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Hello everyone!
Well, its been a crazy busy week. Im currently preparing the marketing side of v1.20, and its taking quite a bit of my timetime that Im not spending on actual game development. But, were getting closer to the update release, so most of my time is now dedicated to testing and reviewing bug reports.
And youve found a lot of different bugs for me, though they all seem to stem from the same issue. When I introduced pagination for published games, I also introduced a bunch of bugs that prevented updates from being published or even sales from being organized. Fortunately, those bugs are now fixed, and I also took the opportunity to address a small but very visual bugthose bouncing dice that just fly off the screen.
Another fun addition is a new competitor: "Running with a Fork" has been added to the game. The logo is a bit more polished compared to other competitors, but its a little nod to the studio behind the excellent Postal 2! I should warn you though, Postal 2 is a great game, but a little violent and quite over the top.
In the last devlog, I mentioned City Game Studio 2, and I have to admit that now that Ive talked about it, Im really eager to start working on it. But before that, there are a couple of things I still need to wrap up in City Game Studio 1.
This week, Ill be focusing on adding sub-menus when you click on the buttons at the bottom of the screen. So, instead of opening big pop-ups that take time to load when youre searching for something, youll get a smaller menu offering different tabs via icons. It doesnt sound like much, but trust me, it should make your life easier.
To close this devlog, I want to give you a peek at the next big updatev1.21.0. I want to make things easier by introducing a new employee role: the Studio Director. This person will have a unique role, automating certain tasks. The Studio Director will need to be assigned to a studio, and only that director can manage the studio. When you release a game, you can instruct the director to automatically put the game out as soon as possible, so you wont have to worry about it. The idea isnt mine, once again, it came from you, and its a brilliant suggestion that should be coming with v1.21.0.
Thanks for reading! Ill see you next week for the final devlog of v1.20.0.
Take care,
Xavier aka Binogure
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