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Hello, friends!
After the stories of Eik and King Ho, we decided to get back to gameplayand today well tell you about the change in the mechanics of card upgrade and about the opportunities it gives to players.
Upgradeand the whole deck managementis Kletas responsibility. Hell teach Finn to improve his cards when the time comes.
In the first version of the game there were a lot of levels of upgrade, but the process was totally simple and linearwith every new level a character used to get a bonus for attack or health.
It goes without saying that the growth of the characteristics comes handy, but how useful is it for the monk who, as a rule, stands behind the tank?
Such an approach didn't give any special benefits and almost didnt widen the opportunities of the player, making the card upgrade a boring and almost useless activity. Thats why after listening to your feedback we totally changed this system and concentrated on the unique abilities of our characters.
The only thing that remained unchanged was that you still need experience points to upgrade the character cards. Every faction has its own points which you can get in the battles.
In the new system we made the number of the upgrade levels considerably less, but we added nonlinearity. The player gets the choice on the first and the third levelsdepending on his needs or preferences you can teach the monk to heal the ally in front of him more effectively or improve his mass heal skill.
If the monk increases the abilities he already has, some characters can get new ones, which allows them to use these characters more effectively. For example, the battle sorcerer can get a useful counterattack skill which will make him a very serious enemy.
Don't worry about making mistakesyou can drop the upgrade of any separate card or of the whole deck any moment and get all your experience back.
The cards of support are also available for upgrade. They don't require experience points necessary for the upgrade of charactersall the improvements are paid with gold. The upgrade itself is linear, but the bonuses you get will allow you to make the deck considerably stronger. When you drop the upgrade you get all the amount of gold youve spent on that.
Dont be afraid to experiment. Invent and test new strategies, change the variants of upgrade for your characters depending on your needsand you will be able to win any fight.
We hope youll like the new variant of the card upgrade. Download the demo and share your impressions in the comments. And also follow us and add the game to your wishlist!
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