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CARD UPGRADE

Hello, friends! After the stories of Eik and King Ho, we decided to get back to gameplayand today well tell you about the change in the mechanics of card upgrade and about the opportunities it gives to players. Upgradeand the whole deck managementis Kletas responsibility. Hell teach Finn to improve his cards when the time comes.
In the first version of the game there were a lot of levels of upgrade, but the process was totally simple and linearwith every new level a character used to get a bonus for attack or health.
It goes without saying that the growth of the characteristics comes handy, but how useful is it for the monk who, as a rule, stands behind the tank?
Such an approach didn't give any special benefits and almost didnt widen the opportunities of the player, making the card upgrade a boring and almost useless activity. Thats why after listening to your feedback we totally changed this system and concentrated on the unique abilities of our characters.
The only thing that remained unchanged was that you still need experience points to upgrade the character cards. Every faction has its own points which you can get in the battles. In the new system we made the number of the upgrade levels considerably less, but we added nonlinearity. The player gets the choice on the first and the third levelsdepending on his needs or preferences you can teach the monk to heal the ally in front of him more effectively or improve his mass heal skill. If the monk increases the abilities he already has, some characters can get new ones, which allows them to use these characters more effectively. For example, the battle sorcerer can get a useful counterattack skill which will make him a very serious enemy.
Don't worry about making mistakesyou can drop the upgrade of any separate card or of the whole deck any moment and get all your experience back.
The cards of support are also available for upgrade. They don't require experience points necessary for the upgrade of charactersall the improvements are paid with gold. The upgrade itself is linear, but the bonuses you get will allow you to make the deck considerably stronger. When you drop the upgrade you get all the amount of gold youve spent on that.
Dont be afraid to experiment. Invent and test new strategies, change the variants of upgrade for your characters depending on your needsand you will be able to win any fight. We hope youll like the new variant of the card upgrade. Download the demo and share your impressions in the comments. And also follow us and add the game to your wishlist!


[ 2022-03-25 15:22:47 CET ] [ Original post ]



Ash of Gods
AurumDust
  • Developer

  • AurumDust
  • Publisher

  • 2018-03-23
  • Release

  • Indie Strategy RPG Adventure Singleplayer
  • Tags

  • GameBillet

     7.50 /

     

     
    Game News Posts 96  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (2800 reviews)


  • Review Score

  • https://ashofgods.com/
  • Website

  • https://store.steampowered.com/app/691690 
  • Steam Store

  • The Game includes VR Support



    Ash of Gods Linux Depot [3.22 G]

  • Public Linux depots

  • Ash of Gods - Digital Art Collection
    Ash of Gods - Beer for Developers
  • Available DLCs

  • Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.

    GAMEPLAY


    Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.

    Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.

    Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.

    WHAT MAKES ASH OF GODS UNIQUE


    • Decisions with Major Impacts
    Every decision, whether on or off the battlefield, has the capacity to alter the course of events and the fate of your party with major repercussions. But, even the death of your leader is not the end of your journey.

    • No Random Dice Rolls
    There are no dice throws to determine chance-to-hit or the force of a blow. In Ash of Gods, true tacticians must master the skills of their classes and harness the powers granted by their limited supplies of cards, or suffer the consequences.

    • AI that Adapts to You
    Ash of Gods’ AI adapts to your style of play to ensure a consistently challenging experience with no room for cheap tactics or invincible team builds.

    • PvE and PvP Multiplayer
    Work with a friend to battle the AI in PvE challenges, or challenge other players and compete for a spot on the leaderboards. Unlock new characters, upgrades, and cards to customize your tactics even further.

    • Rewards for Risk
    Expend your own HP for a last-ditch attack. Go into battle with a smaller team to get better cards and quicker rounds. Take the shorter, but more dangerous route to save on resources. Ash of Gods rewards those willing to take the risks.

    THE STORY


    After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.

    Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.

    THE ARTWORK


    Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.

    THE MUSIC


    The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.

    MINIMAL SETUP
    • Processor: Intel Core 2 Duo 2.5 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9xxx / ATI 2xxx
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • Processor: Intel Core i5 3.0 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
    • Storage: 5 GB available space
    GAMEBILLET

    [ 5951 ]

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    4.36$ (78%)
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    4.95$ (67%)
    5.32$ (73%)
    1.36$ (91%)
    49.39$ (18%)
    8.17$ (18%)
    GAMERSGATE

    [ 3198 ]

    9.37$ (63%)
    8.77$ (51%)
    4.5$ (75%)
    0.56$ (81%)
    13.13$ (74%)
    1.0$ (80%)
    2.25$ (92%)
    1.31$ (81%)
    2.75$ (45%)
    9.49$ (50%)
    8.24$ (59%)
    2.25$ (85%)
    9.71$ (46%)
    2.13$ (79%)
    2.25$ (85%)
    1.31$ (81%)
    2.25$ (77%)
    4.0$ (80%)
    5.0$ (50%)
    0.53$ (92%)
    8.8$ (65%)
    2.25$ (89%)
    5.78$ (66%)
    1.34$ (55%)
    3.67$ (47%)
    6.37$ (63%)
    1.69$ (89%)
    1.84$ (74%)
    1.84$ (74%)
    0.94$ (81%)

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