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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello (and for people reading this today, happy halloween). A few months back I said that I would make an announcement in October, and that it would either be announcing an new episode, or, if it all went wrong, announcing that there was never going to be another episode. I made a lot of bad decisions as a game developer, for sure. Almost seems like being the kind of person who can't make good decisions is what attracts people to game development in the first place. But of all of my bad decisions, the one that's caused me the most anguish was not understanding that Yorkshire Gubbins was already, very much like Ken in the Barbie movie, enough. But to me it simply wasn't enough, and so I sold the game as something that I was going to add more content to. I set the price based on what was already in the game, which only seemed fair (did I mention bad decision making), and I didn't want to do a crowd-funder, but I felt that adding more content would be something that would make me a much better adventure creator than if I spent years working on one huge first game. I promised that I would keep adding content as long as the money didn't run out. And then the money ran out. Yet I still felt like I owed you all at least one more episode. When we last spoke I truly believed that I'd found a way of working that would let me make a new episode AND have a job AND have a life. It was definitely the most promising way of working I'd found yet. I made more progress than ever before. I was feeling very optimistic that at long last the monkey was going to get off my back. But, ultimately, the amount of time and energy that I'm free to decide how to use myself is never going to be enough for the magnitude of work that's required if I'm going to deliver something I'm proud of. So, it's been six years of me sweating over this unfulfilled promise. I can say, categorically and conclusively, I have tried literally everything to make something happen, and so have no choice but accept the truth: I can't keep this promise. I will ever be able to. I'm gutted. Making this game was an amazing experience, and I'm so grateful to everyone who contributed their voices to the episodes, and will never ever be able to express how much the support and encouragement of Gubbins fans has meant, and just how wild it is to make something that people actually like. I've made so many friends and connections because of this, had a wild adventure all of my own, some of which didn't require any pointing OR clicking. Thanks for everything! Charlotte
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