





Apocalypse 0.1.1.4.c
Over the last month I've been adding more depth into each area of the apocalypse, with 8 more maps, a new re-vamped building system, the steam workshop, community modding support, optimization, and more! Be sure to check out the changes below and download the update. I've also re-designed the store page, with new art, new screenshots, and better descriptions.
Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Available Now) Linux 32 & 64 Bit (February 15th) Mac 32 & 64 Bit (February 15th)
Added a locked indicator to all doors Added more controls indicators Added another light to the basement floor Fixed the intro crashing after launching survival first Fixed the objective indicator
Added a new revamped building system* (See Below) Added compatibility for the revamped building systems Remove the truck exit text when your not driving Fixed the interface breaking after exiting a vehicle Added the item selection screen back to sandbox mode* Added autosave support for builds in sandbox Added another official sandbox map Added three official modded maps Added several new buildable items* Added an upgrade system for items* Added a destruction system for items* Added a new model for each item*
Added the controls to the HUD Removed the autosave support for survival Fixed bullets bouncing off mutants behaviour Added weapon ammo respawns (60 to 120 seconds) Added broken indicators to some props around the map Added another official survival map Added three official modded maps
Balanced the sounds with the soundtrack Added modded map support for sandbox and survival Added a new mod selection screen for each mode Added 3 example modded maps for each mode Added another logo to the opening intro Added a refresh button to the modding menus Added steam workshop support
I've still been getting messages about multiplayer, if this is something you don't know about yet, but your interested in, please check out the post here which explains the situation.
A while ago I posted a guide on how modders and unity creators can make content for the workshop, and how they can publish it, if you didn't see it, here's a link for the post!
There's a few things that couldn't make it in this update, such as the story expansion, characters, and a few others, these will be included in the upcoming update. However the main change that's planned for the next update is the return of the official Linux and Mac support! This will be a much improved version of the steam port released on the 0.1.0.2 update last year. It'll be available on February the 15th. As usual, I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! Many Thanks, Harley Game Studios
[ 2018-02-10 15:13:29 CET ] [ Original post ]
Update Overview
Over the last month I've been adding more depth into each area of the apocalypse, with 8 more maps, a new re-vamped building system, the steam workshop, community modding support, optimization, and more! Be sure to check out the changes below and download the update. I've also re-designed the store page, with new art, new screenshots, and better descriptions.

Available Platforms
Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Available Now) Linux 32 & 64 Bit (February 15th) Mac 32 & 64 Bit (February 15th)
Changelog - Story
Added a locked indicator to all doors Added more controls indicators Added another light to the basement floor Fixed the intro crashing after launching survival first Fixed the objective indicator
Changelog - Sandbox
Added a new revamped building system* (See Below) Added compatibility for the revamped building systems Remove the truck exit text when your not driving Fixed the interface breaking after exiting a vehicle Added the item selection screen back to sandbox mode* Added autosave support for builds in sandbox Added another official sandbox map Added three official modded maps Added several new buildable items* Added an upgrade system for items* Added a destruction system for items* Added a new model for each item*
Changelog - Survival
Added the controls to the HUD Removed the autosave support for survival Fixed bullets bouncing off mutants behaviour Added weapon ammo respawns (60 to 120 seconds) Added broken indicators to some props around the map Added another official survival map Added three official modded maps
Changelog - General
Balanced the sounds with the soundtrack Added modded map support for sandbox and survival Added a new mod selection screen for each mode Added 3 example modded maps for each mode Added another logo to the opening intro Added a refresh button to the modding menus Added steam workshop support
Muiltiplayer & Cooperative
I've still been getting messages about multiplayer, if this is something you don't know about yet, but your interested in, please check out the post here which explains the situation.
Modding Tools
A while ago I posted a guide on how modders and unity creators can make content for the workshop, and how they can publish it, if you didn't see it, here's a link for the post!
