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Early Access v0.16.0 - HAPPINESS FEATURE


Translations


Join the community, and come help us improving translations for City Game Studio
  • Improve portuguese language (Thanks to menguele)
  • Improve chinese language (Thanks to MarsPoliBie)
  • Improve russian language (Thanks to Toshiwoz)

Feature


  • Add happiness feature
  • Add auto-furnish mode
  • Align grid with 2.5D (easier to place items on studios)
  • Stray cat give happiness instead of productivity
  • Add fire unassigned employees button to the hiring panel

    Bugfix


  • Fix an issue with date computation (2 years old issue)

    Known issue


    • Fullscreen does not work on MacOS
    • Audio crackling with surround system (Windows only): Workaround, start the game with the following option: `-ad RtAudio`


    [ 2019-03-24 01:29:08 CET ] [ Original post ]

  • City Game Studio
    Binogure Studio Developer
    Binogure Studio Publisher
    Jun 2018 Release
    Game News Posts: 360
    🎹🖱️Keyboard + Mouse
    Very Positive (1334 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • City Game Studio GNU/Linux [524.68 M]
    City Game Studio is a sandbox type management game.

    January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

    Each game is unique


    Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

    Assign the best studio


    Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

    Furnish your studios carefully


    Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

    Publish, hire, repeat


    Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

    Game development


    The development of the game is broadcast on twitch using the channel binogure.

    MINIMAL SETUP
    • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
    • Processor: Single CoreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 (1280x720)
    • Storage: 512 MB available space
    RECOMMENDED SETUP
    • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
    • Processor: Dual CoreMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0 (1600x900)
    • Storage: 512 MB available space
    GAMEBILLET

    [ 6132 ]

    7.64$ (15%)
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    3.36$ (83%)
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    4.19$ (40%)
    33.99$ (15%)
    10.19$ (54%)
    2.47$ (17%)
    35.87$ (20%)
    20.00$ (50%)
    16.59$ (17%)
    33.99$ (15%)
    17.59$ (12%)
    23.99$ (40%)
    GAMERSGATE

    [ 2625 ]

    10.44$ (74%)
    13.49$ (46%)
    4.75$ (81%)
    0.9$ (92%)
    6.6$ (74%)
    0.64$ (87%)
    0.86$ (57%)
    2.0$ (80%)
    3.0$ (85%)
    0.45$ (85%)
    14.99$ (50%)
    1.0$ (80%)
    3.4$ (80%)
    0.49$ (51%)
    3.4$ (83%)
    1.19$ (83%)
    4.0$ (80%)
    5.22$ (65%)
    14.99$ (50%)
    3.6$ (82%)
    2.13$ (79%)
    9.99$ (50%)
    12.99$ (35%)
    0.85$ (91%)
    0.68$ (83%)
    18.89$ (37%)
    1.32$ (91%)
    55.99$ (20%)
    33.19$ (17%)
    4.95$ (67%)

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