




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello, I can not say it enough, many thanks for being here, for playing City Game Studio, I thought we would not reach more than 200 players when I write the first line of code. Yet today you are tens of thousands and it touches my heart. You are so many to give me feedbacks and suggestions to improve City Game Studio. So I do my best to offer you the best game experience. You probably noticed a lot of mini updates during this week, so let's talk about them in detail. Spam emails have been revised, and a tooltip added to explain how to mark an email as spam. I believe this is long overdue. When you start a new game, the game selects the easiest difficulty and leaves you free to take any difficulty. I was short sighted because if it's your first game, it's better to play on easy, then the higher difficulties become unlockable once you finish the game. Also, the number of points required to complete a game is now indicated at the conception stage with a tooltip that explains how it is calculated. For games that have already been released, the number of updates is now indicated as well as the date of the last update. Console marketing panel has been redesigned to allow you to fine-tune marketing campaigns with a single click. I will continue to work on City Game Studio to deliver the best possible gaming experience. I wish you a great weekend Best wishes Xavier aka Binogure
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