27 new national teams and improved controller handling
Kopanito has been updated to v1.0.2 with many improvements and some bugfixes. Most of the improvements come from the Community's feedback.
Yep, we've added another 27 national teams, including Vatican, because why not :) Africa: Kenya, Somalia, Sudan, Uganda Asia: Afghanistan, Bhutan, Cambodia, Hong Kong, Kazakhstan, Nepal, North Korea, Pakistan, Yemen Europe: Belarus, Cyprus, Estonia, Georgia, Gibraltar, Latvia, Liechtenstein, Lithuania, Malta, Monaco, San Marino, Vatican Oceania: Indonesia, Philippines This gives 149 teams in total in the game.
Kopanito comes with two pass types: assisted (default, easier) and manual (when holding Shift/LT). You can read more about passing in the in-game Guide. The assisted passes can be chained, but pass receiver is vulnerable and it's easier to intercept such a pass. Manual passes allows to use air shots, precisely set pass direction (on a gamepad) and gives freedom when receiving the ball. From this version it's possible to customize passing by choosing one of the available modes per controller:
Added ability to disable specific controllers in the controls options menu. Input from a disabled controller will be ignored by the game. If you have a flight stick or some kind of advanced mouse that registers as a controller, you can now disable them in the game.
[ 2017-03-23 14:02:34 CET ] [ Original post ]
Hi all!
Kopanito has been updated to v1.0.2 with many improvements and some bugfixes. Most of the improvements come from the Community's feedback.
27 new national teams
Yep, we've added another 27 national teams, including Vatican, because why not :) Africa: Kenya, Somalia, Sudan, Uganda Asia: Afghanistan, Bhutan, Cambodia, Hong Kong, Kazakhstan, Nepal, North Korea, Pakistan, Yemen Europe: Belarus, Cyprus, Estonia, Georgia, Gibraltar, Latvia, Liechtenstein, Lithuania, Malta, Monaco, San Marino, Vatican Oceania: Indonesia, Philippines This gives 149 teams in total in the game.
Customizable passes
Kopanito comes with two pass types: assisted (default, easier) and manual (when holding Shift/LT). You can read more about passing in the in-game Guide. The assisted passes can be chained, but pass receiver is vulnerable and it's easier to intercept such a pass. Manual passes allows to use air shots, precisely set pass direction (on a gamepad) and gives freedom when receiving the ball. From this version it's possible to customize passing by choosing one of the available modes per controller:
- Assisted only - making manual passes won't be possible at all, good for kids.
- Assisted preferred (default) - assisted passes by pressing A/S keys or A/X buttons and manual pass by holding Shift/LT when passing.
- Manual preferred (reversed) - manual passes by default by just pressing A/S keys or A/X buttons and assisted passes by holding Shift/LT when passing.
- Manual only - assisted passes won't be possible at all, good for advanced players.
Disabling controllers
Added ability to disable specific controllers in the controls options menu. Input from a disabled controller will be ignored by the game. If you have a flight stick or some kind of advanced mouse that registers as a controller, you can now disable them in the game.
Other controller-related improvements:
- Pressing any key on a controller doesn't activate it anymore. Spacebar or Start button must be pressed to toggle keyboard or a gamepad. This fixes keyboard being activated when pressing keys in Steam Overlay (e.g. accepting invite).
- Direction pad on a gamepad can now be used in the menu and in the game like the left stick.
- Updated layout of the controller configuration screens, grouped controls by type, added headings.
- Added ability to clear key assigments by pressing Delete/Backspace.
- Fixed "Can't connect receiver to a signal" (thanks jose1711).
Other additions and fixes:
- Fixed Tesla-copter invisible sometimes during replays.
- Fixed the "Cannot set property 'value' of undefined" error (thanks Dontasciime).
- No slow-motion when the ball changes direction and isn't heading into a goal anymore.
- Fixed black holes after slide tackles in goals on the Indoor and Ice rink stadiums.
- User performing goalkeeper's slide tackle takes control of the goalkeeper if he traps the ball (previously random user took control).
- Sliding into a goalkeeper with a ball results in a hit state for the sliding player (like hitting a goal post).
- Fixed invalid positioning of the ball-magnet's sparks.
- Displaying gameplay hints on the loading screen.
- Displaying legend under tables in some tournament screens.
- Added 6 additional loading screen illustrations.
