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The Armory and Control Update

Full Controller Support


  • Full support for XBox, Playstation, Steam, and most other controllers
  • Fully configurable and rebindable under Menu -> Controls

New Weapons


  • Spear - Medium range melee weapon. When not in use, charges for a thrown attack. Thrown spears root and amplify damage.
  • Shield - Captain America style thrown ranged/defensive weapon. When held, blocks attacks to build lightning charges.
  • Cluster Grenades - Long range area of effect weapon.

New Race


  • Zombie - Convert enemies to allies and chew your way through even the most powerful foes. The bite is mightier than the sword.

New Item Type - Activated


  • Apparition Stone - Instantly teleport to a target location.
  • Arrowfell Shield - A wave of energy pulses outward destroying nearby projectiles.
  • Feather of Sepicles - Winds sweep every creature, including you, in a target direction.
  • Severed Hand of the Lich - Resets the cooldown of your last activated skill.
  • Silkfang Spinneret - Fire a bundle of silk that roots enemies in place.

Daily Challenge Improvements


  • You can now view results from past dailies alongside current leaderboards
  • Added a hard mode daily

Keyboard Only Control Mode


  • Press J to activate keyboard-only mode, perfect for laptops, traveling, etc

Skill Changes


  • Follower health is now based on hits and no longer scales with skill mastery.
  • Physical skills now scale half as effectively with skill mastery (still scale fully with attack damage), ex: as your skill mastery increases from 100% to 200%, Whirlwind previously dealt 2.0x damage, now deals 1.5x damage.
  • Damage Amplification no longer scales with skill mastery (previously scaled very slowly).
  • Stun Durations no longer scale with skill mastery (previously scaled very slowly).
  • Cyclone - damage -10%
  • Displacement Bolt - added extremely brief invulnerability after activation
  • Ethereal Projection - ~10% less initial damage; max upgrade damage unchanged; 10% faster projectile speed
  • Flame Wave - damage +5%
  • Hook - initial damage reduced by 50%; damage amp from 20/40/60 to 25/50/75; damage amp duration after hook ends from 2 to 1.5
  • Rocket - damage +5%
  • Shadow Strike - damage from 120/210/300% to 140/245/350%
  • Shockwave - damage amp from 20/40/60 to 25/50/75
  • Skeleton Mines - tooltip now shows "total damage" instead of forcing you to calculate
  • Spirit Walk - max upgrade damage increased by 20% (initial damage unchanged)
  • Telekinesis - now deals damage upon initial grip in addition to collisions
  • Turret - damage increased by 33%; no longer pierces; health no longer scales with skill mastery
  • Unyielding Charge - cooldown no longer changes with skill level
  • Vacuum Grenade - increased throw speed, area of effect, and damage
  • Whirlwind - damage from 70/123/175% to 80/140/200%
  • Elf Strangling Vines - area of effect now increases with skill level; damage amp from 20/40/60 to 25/50/75
  • Halfling Sneak Attack - bonus damage from 70/123/175% to 80/140/200%
  • Human Squire - corpses can no longer be consumed by flesheaters or raised by necromancers; health no longer scales with skill mastery
  • Orc Blood Ritual - health cost reduced from 30/20/10 to 15/15/15

Item Changes


  • Sales - items now have a 1/6 chance to spawn "on sale" at ~35% reduced price
  • Town stat item gold cost increased from 75 to 90
  • Town overworld item gold cost increased from 30 to 35
  • Blacksmith/Jeweler set component item gold cost reduced from 100 to 80; stats and completion effects reworked for all sets
  • Activated items now appear in the town and bazaar item pools
  • Special overworld items now appear in the town item pool
  • Normal fights no longer drop overworld items
  • Dusting towns now reveals only an additional overworld item choice (not an additional stat item choice)

Weapon Changes


  • Crossbow - damage multiplier increased from 0.9 to 1.0
  • Dagger - movement speed bonus now increases with skill upgrades (10/15/20)
  • Flaming Staff - fixed a bug that resulted in damage calculations above the stated values
  • Musket - damage now increases with skill upgrades (0/10/20)
  • Stone Sword - damage increase with skill upgrade reduced from (0/25/50) to (0/15/30)

God Changes


  • Furere (Boss) - increased health
  • Proctus (Boss) - protector respawn is now indicated by a visible timer; protectors now respawn with less health each time a protector is killed
  • Sepicles (Boss) - increased health
  • Halarin (Enemy Buff) - regeneration rate in god plane and temple fights now decreases by 10% every 10 seconds
  • Halarin (Player Buff) - now provides stacking attack damage and skill mastery for each battle the player ends at full health
  • Necrus (Player Buff) - now summons 1/2/3 followers depending on favor
  • Proctus (Player Buff) - tooltip updated to reflect the fact that followers benefit too
  • Sepicles (Player Buff) - tooltip updated to reflect the fact that followers benefit too

Fixes & Misc


  • Custom Mode now allows difficulty selection
  • While the player is under the protection of proctus getting hit sometimes did not trigger temporary invulnerability
  • Summoner/Necromancer spawned Whirler attacks would sometimes not trigger temporary invulnerability
  • Temple hover and god favor text updated to make it more clear that only your highest-favor god will grant a blessing
  • Improved control rebinding UI
  • Alchemist's Amulet now correctly grants bonus gold for minigame clears
  • Hovered items now glow in shops
  • New death cinematic images for the phoenix and god fights
  • Treasure Defense - small goblins are no longer targeted by lightning bolts from furere's blessing
  • Hazard hover now informs the player that there is a guaranteed overworld item drop
  • Minibosses now take damage from hazards
  • Tutorial now informs new players that you can swap skill hotkey ordering in the pause menu
  • Fixed visual bug: timer shows :60 instead of 1:00 in bottom right
  • Fixed area of effect indicator on furere lightning (previously too small)
  • Fixed area of effect indicator on grenades and firespark explosions (previously too small)
  • Fixed a bug that could occasionally prevent the player from activating multiple skills simultaneously while attacking
  • Lots of minor bug fixes and adjustments based on player feedback


[ 2015-12-18 22:06:39 CET ] [ Original post ]

Flamebreak
Nimbly Games Developer
Nimbly Games Publisher
2015-10-16 Release
Game News Posts: 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (438 reviews)
The Game includes VR Support
Public Linux Depots:
  • Flamebreak Linux [108.07 M]

Flamebreak is a roguelite action RPG that blends elements of FTL, Isaac, and Dota. Each generated run presents new challenges and a unique hero to overcome them. Your hero's race, weapon, and skills will dramatically change the way you approach each enemy and build your character. Master your arsenal and slay a god – or join thousands who fell before in permadeath.

Key Features:

  • Over 100 hours of gameplay powered by procedurally generated worlds and thousands of starting hero possibilities that change the feel of each run
  • Daily Challenges! Compete with friends and globally for the best run
  • Unlock 10 races, each with a unique activated ability and stats
  • 8 weapons with varied attack styles and special bonuses
  • 20+ fun to learn, difficult to master skills including Dota inspired skills like Hook
  • 50+ enemy types each with different AI and attack patterns
  • 100+ items, including 15 item sets with powerful, game-warping effects
  • Viscerally satisfying gameplay featuring fluid controls with a gamepad, mouse+keyboard, or even just a keyboard
  • Explore the world of Flamebreak through hand painted scrolls and beautiful rhyming verse penned by Sam "Poem_for_your_sprog" Garland
  • Millions of seeded runs
  • Multiple player profiles

MINIMAL SETUP
  • OS: Ubuntu 16.04+
  • Processor: 1.5 GHz+Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL ES 3.2+ supported graphics card
  • Storage: 200 MB available space
GAMEBILLET

[ 5975 ]

17.79$ (11%)
16.97$ (15%)
17.17$ (14%)
6.71$ (16%)
13.34$ (11%)
21.20$ (15%)
24.87$ (17%)
16.79$ (16%)
16.52$ (17%)
8.79$ (12%)
16.39$ (18%)
25.16$ (16%)
0.75$ (85%)
13.34$ (11%)
22.24$ (11%)
16.79$ (16%)
29.99$ (40%)
2.66$ (11%)
21.24$ (15%)
5.06$ (16%)
11.74$ (22%)
20.69$ (17%)
16.59$ (17%)
4.19$ (16%)
16.10$ (15%)
8.47$ (15%)
16.59$ (17%)
8.59$ (14%)
16.79$ (16%)
16.95$ (15%)
GAMERSGATE

[ 1709 ]

13.2$ (67%)
0.75$ (92%)
9.37$ (63%)
12.0$ (60%)
0.18$ (91%)
8.99$ (10%)
2.0$ (60%)
3.0$ (85%)
0.9$ (92%)
14.99$ (50%)
2.24$ (55%)
6.8$ (66%)
6.0$ (70%)
2.25$ (89%)
4.5$ (85%)
19.79$ (34%)
2.7$ (91%)
7.5$ (75%)
14.4$ (64%)
6.68$ (73%)
2.5$ (75%)
27.99$ (30%)
2.25$ (89%)
1.0$ (90%)
0.56$ (81%)
5.4$ (82%)
0.61$ (85%)
3.4$ (66%)
20.0$ (50%)
4.45$ (55%)
MacGamestore

[ 1755 ]

14.99$ (50%)
54.49$ (9%)
1.99$ (92%)
1.99$ (87%)
1.99$ (90%)
4.99$ (50%)
33.99$ (15%)
88.49$ (20%)
36.99$ (18%)
12.99$ (13%)
65.99$ (12%)
44.99$ (10%)
14.99$ (25%)
10.69$ (11%)
1.19$ (94%)
4.49$ (32%)
36.79$ (8%)
27.99$ (7%)
39.99$ (20%)
58.89$ (16%)
23.99$ (20%)
61.49$ (12%)
63.99$ (15%)
8.89$ (56%)
11.98$ (70%)
14.29$ (29%)
46.29$ (7%)
21.99$ (12%)
44.69$ (11%)
27.99$ (7%)

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