▶
Better mod support
City Game Studio works on the SteamDeck, even though it is not officially verified by Valve. Thanks iep for testing the game on his device!
A lot of bugs have been fixed regarding pagination, conventions, tooltips... Dark mod was released in a hurry, I wanted it to be part of the v1.6.0 update, but haven't had time to test it 100%. I knew it was playable but not perfect. Here we come with a way better dark mod theme, texts are now visible, including icons.
Those changes have been made thanks to this review ( https://steamcommunity.com/id/X22Commander/recommended/726840/ ). In details, when we receive an email about a new convention, we can click on Attend convention to open the convention panel directly (handy indeed). Also, you can click on managing marketing campaigns directly on the right panel when you release a game.
You are incredible since you keep making mods adding new stuff to City Game Studio. Thank you so much for all the mods you've made. And to thank you, I'm listing the best mods I find in an upcoming announcement!
[ 2022-03-23 09:08:35 CET ] [ Original post ]
Hey folks, Just a month after the last update and here we are again, with another one. It's not as big as the last one, but it's big enough!
SteamDeck
City Game Studio works on the SteamDeck, even though it is not officially verified by Valve. Thanks iep for testing the game on his device!
Better Dark mod support
A lot of bugs have been fixed regarding pagination, conventions, tooltips... Dark mod was released in a hurry, I wanted it to be part of the v1.6.0 update, but haven't had time to test it 100%. I knew it was playable but not perfect. Here we come with a way better dark mod theme, texts are now visible, including icons.
Better interface
Those changes have been made thanks to this review ( https://steamcommunity.com/id/X22Commander/recommended/726840/ ). In details, when we receive an email about a new convention, we can click on Attend convention to open the convention panel directly (handy indeed). Also, you can click on managing marketing campaigns directly on the right panel when you release a game.
Better mod support
You are incredible since you keep making mods adding new stuff to City Game Studio. Thank you so much for all the mods you've made. And to thank you, I'm listing the best mods I find in an upcoming announcement!
Changelog
UI
- Dark theme: Fix convention panel's color
- Dark theme: Fix manufacturing costs' colors
- Convention emails: Can attend to conventions directly from the email
- Released games: Can access the marketing panel from the right panel.
- Dark theme: Pagination button where black on black background
- Dark theme: Cannot see the tooltip on employees (white font on white background)
- Dark theme: Released games and custom platforms have a black dropdown icons over a black background
Mod
- Custom-platforms component: Can edit components
- Magazine: Can add new magasines and new catchphrases
- Platforms: Can edit existing platforms
Mod maker tool
- Updated with new items to mod
i18n
- Improved th translations (thanks to Nostyxx)
[ 2022-03-23 09:08:35 CET ] [ Original post ]
City Game Studio
Binogure Studio
Developer
Binogure Studio
Publisher
Jun 2018
Release
Game News Posts:
360
🎹🖱️Keyboard + Mouse
Very Positive
(1334 reviews)
The Game includes VR Support
Public Linux Depots:
- City Game Studio GNU/Linux [524.68 M]
City Game Studio is a sandbox type management game.
January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.
Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.
Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"
Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.
Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game
The development of the game is broadcast on twitch using the channel binogure.
January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.
Each game is unique
Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.
Assign the best studio
Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"
Furnish your studios carefully
Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.
Publish, hire, repeat
Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game
Game development
The development of the game is broadcast on twitch using the channel binogure.
MINIMAL SETUP
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Single CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0 (1280x720)
- Storage: 512 MB available space
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.0 (1600x900)
- Storage: 512 MB available space
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