TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
DEVLOG OCTOBER

Wondering when City Game Studio is going to be released? Well it is settled for February 2019. Indeed, we are currently working on the beta phase, it should be ready anytime soon. So join our Discord to get a chance to grab a steam key and to enjoy City Game Studio!
The real chunk of September has been the steam integration. We had to work on our own library to integrate Godot Engine with the Steam SDK. This fresh new library enables achievements, statistics, leaderboards and the workshop. We wanted to use an already existing library, however none of already existing ones was working, it costs us 2 extra weeks of work to create this library. Weve open sourced it under the MIT license and it is available for free on Github.
Not only that, based on your feedback, we have improved the user interface and the user experience a lot! Also since City Game Studio is cross platform we worked on improving performances and stability on windows and GNU/Linux.
During the last playtest session, players asked us where they can buy the game. Many of them are thinking that the game is ready enough to be available on steam now. Thank you for that feedback, it means a lot for us. You can help us releasing City Game Studio early by helping translating the game. Much love from all of us at Binogure Studio! ( ) Nimue


[ 2018-10-11 21:11:41 CET ] [ Original post ]

City Game Studio
Binogure Studio Developer
Binogure Studio Publisher
Jun 2018 Release
Game News Posts: 360
🎹🖱️Keyboard + Mouse
Very Positive (1334 reviews)
The Game includes VR Support
Public Linux Depots:
  • City Game Studio GNU/Linux [524.68 M]
City Game Studio is a sandbox type management game.

January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

Each game is unique


Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

Assign the best studio


Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

Furnish your studios carefully


Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

Publish, hire, repeat


Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

Game development


The development of the game is broadcast on twitch using the channel binogure.

MINIMAL SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Single CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (1280x720)
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 (1600x900)
  • Storage: 512 MB available space
GAMEBILLET

[ 6132 ]

6.59$ (40%)
22.99$ (8%)
12.00$ (70%)
2.59$ (74%)
16.79$ (16%)
2.34$ (61%)
0.63$ (94%)
12.38$ (17%)
11.99$ (20%)
13.99$ (30%)
17.19$ (14%)
18.39$ (8%)
2.50$ (75%)
12.44$ (17%)
5.94$ (15%)
33.59$ (16%)
11.95$ (8%)
8.47$ (15%)
1.26$ (92%)
0.80$ (90%)
5.31$ (73%)
8.75$ (56%)
2.00$ (90%)
55.99$ (20%)
49.87$ (17%)
4.32$ (86%)
16.99$ (15%)
6.25$ (75%)
1.00$ (90%)
2.50$ (75%)
GAMERSGATE

[ 2625 ]

3.0$ (95%)
5.0$ (80%)
10.2$ (66%)
0.85$ (83%)
0.9$ (91%)
10.0$ (75%)
5.0$ (75%)
20.09$ (33%)
0.85$ (83%)
6.5$ (50%)
0.49$ (51%)
6.86$ (77%)
3.04$ (70%)
6.12$ (66%)
1.8$ (82%)
4.75$ (81%)
15.0$ (70%)
0.75$ (75%)
11.24$ (55%)
8.0$ (50%)
5.52$ (82%)
10.0$ (60%)
6.44$ (82%)
0.87$ (91%)
3.52$ (82%)
4.0$ (80%)
3.0$ (85%)
13.59$ (20%)
1.5$ (90%)
33.19$ (17%)

FANATICAL BUNDLES

Time left:

8 days, 22 hours, 42 minutes


Time left:

14 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

11 days, 22 hours, 42 minutes


Time left:

36 days, 22 hours, 42 minutes


Time left:

16 days, 22 hours, 42 minutes


Time left:

8 days, 22 hours, 42 minutes


Time left:

43 days, 22 hours, 42 minutes


Time left:

32 days, 22 hours, 42 minutes


Time left:

29 days, 22 hours, 42 minutes


Time left:

37 days, 22 hours, 42 minutes


Time left:

39 days, 22 hours, 42 minutes


HUMBLE BUNDLES

Time left:

3 days, 16 hours, 42 minutes


Time left:

17 days, 16 hours, 42 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE