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City Game Studio
Binogure Studio Developer
Binogure Studio Publisher
Jun 2018 Release
Game News Posts: 395
🎹🖱️Keyboard + Mouse
Very Positive (1380 reviews)
The Game includes VR Support
Public Linux Depots:
  • City Game Studio GNU/Linux [524.68 M]
v1.23 Takes Shape: The Mod System Gets a Facelift

Hello everyone! What a huge week that's ending too quickly, perhaps too quickly? I would have liked to make more progress, but I had to take a day off to handle some personal matters, so I still have plenty on my plate!

Weekly Recap


The mod management system has been overhauled, at last! Now when you load a mod and start a new game, the game will automatically rate the mod. This way, you'll know if a mod is excellent and enhances your gaming experience. Or if a mod is good but might affect your gameplay experience. And the third rating, the lowest one, will warn you that this mod will likely harm your gaming experience. On top of that, there are tooltips that will tell you what the mod changes. For instance, if it simply renames things - in which case, your gaming experience will only be better. Or if it adds new features, which may or may not improve your gameplay.
Basically, the algorithm is based on standard values. The more a mod deviates from these values, the lower its rating will be. So a mod that hands out tons of fans, for example, will get a poor rating, while a mod that adds elements to game engines will receive a good rating. And for mod creators, it's really great because once you've created your mod and the game has validated it, it automatically gives you the mod's score. Super convenient, but there are still a few things missing on this front.

What's Next


So I've made great progress on mod management, but as I was saying, for mod creators there's still something important missing. When you create a mod, it would be nice to know why it got a poor rating. At the moment, the game doesn't tell you this, but I plan to add it in the next RC. This way, you'll immediately know how to improve your mod to make it flawless. And in the long run, everyone will be happy. Well... I didn't have time to finish this part about mods, so I couldn't work on human resources or anything else for that matter. But I'm planning to tackle this part during the coming week. And if I can give you more details, I also plan to revamp the automatic devkit sending feature, so you won't need to send them manually anymore, but with just one button click. Another minor but important change is the right panel that stays on the panel you've opened by default unless there's important information to show you. Alright, I've still got work to do. I wish you all a fantastic, sunny weekend. Xavier aka Binogure


[ 2025-04-25 14:25:15 CET ] [ Original post ]

City Game Studio is a sandbox type management game.

January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

Each game is unique


Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

Assign the best studio


Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

Furnish your studios carefully


Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

Publish, hire, repeat


Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

Game development


The development of the game is broadcast on twitch using the channel binogure.

MINIMAL SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Single CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (1280x720)
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 (1600x900)
  • Storage: 512 MB available space

GAMEBILLET

[ 6084 ]

5.87$ (16%)
8.74$ (13%)
7.44$ (17%)
17.59$ (12%)
8.39$ (16%)
52.19$ (13%)
12.44$ (17%)
25.19$ (16%)
16.57$ (17%)
20.72$ (17%)
24.87$ (17%)
16.79$ (16%)
2.40$ (84%)
30.74$ (12%)
4.18$ (16%)
31.10$ (11%)
49.77$ (17%)
8.27$ (17%)
24.87$ (17%)
24.79$ (17%)
16.57$ (17%)
8.54$ (79%)
8.27$ (17%)
16.79$ (16%)
35.14$ (12%)
5.03$ (16%)
17.54$ (12%)
8.74$ (13%)
5.10$ (91%)
8.38$ (16%)
GAMERSGATE

[ 1345 ]

1.53$ (87%)
1.7$ (91%)
1.58$ (77%)
30.0$ (50%)
1.58$ (77%)
0.6$ (91%)
1.58$ (77%)
3.75$ (81%)
2.21$ (83%)
1.11$ (91%)
0.85$ (91%)
3.0$ (85%)
1.58$ (77%)
1.58$ (95%)
2.16$ (86%)
1.7$ (91%)
1.19$ (83%)
8.8$ (65%)
1.58$ (77%)
3.06$ (74%)
4.59$ (74%)
8.8$ (78%)
3.4$ (83%)
2.25$ (89%)
3.83$ (62%)
0.51$ (74%)
1.58$ (77%)
2.55$ (87%)
6.96$ (83%)
8.8$ (65%)
MacGamestore

[ 4067 ]

21.99$ (27%)
17.99$ (10%)
1.99$ (87%)
7.49$ (85%)
1.19$ (92%)
15.99$ (20%)
1.99$ (60%)
6.24$ (75%)
4.99$ (50%)
1.19$ (76%)
23.96$ (20%)
1.99$ (80%)
7.48$ (75%)
2.89$ (86%)
1.24$ (75%)
1.49$ (85%)
1.19$ (88%)
1.49$ (75%)
8.99$ (70%)
8.99$ (10%)
3.99$ (90%)
1.28$ (87%)
5.99$ (85%)
1.99$ (89%)
1.19$ (88%)
4.29$ (93%)
1.49$ (85%)
7.49$ (75%)
7.69$ (23%)
0.99$ (90%)

FANATICAL BUNDLES

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356360 days, 14 hours, 1 minutes


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37 days, 21 hours, 1 minutes


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11 days, 21 hours, 1 minutes


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11 days, 21 hours, 1 minutes


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45 days, 21 hours, 1 minutes


HUMBLE BUNDLES

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4 days, 15 hours, 1 minutes


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6 days, 15 hours, 1 minutes


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13 days, 15 hours, 1 minutes


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14 days, 15 hours, 1 minutes

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