The Next Update
There's a few things that couldn't make it in this update, such as the story expansion, characters, and a few others, these will be included in the upcoming update. However the main change that's planned for the next update is the return of the official Linux and Mac support! This will be a much improved version of the steam port released on the 0.1.0.2 update last year. It'll be available on February the 15th. As usual, I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! Many Thanks, Harley Game Studios
[ 2018-02-10 15:13:29 CET ] [ Original post ]
Apocalypse: The Game
Harley Game Studios
Developer
Harley GW Dolton
Publisher
2018-10-18
Release
Game News Posts:
40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
8 user reviews
(8 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Seated: 1
Public Linux Depots:
- Apocalypse: The Game (linux) [4.03 G]
- Apocalypse: The Game (linux64) [4.61 G]
Available DLCs:
- Apocalypse: OSVR Edition
Overview
Apocalypse is the upcoming survival built entirely by one developer, with a growing community, the apocalypse focuses on singleplayer apocalyptic survival, with all of the latest graphics technologies integrated together such as Physx 3, Unity 2017.2, Directx 12, and Vulkan API. Built and funded by the community! The final release will feature a fully voiced campaign which follows the life of a survivor, struggling to fight alongside the few established factions left, in one immersive first person shooter experience.
Early Access
While we're in Early Access we'll be letting the community download and test the apocalypse from our website and Steam. After playing you can head to this page, our twitter, or our website and give us feedback, submit any bugs, and suggest more features that you'd like to see in a future update. Many of the apocalypse's features have been integrated thanks to the community's feedback, such as the building system, vulken support, and the factions within the campaign. Before purchasing or downloading, please check the disclaimer below.
Environments
Since the start of the apocalypse's development, we've been developing immersive environments inside the apocalypse. All of the environments have been hand-crafted with realistic props and buildings with constant updates to the visuals and shaders to polish the overall appearance. Built so that you can scavenge items, craft shelter and build structures. You have to fight the constant need to eat, drink and find clean air. Finding these resources is the key to survival.
Drivable Vehicles
When exploring the apocalypse, there's vehicles that you'll come across which can be used, this helps you reach new areas and protect yourself, you'll need to be cautious as you'll only have a certain amount of fuel and you will have to repair any damages. These will be added over time, from simple street cars, to trucks, armed vehicles, military choppers, and more. On the early access release, there'll be trucks included.
Development Team
We're a small development group, with only one developer and one publisher, we design, publish and sell indie games. Previously we've made three game titles, two of which are in development. We've been running since January 2014 and all of our team are dedicated to making high quality products on different platforms and marketplaces, we started with several game ideas and have evolved since since then with more then two thousand community members and more then 500 early access downloads. We're glad to finally make a Steam release and we plan to keep supporting the apocalypse. Here's a quick mention to everyone who deserves credit from what we've achieved so far:- Harley Dolton (Developer)
- Albertino Robelló (Marketing)
- David Lee (Factions)
- Unity Technologies (Game Engine)
- Opsive Industries (Assets)
- Vision Punk (Assets)
- Microsoft (DirectX)
- Nvidia (Graphics)
- Khronos (Vulkan API)
Disclaimer
We just wanted to post a disclaimer here for a few features that were in our trailers on the front page, as they could be misinterpreted as something different.Firstly, the second and third trailer showcase Virtual Reality support, this is currently experimental and the launch will only support OSVR, which will then be updated to support further headsets in the future. Such as OpenVR, SteamVR, etc.
Secondly, all the headsets we do support will have their own steam page and will be listed as free DLC which is downloadable after purchasing the base game. This helps people play the game completely separately to vr users. So to use the current OSVR support, you need to install the free DLC available from the main store page, then the OSVR option will be available on steam.
Lastly, the Linux and Mac support have been delayed, which is why the steam page no longer shows these as being available. This will be very little time though.
MINIMAL SETUP
- OS: Ubuntu 12
- Processor: SSE2 Supported CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: DX9 or DX11 GPU
- Storage: 5 GB available space
- OS: Ubuntu 17
- Processor: SSE2 Supported CPUMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: DX9 or DX11 GPU
- Storage: 5 GB available space
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