Empire Deluxe Combined Edition
Killer Bee Software Developer
Killer Bee Software Publisher
2018-06-01 Release
🎹🖱️Keyboard + Mouse
Very Positive
(136 reviews)
The Game includes VR Support
Public Linux Depots:- Empire Deluxe Combined Edition Linux U [235.88 M]
Back In The Saddle (Almost)Good news! I am now moving towards build 18 of Empire Deluxe Combined Edition. I now have a new build environment and am working on several things that have been out standing and then a couple of extra things I have been meaning to put back in. I am a little rusty with the code so taking it slow.
The map area for online maps is looking pretty good. If you have a map or scenario to share, please up load it we are always looking for more!
I am also seeing some rumblings about more people working in the AI. This next build will have a few changes in the EmpireCommon lib to facilitate things like overriding the General Names in the AI DLL.
So hang in there, the patch will be here soon.
[ 2020-08-31 16:37:21 CET ] [ Original post ] Empire Deluxe Combined Edition is the latest in the classic Empire Series of games, which has spanned almost five decades.
Empire Deluxe is a game about taking cities. Starting with just one, the city enables a commander to produce units. These units in turn can directly attack or support the attack of more cities. Your imperialistic desires are not satisfied until you have taken every city on the map.
Then there is an added complication:
There can be multiple opponents with the same goal. You cannot work with them to capture all of the cities. They don't want to work with you. You must work against them. You spend a good amount of time preventing them from taking your cities, and you try your best to capture their cities.
So come back to the classic 4x strategy wargame that has inspired so many other games!
Features include
- 4 Built-In Unit Sets, each a progression from the previous: Basic, Standard, Advanced and Enhanced.
- Anywhere from 6 to 30 unit types, some including land, naval, air, submarine, artillery, engineers, satellites, missiles unit types.
- 3 uniquely different AI players
- Optional additional rules and victory conditions.
- Maps of virtually unlimited size
- Play Solitaire or Against Humans in Hot Seat, Email and Network Play.
- Built-In map/scenario editor.
- Built-In Unit Set Modification Editor allows you to make adjustment to the unit sets.
- AI player source code available online to make your own AI players.
- World Building C# source code available online to make your own map makers.
- Hours of Fun, for many even as much as hundreds or thousands! And a game you may still be playing in 2045 on Mars. (Interplanetary play not yet implemented).
MINIMAL SETUP- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000 with 512 MB of RAM
- Storage: 500 MB available space
16.39$ (18%)
4.18$ (16%)
16.79$ (16%)
8.39$ (16%)
42.45$ (15%)
49.77$ (17%)
5.03$ (16%)
33.17$ (17%)
49.77$ (17%)
8.27$ (17%)
49.77$ (17%)
4.95$ (17%)
17.19$ (14%)
4.95$ (17%)
12.42$ (17%)
41.47$ (17%)
33.17$ (17%)
24.87$ (17%)
17.75$ (11%)
12.42$ (17%)
6.71$ (16%)
16.57$ (17%)
16.96$ (15%)
16.57$ (17%)
20.72$ (17%)
33.19$ (17%)
16.18$ (19%)
24.87$ (17%)
24.87$ (17%)
39.95$ (11%)
6.8$ (66%)
3.4$ (66%)
0.68$ (91%)
7.5$ (75%)
2.55$ (91%)
4.25$ (57%)
9.9$ (67%)
16.0$ (60%)
6.0$ (80%)
23.99$ (40%)
6.0$ (60%)
16.0$ (60%)
8.5$ (83%)
0.51$ (83%)
3.4$ (91%)
0.56$ (81%)
0.85$ (91%)
3.4$ (83%)
16.0$ (60%)
30.0$ (50%)
12.0$ (60%)
8.49$ (58%)
3.19$ (79%)
11.24$ (55%)
3.0$ (85%)
4.5$ (82%)
9.0$ (77%)
0.43$ (91%)
3.0$ (80%)
5.95$ (70%)
4.98$ (75%)
2.98$ (85%)
1.99$ (80%)
29.99$ (40%)
1.49$ (85%)
7.79$ (40%)
15.89$ (21%)
1.19$ (76%)
2.49$ (83%)
1.99$ (80%)
5.49$ (84%)
1.19$ (88%)
1.99$ (60%)
4.99$ (83%)
1.24$ (75%)
1.19$ (94%)
2.49$ (75%)
1.19$ (88%)
1.19$ (88%)
1.99$ (90%)
1.49$ (85%)
1.49$ (85%)
1.19$ (88%)
1.09$ (82%)
1.19$ (88%)
1.79$ (91%)
1.42$ (93%)
1.39$ (91%)
1.99$ (87%)
2.99$ (75%)
FANATICAL BUNDLES

Time left:
356224 days, 7 hours, 26 minutes

Time left:
356224 days, 7 hours, 26 minutes

Time left:
0 days, 14 hours, 26 minutes

Time left:
13 days, 14 hours, 26 minutes

Time left:
0 days, 14 hours, 26 minutes

Time left:
9 days, 14 hours, 26 minutes

Time left:
19 days, 14 hours, 26 minutes

Time left:
30 days, 14 hours, 26 minutes

Time left:
33 days, 14 hours, 26 minutes

Time left:
34 days, 14 hours, 26 minutes
HUMBLE BUNDLES

Time left:
1 days, 8 hours, 26 minutes

Time left:
3 days, 8 hours, 26 minutes

Time left:
14 days, 8 hours, 26 minutes

Time left:
15 days, 8 hours, 26 minutes

Time left:
15 days, 8 hours, 26 minutes

Time left:
17 days, 8 hours, 26 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
Nix
Linux Gaming on UltraWide | No Man's Sky
45sqi
[linux]09.09.2025 - 2 - | .6
cringer
Crusader Kings III
New mini DLC, paying to get crowned | !ads !Linux !cringer
longvoid
Satisfactory
I'm digging for fire | first playthrough
linuxfertxo
Warhammer 40,000: Darktide
Linux Gameplay Espaol/Spanish WH40K Dartide .:|:. Space Marine 2 (PvP...
tposeprogrammer
Software and Game Development
Diving into C Pointers & Surviving CS50s Tideman! | @tposeprogra...
outermostghost
PEAK
[18+] SubaDonaMonth Day 8 - Daily Peam !book !rewards
hlcar88
Co-working & Studying
Rejoicing Jesus Christ who ONLY saves and gives eternal life ; other ...
pilkdrinkervt
osu!
new player please be nice !np !mouse !skin !discord
bitwaltz
DayZ
Cherno Solo Adventure | vanilla
locet_
Path of Exile 2
Morning Coffee | SUBtember | !Trip |
purpleisdanewblack
Co-working & Studying
Dig into computers 24h! Walking the machine's path!
almic
Software and Game Development
>> GAME DEV :: Ammo Modeling THEN UI :: Zombie Game :: Godot &l...
faokryn
Hollow Knight: Silksong
Hollow Knight: Silksong [First session; Blind]
jotson
Software and Game Development
Horror job simulator | Gamedev + Godot + Linux
reinventorofwheel
Software and Game Development
Testing Tuesday und andere Dinge | Golang und Svelte !tts !github !d...
echoplexmedia
Politics
SUPES - Live and unpausible - Shasta County Board of Supervisors Meeti...
fossunleashed
Software and Game Development
[C] Looking deeper into vacfs/venti (again)
exec_dotfish
Software and Game Development
To code, or not to code | Creating a websocket server in rust