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City Game Studio, biggest update v1.1!

Hello everyone! I hope you are as excited as I'm to see the release of City Game Studio just around the corner. So without further ado I bring you the most recent features that come with the v1.1!

A terminal to cheat



I think this is the most eagerly awaited feature. Cheating. You have to press F1, this opens a console. You can either click on the underlined texts or type them directly into the console. We begin with the help command, which lists the available commands. Next, use list-models to list the modifiable elements of the game. To get more information about a particular element, type help fanbase to get help for the element fanbase (this is only an example).

Market research



Marketing managers help you to better master a game genre or a game console. Given a certain investment of time and money, you get crucial information to create better games. Just imagine what you could do if you were able to train your employees as well? Oh well, you don't have to be imaginative anymore because it is already possible to train your employees

Train your employees to perfection



Prior to training employees you need a large financial budget to build a university that will house classrooms dedicated to the training of potential prodigies. Naturally this makes City Game Studio much easier, so this feature requires a lot of funding. In short, as soon as the university is built, select the workers to train, type and duration of the training session, after 2 minutes it's done.

Shop overhaul to furnish studios



Interface has been enhanced to provide a more fun and accessible way to buy and furnish studios. For example, furnishing a sudio is easier because the furniture list is still displayed while placing the furniture. Also, there is a category system that is easier to navigate.

Other improvements



When you open City Game Studio for the first time you can be somewhat surprised. The game wants to be intuitive and easy to understand. Yet there was a little something missing, almost nothing, but here it is now. Tooltips that explain what's happenning, how to do things, or what to do.
There are also other small changes that consist in adding links between panels. Instead of having to search opening different menus, you can switch from one menu to another if menus are linked together. For example by clicking on a human resources manager you can access the employee schedule. Or by clicking on an employee you can access the training panel. This will make you feel more comfortable and easier to navigate in City Game Studio, I'm sure. That's it, this update is huge and contains a lot of additions, so I made it as simple as possible. If you want to know more about it, I invite you to read the Changelog which is below. Have a great weekend, Binogure xoxo

Changelog


Feature


  • Add in-game console, press F1 to toggle it once in game.
  • Add universities
  • New training: Generic training (Design/development/polish training)
  • New training: Specific training (only one of Design/development/polish training)
  • Mods: An event can now trigger another event
  • Market research: Marketing manager can run Marketing research

Misc


  • Add pagination to the top sales item
  • Add release date to the history panel for non-discontinued games
  • Add new studio type to buy
  • When buying a new studio it automatically open the shop
  • Improving the custom platform pricing spinbox
  • Game Engine: Add more visual feedback when updating a game engine
  • Console manufacturing costs red if it is not profitable (regarding console price)
  • Add Spam filter red color (to prevent too many spams)
  • Add a way to mark as spam a notification
  • Studio panel: Select all/Select nothing button
  • Autosave interval (2, 4, 8 and 16 minutes, disabled)
  • Add popups that explains how the game works
  • Platform: Added Skylight 11 and Linux Kernel 5+

Balancing


  • Fix match between adventure genre and Skylight 7
  • Studio size limitation
  • VBox series V: boost CPU/GPU capabilities
  • Skylight 11: Adjust market share
  • Gamestation 5: Adjust market share
  • Vbox series V: Adjust market share
  • Grantendo Swap: Adjust market share
  • Rework competitor (let them grow faster too)

Bugfix


  • Fix freeze when you release more than 10k games
  • Fix the gameport issue (cannot unselect a platform that has not been released yet).
  • Send the staff on holiday button is not reseting in the studio manager panel
  • Number of attended convention not updated
  • Custom console button not unlocked at the right time.
  • Game is freezing with a huge save game (over 70Mb)
  • Fix steam achievement (game score over 100)
  • Mod: Custom difficulty crashes
  • Unlocking game genre by spying didn't unlock any steam achievement
  • Uniq game genres were not automatically unlocked once discovered
  • Mod list: Sort mods by name is not working properly
  • Custom platform: Sell a negative number of unit (rare)

i18n


  • Improved zh translations(thanks to SteveThreenoon)
  • Improved ko translations (thanks to tomas966)


[ 2021-08-20 17:30:17 CET ] [ Original post ]

City Game Studio
Binogure Studio Developer
Binogure Studio Publisher
Jun 2018 Release
Game News Posts: 360
🎹🖱️Keyboard + Mouse
Very Positive (1334 reviews)
The Game includes VR Support
Public Linux Depots:
  • City Game Studio GNU/Linux [524.68 M]
City Game Studio is a sandbox type management game.

January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

Each game is unique


Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

Assign the best studio


Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

Furnish your studios carefully


Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

Publish, hire, repeat


Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

Game development


The development of the game is broadcast on twitch using the channel binogure.

MINIMAL SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Single CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (1280x720)
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 (1600x900)
  • Storage: 512 MB available space
GAMEBILLET

[ 6132 ]

6.56$ (78%)
12.44$ (17%)
6.80$ (66%)
12.74$ (-42%)
8.25$ (17%)
1.50$ (90%)
2.59$ (96%)
4.19$ (16%)
8.10$ (82%)
14.99$ (25%)
49.79$ (17%)
21.95$ (56%)
2.84$ (72%)
13.79$ (8%)
22.27$ (44%)
33.59$ (16%)
5.94$ (15%)
2.47$ (17%)
18.39$ (8%)
9.35$ (22%)
7.39$ (66%)
26.39$ (12%)
3.75$ (75%)
23.29$ (42%)
8.39$ (16%)
21.49$ (14%)
13.19$ (12%)
1.80$ (91%)
3.25$ (75%)
22.98$ (23%)
GAMERSGATE

[ 2625 ]

2.55$ (87%)
4.37$ (78%)
17.27$ (42%)
4.69$ (81%)
18.89$ (46%)
17.99$ (10%)
2.18$ (78%)
0.89$ (87%)
2.38$ (92%)
0.87$ (71%)
6.39$ (20%)
1.31$ (81%)
20.99$ (40%)
1.0$ (80%)
4.25$ (79%)
1.2$ (85%)
4.5$ (85%)
8.0$ (60%)
7.2$ (64%)
0.87$ (71%)
1.8$ (77%)
13.5$ (55%)
1.16$ (90%)
1.8$ (82%)
0.45$ (85%)
14.99$ (40%)
0.75$ (85%)
8.0$ (60%)
6.69$ (33%)
2.01$ (85%)

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