Hello (and for people reading this today, happy halloween). A few months back I said that I would make an announcement in October, and that it would either be announcing an new episode, or, if it all went wrong, announcing that there was never going to be another episode. I made a lot of bad decisions as a game developer, for sure. Almost seems like being the kind of person who can't make good decisions is what attracts people to game development in the first place. But of all of my bad decisions, the one that's caused me the most anguish was not understanding that Yorkshire Gubbins was already, very much like Ken in the Barbie movie, enough. But to me it simply wasn't enough, and so I sold the game as something that I was going to add more content to. I set the price based on what was already in the game, which only seemed fair (did I mention bad decision making), and I didn't want to do a crowd-funder, but I felt that adding more content would be something that would make me a much better adventure creator than if I spent years working on one huge first game. I promised that I would keep adding content as long as the money didn't run out. And then the money ran out. Yet I still felt like I owed you all at least one more episode. When we last spoke I truly believed that I'd found a way of working that would let me make a new episode AND have a job AND have a life. It was definitely the most promising way of working I'd found yet. I made more progress than ever before. I was feeling very optimistic that at long last the monkey was going to get off my back. But, ultimately, the amount of time and energy that I'm free to decide how to use myself is never going to be enough for the magnitude of work that's required if I'm going to deliver something I'm proud of. So, it's been six years of me sweating over this unfulfilled promise. I can say, categorically and conclusively, I have tried literally everything to make something happen, and so have no choice but accept the truth: I can't keep this promise. I will ever be able to. I'm gutted. Making this game was an amazing experience, and I'm so grateful to everyone who contributed their voices to the episodes, and will never ever be able to express how much the support and encouragement of Gubbins fans has meant, and just how wild it is to make something that people actually like. I've made so many friends and connections because of this, had a wild adventure all of my own, some of which didn't require any pointing OR clicking. Thanks for everything! Charlotte
[ 2023-10-31 15:14:12 CET ] [ Original post ]
- Yorkshire Gubbins NW Beta Linux [279.98 M]
Are you safe? Are you clean? Are you normal?
If the answer's yes... you probably don't live in Gubbins. A bride, cloned by a slug monster on her big day. A robot on the run from a "Spork Jogger". Two print and trophy shop owners addicted to LARPing. A celebrity chef with underpants that hold a terrible, terrible secret.
A normal Thursday, then.
What even is it though?
It's a Season Pass to a series of daft hour-long point and click comedy adventures set in a twisted version of Yorkshire, which is basically where hobbits would live if hobbits were tall and angry all the time.Key Features
- Fully voiced by a cast with the same accent they have on Game of Thrones!
- Beautiful STEGGYVISION bringing the never-ending beige and grim hills of Yorkshire to life.
- The best writing and British humour ever in a Yorkshire based game!
- The ONLY game ever to be set in Yorkshire!
- Experience the unique hexMuse dynamic music system!
- Regular new episodes!
- Standalone stories that can be played in any order!
Current Episode List
- Verb School - Tutorial episode, or "How to play point and click adventures"
- Humble Pie - being the Terrible Consequences Of Ruining Your Best Friend's Wedding.
- #2 - Coming soon
- #3 - Coming soon
- #4 - Coming soon
- #5 - Coming soon
- Bonus: Holy Molluscamony - the short pilot episode that started it all. A bride has been cloned by... a slug monster? Again?!
- OS: Ubuntu 16.04
- Processor: 2ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 3000 or better
- Storage: 2 GB available space
- OS: Ubuntu 16.04
- Processor: 3ghz
- Graphics: Dedicated GPU
- Storage: 500 MB available space
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