Apocalypse 0.1.1.5.a
Since the last update I've gone through everything apocalypse is missing, or anything that doesn't look professional enough, and re-made it. This includes all the loading screens, which are now generated from the community's screenshots, the options menu, plus I've added another 4 tracks for the soundtrack, and added general improvements across the board! Also, thanks to the new options menu, you'll be able to optimize your game even more by changing the new settings. Furthermore, we've added official vulken support to Linux 32 and 64 Platforms.
Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Available Now) Linux 32 Bit (March 5th) Linux 64 Bit (Available Now) Mac 32 & 64 Bit (Available Now)
Added more blood effects to the basement area (Story). Added more text indicators to the basement area (Story). Added more optimization methods to the whole prologue (Story). Added a mutant model to the basement area (Story). Added a new story-themed loading screen (Story). Added more sound effects to all areas (Story). Changed the basement layout slightly (Story). Changed the lighting slightly (Story). Added a new sandbox-themed loading screen (Sandbox). Added a slightly new optimization method (Sandbox). Fixed various issues with building (Sandbox). Fixed various graphic issues (Sandbox). Fixed various shadow issues (Sandbox). Fixed modding issues (Sandbox). Added a new survival-themed loading screen (Survival). Added a slightly new optimization method (Survival). Fixed various issues with building (Survival). Fixed various graphic issues (Survival). Fixed various shadow issues (Survival). Fixed modding issues (Survival). Fixed the 30/60 frame-rate limit sometimes present (Misc). Added vulken support to all Linux platforms (Misc). Added a new graphics menu to the main menu* (Misc). Added a new lighting system to the main menu (Misc). Added a new story-themed loading screen to the main menu (Misc). Added 4 more tracks to the soundtrack (Misc). Added a news feed on the main menu (Misc). Added a new .exe icon file (Misc). Added two new logos (Misc).
The next update (0.1.1.5.b) is going to add more story content, more interactive areas in the prologue, and more prologue levels. Along with general fixes across the board, with main menu improvements, character selection screens, more tutorials, safe zones for survival, and more. I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! If you didn't see the post earlier, there's now a discord server which i'd recommend you join, here's a link: https://discord.gg/Vk43Fzu. Many Thanks, Harley Game Studios
[ 2018-03-04 23:09:10 CET ] [ Original post ]
Update Overview
Since the last update I've gone through everything apocalypse is missing, or anything that doesn't look professional enough, and re-made it. This includes all the loading screens, which are now generated from the community's screenshots, the options menu, plus I've added another 4 tracks for the soundtrack, and added general improvements across the board! Also, thanks to the new options menu, you'll be able to optimize your game even more by changing the new settings. Furthermore, we've added official vulken support to Linux 32 and 64 Platforms.
Available Platforms
Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Available Now) Linux 32 Bit (March 5th) Linux 64 Bit (Available Now) Mac 32 & 64 Bit (Available Now)
Overall Changelog
Added more blood effects to the basement area (Story). Added more text indicators to the basement area (Story). Added more optimization methods to the whole prologue (Story). Added a mutant model to the basement area (Story). Added a new story-themed loading screen (Story). Added more sound effects to all areas (Story). Changed the basement layout slightly (Story). Changed the lighting slightly (Story). Added a new sandbox-themed loading screen (Sandbox). Added a slightly new optimization method (Sandbox). Fixed various issues with building (Sandbox). Fixed various graphic issues (Sandbox). Fixed various shadow issues (Sandbox). Fixed modding issues (Sandbox). Added a new survival-themed loading screen (Survival). Added a slightly new optimization method (Survival). Fixed various issues with building (Survival). Fixed various graphic issues (Survival). Fixed various shadow issues (Survival). Fixed modding issues (Survival). Fixed the 30/60 frame-rate limit sometimes present (Misc). Added vulken support to all Linux platforms (Misc). Added a new graphics menu to the main menu* (Misc). Added a new lighting system to the main menu (Misc). Added a new story-themed loading screen to the main menu (Misc). Added 4 more tracks to the soundtrack (Misc). Added a news feed on the main menu (Misc). Added a new .exe icon file (Misc). Added two new logos (Misc).
The Next Update
The next update (0.1.1.5.b) is going to add more story content, more interactive areas in the prologue, and more prologue levels. Along with general fixes across the board, with main menu improvements, character selection screens, more tutorials, safe zones for survival, and more. I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! If you didn't see the post earlier, there's now a discord server which i'd recommend you join, here's a link: https://discord.gg/Vk43Fzu. Many Thanks, Harley Game Studios
Apocalypse 0.1.1.5.a
Since the last update I've gone through everything apocalypse is missing, or anything that doesn't look professional enough, and re-made it. This includes all the loading screens, which are now generated from the community's screenshots, the options menu, plus I've added another 4 tracks for the soundtrack, and added general improvements across the board! Also, thanks to the new options menu, you'll be able to optimize your game even more by changing the new settings. Furthermore, we've added official vulken support to Linux 32 and 64 Platforms.
Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Available Now) Linux 32 & 64 Bit (Available Now) Mac 32 & 64 Bit (Available Now)
Added more blood effects to the basement area (Story). Added more text indicators to the basement area (Story). Added more optimization methods to the whole prologue (Story). Added a mutant model to the basement area (Story). Added a new story-themed loading screen (Story). Added more sound effects to all areas (Story). Changed the basement layout slightly (Story). Changed the lighting slightly (Story). Added a new sandbox-themed loading screen (Sandbox). Added a slightly new optimization method (Sandbox). Fixed various issues with building (Sandbox). Fixed various graphic issues (Sandbox). Fixed various shadow issues (Sandbox). Fixed modding issues (Sandbox). Added a new survival-themed loading screen (Survival). Added a slightly new optimization method (Survival). Fixed various issues with building (Survival). Fixed various graphic issues (Survival). Fixed various shadow issues (Survival). Fixed modding issues (Survival). Fixed the 30/60 frame-rate limit sometimes present (Misc). Added vulken support to all Linux platforms (Misc). Added a new graphics menu to the main menu* (Misc). Added a new lighting system to the main menu (Misc). Added a new story-themed loading screen to the main menu (Misc). Added 4 more tracks to the soundtrack (Misc). Added a news feed on the main menu (Misc). Added a new .exe icon file (Misc). Added two new logos (Misc).
The next update (0.1.1.5.b) is going to add more story content, more interactive areas in the prologue, and more prologue levels. Along with general fixes across the board, with main menu improvements, character selection screens, more tutorials, safe zones for survival, and more. I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! If you didn't see the post earlier, there's now a discord server which i'd recommend you join, here's a link: https://discord.gg/Vk43Fzu. Many Thanks, Harley Game Studios
[ 2018-03-04 23:09:10 CET ] [ Original post ]
Update Overview
Since the last update I've gone through everything apocalypse is missing, or anything that doesn't look professional enough, and re-made it. This includes all the loading screens, which are now generated from the community's screenshots, the options menu, plus I've added another 4 tracks for the soundtrack, and added general improvements across the board! Also, thanks to the new options menu, you'll be able to optimize your game even more by changing the new settings. Furthermore, we've added official vulken support to Linux 32 and 64 Platforms.
Available Platforms
Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Available Now) Linux 32 & 64 Bit (Available Now) Mac 32 & 64 Bit (Available Now)
Overall Changelog
Added more blood effects to the basement area (Story). Added more text indicators to the basement area (Story). Added more optimization methods to the whole prologue (Story). Added a mutant model to the basement area (Story). Added a new story-themed loading screen (Story). Added more sound effects to all areas (Story). Changed the basement layout slightly (Story). Changed the lighting slightly (Story). Added a new sandbox-themed loading screen (Sandbox). Added a slightly new optimization method (Sandbox). Fixed various issues with building (Sandbox). Fixed various graphic issues (Sandbox). Fixed various shadow issues (Sandbox). Fixed modding issues (Sandbox). Added a new survival-themed loading screen (Survival). Added a slightly new optimization method (Survival). Fixed various issues with building (Survival). Fixed various graphic issues (Survival). Fixed various shadow issues (Survival). Fixed modding issues (Survival). Fixed the 30/60 frame-rate limit sometimes present (Misc). Added vulken support to all Linux platforms (Misc). Added a new graphics menu to the main menu* (Misc). Added a new lighting system to the main menu (Misc). Added a new story-themed loading screen to the main menu (Misc). Added 4 more tracks to the soundtrack (Misc). Added a news feed on the main menu (Misc). Added a new .exe icon file (Misc). Added two new logos (Misc).
The Next Update
The next update (0.1.1.5.b) is going to add more story content, more interactive areas in the prologue, and more prologue levels. Along with general fixes across the board, with main menu improvements, character selection screens, more tutorials, safe zones for survival, and more. I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! If you didn't see the post earlier, there's now a discord server which i'd recommend you join, here's a link: https://discord.gg/Vk43Fzu. Many Thanks, Harley Game Studios
Apocalypse: The Game
Harley Game Studios
Harley GW Dolton
2018-10-18
Action Indie Adventure Singleplayer
Game News Posts 40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
8 user reviews
(8 reviews)
https://www.harleyphoenix.co.uk/
https://store.steampowered.com/app/705050 
The Game includes VR Support
Keyboard & mouse
 1 
Seated
 1 
Apocalypse: The Game (linux) [4.03 G]Apocalypse: The Game (linux64) [4.61 G]
Apocalypse: OSVR Edition
Overview
Apocalypse is the upcoming survival built entirely by one developer, with a growing community, the apocalypse focuses on singleplayer apocalyptic survival, with all of the latest graphics technologies integrated together such as Physx 3, Unity 2017.2, Directx 12, and Vulkan API. Built and funded by the community! The final release will feature a fully voiced campaign which follows the life of a survivor, struggling to fight alongside the few established factions left, in one immersive first person shooter experience.Early Access
While we're in Early Access we'll be letting the community download and test the apocalypse from our website and Steam. After playing you can head to this page, our twitter, or our website and give us feedback, submit any bugs, and suggest more features that you'd like to see in a future update. Many of the apocalypse's features have been integrated thanks to the community's feedback, such as the building system, vulken support, and the factions within the campaign. Before purchasing or downloading, please check the disclaimer below.Environments
Since the start of the apocalypse's development, we've been developing immersive environments inside the apocalypse. All of the environments have been hand-crafted with realistic props and buildings with constant updates to the visuals and shaders to polish the overall appearance. Built so that you can scavenge items, craft shelter and build structures. You have to fight the constant need to eat, drink and find clean air. Finding these resources is the key to survival.Drivable Vehicles
When exploring the apocalypse, there's vehicles that you'll come across which can be used, this helps you reach new areas and protect yourself, you'll need to be cautious as you'll only have a certain amount of fuel and you will have to repair any damages. These will be added over time, from simple street cars, to trucks, armed vehicles, military choppers, and more. On the early access release, there'll be trucks included.Development Team
We're a small development group, with only one developer and one publisher, we design, publish and sell indie games. Previously we've made three game titles, two of which are in development. We've been running since January 2014 and all of our team are dedicated to making high quality products on different platforms and marketplaces, we started with several game ideas and have evolved since since then with more then two thousand community members and more then 500 early access downloads. We're glad to finally make a Steam release and we plan to keep supporting the apocalypse. Here's a quick mention to everyone who deserves credit from what we've achieved so far:- Harley Dolton (Developer)
- Albertino Robelló (Marketing)
- David Lee (Factions)
- Unity Technologies (Game Engine)
- Opsive Industries (Assets)
- Vision Punk (Assets)
- Microsoft (DirectX)
- Nvidia (Graphics)
- Khronos (Vulkan API)
Disclaimer
We just wanted to post a disclaimer here for a few features that were in our trailers on the front page, as they could be misinterpreted as something different.Firstly, the second and third trailer showcase Virtual Reality support, this is currently experimental and the launch will only support OSVR, which will then be updated to support further headsets in the future. Such as OpenVR, SteamVR, etc.
Secondly, all the headsets we do support will have their own steam page and will be listed as free DLC which is downloadable after purchasing the base game. This helps people play the game completely separately to vr users. So to use the current OSVR support, you need to install the free DLC available from the main store page, then the OSVR option will be available on steam.
Lastly, the Linux and Mac support have been delayed, which is why the steam page no longer shows these as being available. This will be very little time though.
MINIMAL SETUP
- OS: Ubuntu 12
- Processor: SSE2 Supported CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: DX9 or DX11 GPU
- Storage: 5 GB available space
- OS: Ubuntu 17
- Processor: SSE2 Supported CPUMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: DX9 or DX11 GPU
- Storage: 5 GB available space
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