





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
After a successful release, we're happy to announce the upcoming apocalypse 0.1.1.3.f update, which will be available very soon to all Windows and OSVR Versions. Thanks to all of our community members and people who purchased the Early Access version, and our press contacts who kept supporters updated over on Twitter and Blogs. We may be three years in development, but there's much more to come over the next few months, because we're singleplayer focused, we can push more content out quickly. There's been a few issues raised from our community members, which are all being addressed, fixed, and missing features are being added. To all the new community members, we'll be releasing constant updates and adding new content regularly, so if you've got an idea, a question, or more, post it in the community and we'll take a look! The update will be released very soon, here's the changelog so far: Added a Soundtrack (By Request, With Much More Tracks On The Way) Added a Torch Pickup, In All Modes (Added By Request) Added an Options Menu (Added By Request) Fixed the main menu size (Release Bug) Fixed an issue with dead zombies head animations still playing Fixed zombies still causing damage after their death (Release Bug) Fixed the campaign not re-starting after your death (Release Bug) Fixed a possible forced crash when on windows in-game Fixed a possible crash when quitting Improved the position of the main menu (Release Bug) Improved the overall sound amount (Release Bug) Improved the text in the main menu (Release Bug) Improved the game's overall stablity Removal of the legacy sounds (Release Bug) If there's any questions, we'll be glad to talk to you through either Twitter, Steam, or our website, or if you have got an addition, a fix, or a bug, we'll try and add it to the above list! Harley Game Studios
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