




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone!
It's time for another weekly devlog, where I share the progress made in City Game Studio. I hope you all had a great week! Let's dive into what's new in the game.
First, I want to highlight a significant improvement: the bug reporting feature. Your bug reports now provide me with more detailed information, allowing me to reproduce and address issues more effectively. Thank you for helping us make City Game Studio even better!
In addition to this, I focused on bug fixing this week as we prepare for the upcoming update. Several bugs have been squashed, ensuring a smoother gameplay experience. Specifically, I found three bugs related to the dark interface theme, where some text elements were not visible or difficult to read. Rest assured, these issues have been resolved.
Managing exclusivity contracts for custom consoles was a bit complicated before, but not anymore! You can now customize the contract duration and the quantity of devkits sent to competitors. This flexibility gives you more control over your game releases.
As we approach the release of the update, I also took the time to address other minor issues, such as translation problems with Steam achievements.
I want to express my gratitude to all of you for your continued support and feedback. It truly helps in shaping the game and making it the best it can be. Remember to keep an eye out for the upcoming update, as it brings exciting new features and improvements!
Thank you all for being a part of this journey. Now, go and enjoy playing City Game Studio!
Warm regards,
Xavier aka Binogure
[ 6087 ]
[ 2065 ]
[ 1907 ]