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A New Chapter Begins: Studio Director Update

It's with immense pleasure that I'm reaching out this week because I have fantastic news!

The Studio Director is now working!


Some features are still missing - I'd like it to handle game updates, and I plan to add this in the coming weeks. You should know that this feature required extensive code modifications. As a result, there are several side effects and potential bugs.
I've managed to address the most critical issues this week, having released 2 updates and an unannounced patch. [color=red]For now, the Studio Director doesn't generate any revenue. So I recommend making the most of it before I add this component.[/color] Adding this will likely take several weeks, as there's the entire interface aspect to manage, not to mention other bugs to fix. Still, this update is already incredible, and I think you're going to love it. As you've probably figured out, in the coming weeks, I'll continue working on the Studio Director and fixing bugs. However, I'd also like to work on other aspects of the game, particularly consoles, so their manufacturing costs adjust based on units sold. Rest assured, if I don't have time to implement this for v1.21.0, it will be in v1.22.0 - I won't leave you hanging. If you're already on City Game Studio's unstable branch, I'd love to hear your suggestions and feedback on this new feature! Please share them in the comments. I read everything, respond, and most importantly, listen - you're really helping me build City Game Studio! It's been an exhausting week working 12+ hours daily to finish this, but it was worth it. I'll be taking it a bit easier in the coming weeks. With that said, big hugs to you all, Take care, Xavier aka Binogure


[ 2024-11-01 19:00:31 CET ] [ Original post ]

City Game Studio
Binogure Studio Developer
Binogure Studio Publisher
Jun 2018 Release
Game News Posts: 377
🎹🖱️Keyboard + Mouse
Very Positive (1361 reviews)
The Game includes VR Support
Public Linux Depots:
  • City Game Studio GNU/Linux [524.68 M]
City Game Studio is a sandbox type management game.

January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

Each game is unique


Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

Assign the best studio


Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

Furnish your studios carefully


Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

Publish, hire, repeat


Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

Game development


The development of the game is broadcast on twitch using the channel binogure.

MINIMAL SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Single CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (1280x720)
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 (1600x900)
  • Storage: 512 MB available space
GAMEBILLET

[ 6005 ]

8.49$ (15%)
7.42$ (51%)
17.54$ (12%)
31.99$ (20%)
12.59$ (16%)
8.25$ (17%)
16.99$ (15%)
25.19$ (16%)
16.96$ (15%)
12.44$ (17%)
22.24$ (11%)
12.71$ (15%)
33.99$ (15%)
8.39$ (16%)
10.73$ (17%)
26.09$ (13%)
33.59$ (16%)
12.59$ (16%)
25.19$ (16%)
4.44$ (11%)
8.39$ (16%)
8.89$ (11%)
35.87$ (20%)
25.49$ (15%)
9.77$ (67%)
17.79$ (11%)
16.79$ (16%)
10.91$ (16%)
8.89$ (11%)
16.79$ (16%)
GAMERSGATE

[ 1523 ]

2.25$ (89%)
8.28$ (45%)
4.95$ (67%)
1.88$ (81%)
1.84$ (74%)
1.8$ (91%)
1.05$ (85%)
1.0$ (90%)
1.88$ (81%)
11.24$ (63%)
2.38$ (92%)
0.97$ (86%)
5.28$ (74%)
0.9$ (92%)
1.84$ (74%)
1.7$ (83%)
3.75$ (62%)
9.74$ (51%)
0.58$ (85%)
7.5$ (50%)
2.63$ (62%)
3.75$ (62%)
0.54$ (91%)
1.5$ (90%)
1.31$ (81%)
3.75$ (85%)
1.05$ (85%)
2.55$ (74%)
0.9$ (92%)
7.55$ (37%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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