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City Game Studio
Binogure Studio Developer
Binogure Studio Publisher
Jun 2018 Release
Game News Posts: 411
🎹🖱️Keyboard + Mouse
Very Positive (1417 reviews)
The Game includes VR Support
Public Linux Depots:
  • City Game Studio GNU/Linux [524.68 M]
A Week of Critical Fixes and Major Improvements

Hi everyone! Another productive week in the books! First off, thanks for all your feedback it's been incredibly helpful. Especially regarding that studio director crash! Let me dive right into it!

Week Recap


As I mentioned in the intro, you guys reported a studio director bug to me. It occurred when you hired a studio director without having unlocked a single game genre. At that point, the studio director had no genre to select from and would crash the game. I fixed this behavior by forcing the studio director to use the company's default genre. And it worked like a charm no more crashes!
Last week I was talking about the game engine panel... Well, it's done! I completely overhauled the old game engine selection panel and reworked it from the ground up. The old panel used a shader, whereas the new one uses a different technique well, not that new actually. I've been using it for about 2 years now. It eliminates the need for shaders, bringing better compatibility with your computers. Plus it consumes fewer resources. Win-win! Anyway, this new game engine selection panel lets you view up to 9 game engines simultaneously. Where previously you could only see 3, I think this will make your life easier! Not to mention that more useful information is displayed. Each engine now shows its total capabilities, but you can still check out the engine feature list by hovering your mouse over them.

What's Next


So that's what I accomplished this past week... And for what's coming up, I have no choice but to prepare and finalize the major update that's dropping next week. On the agenda: writing announcements, preparing the Steam page, and sending out a massive wave of emails to influencers. I've actually put together a list of YouTubers and streamers who might be interested in City Game Studio. And I plan to reach out to them to ask for coverage. The last time I did this was back in 2021 if I remember correctly. So yeah, I've got a list of 68 people to contact, and I'm tackling that starting Monday! But if you have suggestions or know people who've never covered City Game Studio and you think they're cool, feel free to drop their YouTube or Twitch handles in the comments and I'll likely add them to the list! Thanks for your time, Take care everyone! Xavier aka Binogure


[ 2025-06-20 14:18:24 CET ] [ Original post ]

City Game Studio is a sandbox type management game.

January 1975, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers. But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Combinating successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.

Each game is unique


Maps and studios are procedurally generated. Combined with random events and customizable studios, you will rediscover the game with each new game.

Assign the best studio


Browse the cities and choose the location of your next studio. As my uncle said "we do not hire new talents with vinegar !"

Furnish your studios carefully


Everyone is not a studio designer, yet every piece of furniture has its place in your studio, and can have an influence on the history of your company.

Publish, hire, repeat


Each game is unique, but over time new generations of consoles come out. You cannot create a bestseller alone. You have to hire new talents that will help you creating the perfect game

Game development


The development of the game is broadcast on twitch using the channel binogure.

MINIMAL SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Single CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 (1280x720)
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 (1600x900)
  • Storage: 512 MB available space

GAMEBILLET

[ 6111 ]

8.27$ (17%)
8.39$ (16%)
16.57$ (17%)
12.42$ (17%)
42.45$ (15%)
8.27$ (17%)
16.57$ (17%)
8.27$ (17%)
16.59$ (17%)
49.77$ (17%)
12.42$ (17%)
6.61$ (17%)
8.27$ (17%)
8.27$ (17%)
12.42$ (17%)
26.65$ (11%)
13.30$ (11%)
41.47$ (17%)
24.87$ (17%)
24.87$ (17%)
50.37$ (16%)
20.72$ (17%)
7.44$ (17%)
8.85$ (11%)
17.75$ (11%)
29.95$ (50%)
16.57$ (17%)
5.78$ (17%)
41.47$ (17%)
16.96$ (15%)
GAMERSGATE

[ 906 ]

1.05$ (85%)
9.37$ (63%)
1.58$ (95%)
2.25$ (89%)
3.75$ (62%)
11.24$ (55%)
2.8$ (44%)
3.12$ (61%)
4.25$ (83%)
12.0$ (70%)
8.91$ (70%)
3.75$ (85%)
0.58$ (92%)
0.58$ (92%)
0.85$ (83%)
1.13$ (96%)
1.28$ (87%)
0.63$ (87%)
2.24$ (55%)
0.52$ (83%)
0.83$ (92%)
1.88$ (62%)
0.63$ (87%)
1.13$ (62%)
0.9$ (91%)
7.92$ (74%)
2.03$ (86%)
3.19$ (87%)
5.39$ (55%)
3.75$ (62%)
MacGamestore

[ 1949 ]

0.99$ (86%)
1.49$ (85%)
1.09$ (95%)
1.19$ (88%)
21.99$ (27%)
5.99$ (85%)
1.99$ (89%)
2.99$ (93%)
1.99$ (80%)
1.19$ (76%)
6.37$ (79%)
11.49$ (71%)
1.24$ (75%)
1.42$ (93%)
1.09$ (91%)
3.74$ (75%)
1.19$ (76%)
53.99$ (10%)
43.99$ (27%)
2.98$ (93%)
4.99$ (75%)
2.99$ (70%)
1.19$ (94%)
1.19$ (40%)
3.99$ (90%)
1.19$ (88%)
2.49$ (75%)
1.19$ (88%)
1.19$ (88%)
37.99$ (24%)

FANATICAL BUNDLES

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