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Production Cost Optimization

Hi Binoguriens and Binoguriennes! I don't know if it's a good idea to say "Hi Binoguriens and Binoguriennes!", so let's stick with "Hi folks"! Version 1.21 is the most stable release ever, I still have one crash to fix, I'm working on it but that's not all.

The long-awaited return


When I redid the console creation system, I had to remove an important feature due to lack of time. It was the reduction of manufacturing costs based on the number of units sold. Recently, I took the time to put this feature back in place. And now, the more your console sells, the more manufacturing costs will be reduced, up to a maximum of 45% reduction.
I had to add a few more things to this, including tooltips that will warn the player when the console price is too high and will hurt sales, while changing the font color.

What's next


This triumphant return of production cost reductions is great, but v1.22 is focused on studios. I'd like to add a feature that allows copying/pasting furniture placement in a studio. I plan to add it soon, but that's not what I'm working on right now. I want to be transparent with you, and I'm working on your suggestions. The arrival of the studio director has generated a lot of suggestions. So, I'm going to add a few things, notably the ability to rename a game produced by the studio director. Or, allow the studio director not to publish a game if it doesn't reach a certain score. These are pretty significant changes that will clearly improve the quality of life in City Game Studio. But in addition to that, I'm going to rework some small things. You see, the icons in the bottom menu aren't visible enough. It's not obvious what you can click on or not. So I'm going to rework this part. But I've also had several bug reports saying that the mouse pointer on Windows was offset at times. I haven't fixed these bugs yet, and I'd like to finish all these tasks before starting to work on the studio furnishing changes. That's all for me, thank you for reading, As always, if you have any comments, I'll read them with joy and enthusiasm ! Happy New Year and best wishes Xavier aka Binogure


[ 2025-01-11 13:09:07 CET ] [ Original post ]

City Game Studio
Binogure Studio Developer
Binogure Studio Publisher
Jun 2018 Release
Game News Posts: 368
🎹🖱️Keyboard + Mouse
Very Positive (1334 reviews)
The Game includes VR Support
Public Linux Depots:
  • City Game Studio GNU/Linux [524.68 M]
City Game Studio is a sandbox type management game.

January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

Each game is unique


Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

Assign the best studio


Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

Furnish your studios carefully


Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

Publish, hire, repeat


Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

Game development


The development of the game is broadcast on twitch using the channel binogure.

MINIMAL SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Single CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (1280x720)
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 (1600x900)
  • Storage: 512 MB available space
GAMEBILLET

[ 6138 ]

18.69$ (25%)
15.29$ (15%)
32.95$ (45%)
6.47$ (68%)
6.01$ (14%)
21.49$ (39%)
16.09$ (15%)
4.25$ (79%)
13.57$ (15%)
3.04$ (62%)
14.99$ (40%)
11.89$ (15%)
12.40$ (38%)
0.70$ (90%)
1.00$ (90%)
49.77$ (17%)
17.79$ (11%)
16.79$ (16%)
20.72$ (17%)
16.79$ (16%)
5.87$ (16%)
11.34$ (81%)
39.49$ (21%)
29.69$ (1%)
21.24$ (-64%)
33.99$ (15%)
3.35$ (78%)
23.99$ (20%)
16.52$ (17%)
17.79$ (11%)
GAMERSGATE

[ 1851 ]

11.04$ (45%)
11.3$ (43%)
17.0$ (57%)
4.25$ (79%)
6.75$ (73%)
0.67$ (32%)
4.04$ (33%)
10.79$ (28%)
1.8$ (55%)
8.0$ (60%)
10.0$ (75%)
1.0$ (90%)
4.5$ (77%)
9.37$ (63%)
5.22$ (74%)
9.99$ (50%)
7.49$ (63%)
13.49$ (55%)
14.4$ (64%)
2.99$ (62%)
14.99$ (50%)
6.38$ (57%)
9.99$ (50%)
4.35$ (78%)
3.19$ (79%)
17.99$ (28%)
7.5$ (50%)
15.75$ (55%)
9.99$ (50%)
8.99$ (55%)

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