27 new national teams and improved controller handling
Kopanito has been updated to v1.0.2 with many improvements and some bugfixes. Most of the improvements come from the Community's feedback.
Yep, we've added another 27 national teams, including Vatican, because why not :) Africa: Kenya, Somalia, Sudan, Uganda Asia: Afghanistan, Bhutan, Cambodia, Hong Kong, Kazakhstan, Nepal, North Korea, Pakistan, Yemen Europe: Belarus, Cyprus, Estonia, Georgia, Gibraltar, Latvia, Liechtenstein, Lithuania, Malta, Monaco, San Marino, Vatican Oceania: Indonesia, Philippines This gives 149 teams in total in the game.
Kopanito comes with two pass types: assisted (default, easier) and manual (when holding Shift/LT). You can read more about passing in the in-game Guide. The assisted passes can be chained, but pass receiver is vulnerable and it's easier to intercept such a pass. Manual passes allows to use air shots, precisely set pass direction (on a gamepad) and gives freedom when receiving the ball. From this version it's possible to customize passing by choosing one of the available modes per controller:
Added ability to disable specific controllers in the controls options menu. Input from a disabled controller will be ignored by the game. If you have a flight stick or some kind of advanced mouse that registers as a controller, you can now disable them in the game.
Three more issues were fixed after this news was posted:
[ 2017-03-23 14:02:34 CET ] [ Original post ]
Hi all!
Kopanito has been updated to v1.0.2 with many improvements and some bugfixes. Most of the improvements come from the Community's feedback.
27 new national teams
Yep, we've added another 27 national teams, including Vatican, because why not :) Africa: Kenya, Somalia, Sudan, Uganda Asia: Afghanistan, Bhutan, Cambodia, Hong Kong, Kazakhstan, Nepal, North Korea, Pakistan, Yemen Europe: Belarus, Cyprus, Estonia, Georgia, Gibraltar, Latvia, Liechtenstein, Lithuania, Malta, Monaco, San Marino, Vatican Oceania: Indonesia, Philippines This gives 149 teams in total in the game.
Customizable passes
Kopanito comes with two pass types: assisted (default, easier) and manual (when holding Shift/LT). You can read more about passing in the in-game Guide. The assisted passes can be chained, but pass receiver is vulnerable and it's easier to intercept such a pass. Manual passes allows to use air shots, precisely set pass direction (on a gamepad) and gives freedom when receiving the ball. From this version it's possible to customize passing by choosing one of the available modes per controller:
- Assisted only - making manual passes won't be possible at all, good for kids.
- Assisted preferred (default) - assisted passes by pressing A/S keys or A/X buttons and manual pass by holding Shift/LT when passing.
- Manual preferred (reversed) - manual passes by default by just pressing A/S keys or A/X buttons and assisted passes by holding Shift/LT when passing.
- Manual only - assisted passes won't be possible at all, good for advanced players.
Disabling controllers
Added ability to disable specific controllers in the controls options menu. Input from a disabled controller will be ignored by the game. If you have a flight stick or some kind of advanced mouse that registers as a controller, you can now disable them in the game.
Other controller-related improvements:
- Pressing any key on a controller doesn't activate it anymore. Spacebar or Start button must be pressed to toggle keyboard or a gamepad. This fixes keyboard being activated when pressing keys in Steam Overlay (e.g. accepting invite).
- Direction pad on a gamepad can now be used in the menu and in the game like the left stick.
- Updated layout of the controller configuration screens, grouped controls by type, added headings.
- Added ability to clear key assigments by pressing Delete/Backspace.
- Fixed "Can't connect receiver to a signal" (thanks jose1711).
Other additions and fixes:
- Fixed Tesla-copter invisible sometimes during replays.
- Fixed the "Cannot set property 'value' of undefined" error (thanks Dontasciime).
- No slow-motion when the ball changes direction and isn't heading into a goal anymore.
- Fixed black holes after slide tackles in goals on the Indoor and Ice rink stadiums.
- User performing goalkeeper's slide tackle takes control of the goalkeeper if he traps the ball (previously random user took control).
- Sliding into a goalkeeper with a ball results in a hit state for the sliding player (like hitting a goal post).
- Fixed invalid positioning of the ball-magnet's sparks.
- Displaying gameplay hints on the loading screen.
- Displaying legend under tables in some tournament screens.
- Added 6 additional loading screen illustrations.
