BANDIT HORDE
The first thing we see starting the fight is a narrow battlefield 3x7 ot the other side of which there is a hostile commander. We have to get to him through the bunch of bandits, who had occupied most of the territory.
Our first task is to pick up fighters who can stand against the onslaught of the outlaws. You should consider that while we can only choose one fighter at a time, the army of bandits slowly comes closer and closer at full force. Yet in the qualification mode the enemys commander cant summon new units but he has a complete arsenal of dirty tricks among his cards of support.
In the beginning of the fight the enemys team has quite low attack and health points numbers. But among the bandits there are those who die and thus strengthen the rest of the fighters. Thats why the best way is not to kill but to block these bandits, not letting them get to your commander.
Like any battle, the bunch of bandits can be won through finding the right key that will help you cope easily with the seemingly unbeatable crowd. But in this fight there are a lot of opportunities to find your own solutions.
In more difficult challenger battles we decided to make it harder in various areas. First, there are more fighters whose death makes others stronger and its harder to hold them back.
Secondly, in this fight your opponent has a deck of characters, so there are more and more enemies in the battlefield with each round which leaves less space for maneuvers.
And finally, the main thing is the new condition of win which is having at least three of your warriors alive when the enemys commander dies. Assuming that you have a standard deck of ten characters, you have to be very careful its not a situation where you can easily afford to lose a fighter.
It was very important for us to make this fight interesting and difficult enough for a player and not to turn it into a thoughtless deathmatch. Luckily we found a balance quite fast, varying the number of units whose death strengthens their teammates. Whereas there is only one unit in qualification mode, there are three of them in the challenger battles which turns even the weakest bandit into a dangerous and serious opponent.
A new version of this fight will be available in our new demo press the FOLLOW button in Steam not to miss this news and the information about other mechanics and fights. And be sure to add us to wishlist.
[ 2021-12-10 18:57:23 CET ] [ Original post ]
Hello, friends!
We go on introducing the mechanics of Ash Of Gods: The Way. The previous post was dedicated to the mechanics of duels. Now were going to tell you about the fight with Adjutant Dofus where you will have to confront the bunch of bandits.
HOW DOES THE FIGHT GO?
The first thing we see starting the fight is a narrow battlefield 3x7 ot the other side of which there is a hostile commander. We have to get to him through the bunch of bandits, who had occupied most of the territory.
Our first task is to pick up fighters who can stand against the onslaught of the outlaws. You should consider that while we can only choose one fighter at a time, the army of bandits slowly comes closer and closer at full force. Yet in the qualification mode the enemys commander cant summon new units but he has a complete arsenal of dirty tricks among his cards of support.
In the beginning of the fight the enemys team has quite low attack and health points numbers. But among the bandits there are those who die and thus strengthen the rest of the fighters. Thats why the best way is not to kill but to block these bandits, not letting them get to your commander.
Like any battle, the bunch of bandits can be won through finding the right key that will help you cope easily with the seemingly unbeatable crowd. But in this fight there are a lot of opportunities to find your own solutions.
DIFFICULTY
In more difficult challenger battles we decided to make it harder in various areas. First, there are more fighters whose death makes others stronger and its harder to hold them back.
Secondly, in this fight your opponent has a deck of characters, so there are more and more enemies in the battlefield with each round which leaves less space for maneuvers.
And finally, the main thing is the new condition of win which is having at least three of your warriors alive when the enemys commander dies. Assuming that you have a standard deck of ten characters, you have to be very careful its not a situation where you can easily afford to lose a fighter.
IN SEARCH OF PERFECT BALANCE
It was very important for us to make this fight interesting and difficult enough for a player and not to turn it into a thoughtless deathmatch. Luckily we found a balance quite fast, varying the number of units whose death strengthens their teammates. Whereas there is only one unit in qualification mode, there are three of them in the challenger battles which turns even the weakest bandit into a dangerous and serious opponent.
A new version of this fight will be available in our new demo press the FOLLOW button in Steam not to miss this news and the information about other mechanics and fights. And be sure to add us to wishlist.
Ash of Gods
AurumDust
AurumDust
2018-03-23
Indie Strategy RPG Adventure Singleplayer
GameBillet
7.50 /
€
Game News Posts 96
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(2800 reviews)
https://ashofgods.com/
https://store.steampowered.com/app/691690 
The Game includes VR Support
Ash of Gods Linux Depot [3.22 G]
Ash of Gods - Digital Art Collection
Ash of Gods - Beer for Developers
Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.
Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.
Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.
Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.
After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.
Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.
Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.
The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.
GAMEPLAY
Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.
Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.
Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.
WHAT MAKES ASH OF GODS UNIQUE
- Decisions with Major Impacts
- No Random Dice Rolls
- AI that Adapts to You
- PvE and PvP Multiplayer
- Rewards for Risk
THE STORY
After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.
Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.
THE ARTWORK
Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.
THE MUSIC
The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.
MINIMAL SETUP
- Processor: Intel Core 2 Duo 2.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia 9xxx / ATI 2xxx
- Storage: 5 GB available space
- Processor: Intel Core i5 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
- Storage: 5 GB available space
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