Hello everyone!
Coldwild Games is happy to announce a direct sequel to Lazy Galaxy game, called, *drumroll*, Lazy Galaxy 2. Yup, you've heard it right. We've taken the name of the first game and added "2" besides it.
You can check it out here:
https://store.steampowered.com/app/1477950/Lazy_Galaxy_2/
What can you expect from it? Glad you asked!
Lazy Galaxy 2 is an idle/clicker game with base-building and RTS elements. Lead an evil (albeit lazy) alien race to conquer the universe! Expand your base, fight vicious foes, and conquer the galaxies. Acquire combat experience and convert into candy, the most precious alien resource!
It tries to expand upon Lazy Galaxy 1 formula by adding maps/spatial conquest, paired with pre-built player campaigns and greatly enhanced basebuilding system. You don't even need to play the first game to enjoy it.
Lazy Galaxy 2 is a game that you can run minimized while watching your favourite Netflix show. Build the base, check out the universe map and send your fleets to start the conquest. No micro-transactions are planned, the game is a single-player premium, pay-once, keep-clicking-forever title.
Wishlist the game here: https://store.steampowered.com/app/1477950/Lazy_Galaxy_2/
Lazy Galaxy is a mix between RTS and idle/clicker game. Lead an evil (albeit lazy) alien race to conquer the universe! Encounter other races, fight vicious enemies, expand your influence through the galaxies. Acquire combat experience and convert into candy, the most precious alien resource!
Key Features:
Build your base in idle mode, participate in battles in RTS mode!
Allow your ships to fight by themselves or control them directly!
Micro-control is rewarded, but not necessary. You can idle out the battles or seek more active participation.
More than a 100 in-game researches
Multiple development paths will add variety to incremental/base-building gameplay
MINIMAL SETUP
OS: Ubuntu 12.04+ / SteamOSMemory: 1024 MB RAMGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
Memory: 1024 MB RAM
Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)