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Hello everyone, You may have noticed some changes on City Game Studio's Steam page? Well, the logo has changed, and so has the game's main presentation page. The logo is more attractive and readable, and that's what matters! Thanks to the new logo, traffic on the Steam page has increased by around 30%. Which is no mean feat. This week, there were fewer changes in the game than usual. I've resumed work on the consoles, and I'm thinking about a design that will better integrate with the game's gameplay. First, the obvious changes. The assignment of a marketing manager at the console design stage will give you an overview of your console, the genres it will work with and the audience. As soon as you start working on your console, you'll be able to send out devkits, but also start designing games for your console. You asked for it, I'm listening, and it will be possible from the next update. The major change concerns console publishing. Once it's on the market, a specialized magazine will review your console, its game catalog and give you feedback. This feedback will give you a better understanding of how to make and sell good consoles. Another important change concerns your consoles' game catalog. Until now, your direct competitors have been able to publish games on your console, but from v1.18 onwards, studios that aren't on the map will be able to publish games. This should boost your game catalog. Here's a sneak preview of the console creation page. It's not complete, and I'm still working on it. That's all for this week. Have a great weekend! Xavier aka Binogure
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