Another update on 6 April 2017 to v1.0.4
Three more issues were fixed after this news was posted:
- Fixed not activating re-connected controllers (thanks muchmore777).
- Fixed goalkeeper stuck in goal's post when activating Windmaker (thanks Willem Wonka).
- Fixed infinite loading screen in rare cases - invalid Kenya team definition file (thanks dudeinthenorth).
Kopanito All-Stars Soccer
Merixgames
Merixgames
2016-11-16
Action Indie Sports Singleplayer Multiplayer Coop
Game News Posts 50
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(2393 reviews)
http://kopanitosoccer.com
https://store.steampowered.com/app/399820 
The Game includes VR Support
Kopanito All-Stars Soccer Linux [302.61 M]
Skill-based gameplay
It may not look serious, but we guarantee, that it is. Kopanito's match engine is well-balanced. Use slide tackle to intercept passes or knock-down opponents (or even score a goal!). Pass the ball straight to your teammates (ground or air) or pass the ball between opponents. Score goals using chip shots or by swerving the ball using slow-motion shots. There are various set pieces, like corner kicks or throw-ins too, but no rules apart from that! Don’t forget, it is a fast-paced game - it might be funny and cartoonish, but it’s not that easy. Try it yourself!Try it with your friends
There is support for up to 5 controllers (4 gamepads + keyboard). Try the game with your buddies in a friendly match in various game modes – in any desired combination including 5 vs AI game or play in cooperation through a tournament.Crush your opponent with a super-move
If you play well-enough, you will be awarded with a super-move. Then you can pull the ball using a super-strong magnet (because why not) or teleport into a different spot on the field, activate a big windmaker to blow things out of your goal-line, perform a super-shot that knockout opponents down on the path of the ball and freeze your opponents with the freeze super-move. Oh, more crazy super-moves are coming!AI won’t let you rest
Four different difficulty levels. The easiest one is a child's play, while the last one... you'll pull your hair out trying to beat the game. Also, there’s a practice mode if you just want to learn basic moves.Many competitions to complete and teams to unlock
We focus on diversity. Complete 16 tournaments and leagues in different parts of the world with regional national teams. A tournament consist of a group stage and knockout stage. In a league we apply a round-robin system. Depending on the type of event, there can be 12, 16, 24 or more teams competing. You can choose from 100+ national teams (even the most exotic ones) from all over the world and play on 7 stadiums.Create your own tournament
Right now you are able to create your own Kopanito's tournament (league, knockout and league + knockout). You decide about stadium, ball and number of teams. You are the Boss here!Goal replays and GIF generator
Check out your awesome goal or an incredible action! Save them to the GIF's and share with your friends on a different the social media channels.Modders are welcome
We've opened stadiums, balls and teams for modding. You can add a new stadium or ball by just editing one of the built-in ones. Steam Workshop support coming soon!Bringing back memories
We want to bring back memories. Kick Off, Sensible Soccer and Nintendo World Cup – we all remember times when we played these games and these titles were our inspiration. Motives from these games were seasoned with a solid dose of incredibility, just to add some flavor and – most of all – joy.Available features
- 114 national teams from every corner of the world
- Local multiplayer mode up to 5 players (4 gamepads + keyboard), can be played in any configuration, e.g. 1 vs 1, 2 vs 2, 4 vs AI, etc.
- 16 championships to complete in the singleplayer mode (local co-op possible too)
- 4 AI difficulty levels, from beginner (for kids and learning) to legendary
- Leaderboards based on a single-player skill and progress in competitions
- Practice mode - test yourself against the goalkeeper
- Air play: overhead kicks, headers
- 7 colorful stadiums + training pitch
- 5 diversifying gameplay super-moves at start (windmaker, supershot, magnet, teleport and freeze)
- Possibility to create your own tournament
- Goal replays and GIF generator
- Lots of achievements
- Various set pieces, e.g. corner kicks, throw-ins, etc. too, but no fouls, no referees and no penalties
- Full controller support
- Steam Trading Cards
Planned features
- Online multi-player
- More crazy super-moves!
- Improved corner kicks with ability to shoot directly at the goal or pass along the ground
MINIMAL SETUP
- OS: Ubuntu 12+
- Processor: 2 GHz dual coreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Hardware Accelerated Graphics with 256 MB of dedicated memory
- Storage: 500 MB available space
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