TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Towards More Strategic Management

Hello everyone! This week has been much calmer than the last two, and I'm delighted about that. Even though I love seeing hundreds of players on City Game Studio, it still puts pressure on me. So having about thirty simultaneous players suits me better. Anyway, we're not here to talk about what I like, but rather about City Game Studio and its progress!

The Studio Director


Last week, I told you that I had started implementing this feature even though I was still lacking ideas for bonuses for this type of character. And you suggested some interesting ideas. Thanks to you, I've opted for a "malus" instead. Let me explain: a studio director brings a lot to your company because they allow you to automate the game creation process. This is great for your company, but it takes away a bit of the charm from the beginning of the game when you're creating all your games yourself. So, instead of a bonus, there will be a malus. Basically, the studio director will take a share of the profits from the games they create. This can range from 5% to over 50%. So you need to pay close attention to these statistics, or you risk jeopardizing your company's financial stability.
Last week, I tackled recruitment and displaying studio directors' information, and starting next week, I'll be working on managing game creation by studio directors. In short, I'm going to create the interface with all the options, which will require quite a bit of work, especially since I think it will need to display a lot of data. All of this still needs to be defined, and if you have any ideas or interface sketches, don't hesitate to share them in the comments. I always read and consider your ideas!

Other Improvements


There have been quite a few problems with the game's interface. As a result, I've revised how the game handles large fonts to make it look better, and the result is pretty good so far. When you have many consoles, sending devkits could cause some display issues, and that's been resolved too. There are many other small fixes present in the unstable branch on Steam, including one that improves performance when you upgrade your studios' computers. Well, that's all for this week. I'm thrilled with how the studio director feature is shaping up; the next update promises to take City Game Studio to the next level! Take care of yourselves. Xavier aka Binogure


[ 2024-10-12 14:18:45 CET ] [ Original post ]

City Game Studio
Binogure Studio Developer
Binogure Studio Publisher
Jun 2018 Release
Game News Posts: 360
🎹🖱️Keyboard + Mouse
Very Positive (1334 reviews)
The Game includes VR Support
Public Linux Depots:
  • City Game Studio GNU/Linux [524.68 M]
City Game Studio is a sandbox type management game.

January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

Each game is unique


Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

Assign the best studio


Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

Furnish your studios carefully


Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

Publish, hire, repeat


Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

Game development


The development of the game is broadcast on twitch using the channel binogure.

MINIMAL SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Single CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (1280x720)
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 (1600x900)
  • Storage: 512 MB available space
GAMEBILLET

[ 6132 ]

0.71$ (28%)
4.95$ (67%)
32.95$ (18%)
1.67$ (83%)
3.11$ (78%)
2.10$ (58%)
11.25$ (55%)
12.95$ (19%)
18.39$ (8%)
25.19$ (16%)
25.19$ (16%)
8.00$ (73%)
26.99$ (23%)
21.24$ (15%)
7.43$ (17%)
3.31$ (78%)
15.00$ (50%)
15.87$ (36%)
4.00$ (80%)
42.46$ (15%)
7.69$ (74%)
2.00$ (80%)
33.59$ (16%)
35.99$ (10%)
1.67$ (16%)
4.12$ (17%)
15.19$ (62%)
4.22$ (15%)
16.99$ (15%)
17.99$ (10%)
GAMERSGATE

[ 2625 ]

20.99$ (40%)
3.75$ (62%)
12.99$ (35%)
10.79$ (46%)
3.75$ (62%)
17.99$ (40%)
35.99$ (40%)
1.5$ (70%)
0.45$ (85%)
1.5$ (85%)
4.0$ (80%)
0.45$ (85%)
2.2$ (91%)
1.5$ (90%)
1.5$ (70%)
9.99$ (50%)
3.0$ (85%)
3.48$ (83%)
0.9$ (94%)
7.92$ (74%)
0.88$ (91%)
3.6$ (82%)
6.0$ (80%)
0.85$ (91%)
9.9$ (67%)
8.7$ (65%)
0.45$ (85%)
3.4$ (57%)
6.0$ (90%)
0.77$ (91%)

FANATICAL BUNDLES

Time left:

8 days, 22 hours, 51 minutes


Time left:

14 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

11 days, 22 hours, 51 minutes


Time left:

36 days, 22 hours, 51 minutes


Time left:

16 days, 22 hours, 51 minutes


Time left:

8 days, 22 hours, 51 minutes


Time left:

43 days, 22 hours, 51 minutes


Time left:

32 days, 22 hours, 51 minutes


Time left:

29 days, 22 hours, 51 minutes


Time left:

37 days, 22 hours, 51 minutes


Time left:

39 days, 22 hours, 51 minutes


HUMBLE BUNDLES

Time left:

3 days, 16 hours, 51 minutes


Time left:

17 days, 16 hours, 51 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE