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Patch 1.15.2 - Bugfix Alert: Demolition Now Clears Memory!
Previously, when you decided to demolish a university or convention center in the game, there was a little hiccup in the process. These buildings weren't entirely cleared from memory, which could sometimes lead to minor performance issues. I heard your feedback loud and clear, and I sprung into action.
I want to extend a massive thank you to the dedicated community for their valuable feedback. Your insights help me make City Game Studio the best it can be, and this bugfix is a testament to my commitment to delivering a top-notch gaming experience.
The bugfix update is live now, so don't wait! Get ready to dive back into City Game Studio with improved performance and a smoother gaming experience. We hope you enjoy this update as much as we enjoyed bringing it to you. Thank you for being part of the City Game Studio community. We can't wait to see the incredible game studios you build! Keep gaming, Cheers Xavier aka Binogure
[ 2023-10-03 09:34:47 CET ] [ Original post ]
Hey there, dedicated game developers!
I've just rolled out an exciting bugfix for City Game Studio that's sure to make your gaming experience even better. I know how crucial it is to keep your game world running smoothly, and this update is all about that!
Demolition Delight!
Previously, when you decided to demolish a university or convention center in the game, there was a little hiccup in the process. These buildings weren't entirely cleared from memory, which could sometimes lead to minor performance issues. I heard your feedback loud and clear, and I sprung into action.
Your Feedback Matters
I want to extend a massive thank you to the dedicated community for their valuable feedback. Your insights help me make City Game Studio the best it can be, and this bugfix is a testament to my commitment to delivering a top-notch gaming experience.
Get Ready to Dive In!
The bugfix update is live now, so don't wait! Get ready to dive back into City Game Studio with improved performance and a smoother gaming experience. We hope you enjoy this update as much as we enjoyed bringing it to you. Thank you for being part of the City Game Studio community. We can't wait to see the incredible game studios you build! Keep gaming, Cheers Xavier aka Binogure
[ 2023-10-03 09:34:47 CET ] [ Original post ]
City Game Studio
Binogure Studio
Developer
Binogure Studio
Publisher
Jun 2018
Release
Game News Posts:
368
🎹🖱️Keyboard + Mouse
Very Positive
(1334 reviews)
The Game includes VR Support
Public Linux Depots:
- City Game Studio GNU/Linux [524.68 M]
City Game Studio is a sandbox type management game.
January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.
Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.
Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"
Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.
Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game
The development of the game is broadcast on twitch using the channel binogure.
January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.
Each game is unique
Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.
Assign the best studio
Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"
Furnish your studios carefully
Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.
Publish, hire, repeat
Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game
Game development
The development of the game is broadcast on twitch using the channel binogure.
MINIMAL SETUP
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Single CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0 (1280x720)
- Storage: 512 MB available space
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.0 (1600x900)
- Storage: 512 MB available space
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