You can now order items at any merchant shop by item type & item rarity.
- Offhand wielded weapon now shows it proper damage on the tool tip.
- Speed affecting abilities on weapons should show its effect on weapons. If I missed one let me know.
- Added twitch negative judgment of location full of traps.
- Instead of "your pack feels heavier" the mage potion crafting ability now properly names what was actually crafted, e.g. regular potion, minor potion, etc
- Merchants now give the option to sell an item for the remaining of the merchants money if they run out of it.
- When ordering movement to a far away tile, if the character stumbles upon an altars or a merchant he will now go around it/him.
- Leaderboards are segmented in seasons by month. As a bonus current leaderboards are preserved although segmented by past seasons. This goes all the way back when they where introduced in EA.
[ 2019-03-26 14:03:38 CET ] [ Original post ]
Rogue Empire
Portal Entertainment
Developer
Portal Entertainment
Publisher
2018-01-19
Release
Game News Posts:
111
🎹🖱️Keyboard + Mouse
Very Positive
(333 reviews)
The Game includes VR Support
Public Linux Depots:
- Rogue Empire Linux [825.76 M]
- Rogue Empire - Dark Heroes [1.22 G]
Available DLCs:
- Rogue Empire: Dungeon Crawler RPG - HQ Illustrations
- Rogue Empire - Dark Heroes
The shadow came, destroying everything in its way! Every kingdom in Ethistos was loosing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!
Rogue Empire is an tactical turn-based RPG randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!
Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!
Key features:
Rogue Empire is an tactical turn-based RPG randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!
Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!
Key features:
- Randomly generated dungeons, items and events! Play again and again!
- Many bosses to defeat!
- 7 distinct races to choose from and 5 classes to choose from!
- A huge map with exploration events, off quests and story!
- Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new gameplay options for your next playthroughs!
- Multiple endings!
MINIMAL SETUP
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 800x600 minimum resolution
- Storage: 1 GB available space
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