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COMMANDERS

Hello, folks! Last time we were talking about how to get more tactical possibilities with the help of card upgrades. Today we're going to tell you about one more variant using commanders.
As a rule, commanders are located on the battlefield you have to lower the enemy's health to zero to win the fight. You get the first commander in the beginning of the game and he doesn't have any special abilities. But playing the game you can find some other cards of commanders buy them from the trader or get them in sidequests.
The second commander Milten comes from Kleta. He is a healer. He can restore the fighters' lives which will be a very useful skill on the battlefield. There are many battles in the game, where an opportunity to heal a character so that he could stand one more round determines the outcome of the fight.
The fight against the Punisher, who you have to hold back at the cost of the units' life, is exactly like this. Another example is the duel, where the damage comes after the fighters death. But use this ability reasonably Milten heals his allies at the cost of his health and only once in three turns. Besides, he cant restore your fighters lives if he has to spend all of his health points to do it.
The next commander Ainsly prefers attack to protection, and thats why she offers one more tactical opportunity boost of the attack for a chosen fighter. The attack increases till the end of the round and can help to destroy a strong enemy fighter with a high number of health poins. This is also a powerful support against the Frisian deck which fighters are famous for their strong health. Its lucky that you can buy a new commander from a trader at the beginning of the Rigga tournament. You can use this skill as well as Miltens healing every three turns.
After that we get commander Deming, the strategist. He becomes available during the second tournament, in one of the quests. With the help of this commander you can play one extra card every three turns during the round. It can become a good deal of help in the beginning of the fight or will help to decide a definite tactical fight in a necessary moment. The ability is active till the end of the turn and combines perfectly, for example, with a Field Equipment card. So you can get extra cards from the deck to balance them in the most effective way.
The last commander who we get in Golla is Jarlet the necromancer. He can resurrect any of your characters who have died in the fight earlierbut only once during the fight. Regretfully, the gear of the resurrected character will disappear, but the upgrade will stay. This action isnt considered a move so you will still be able to summon one more character from the deck. You will be able to see the commanders in action very soon, and for now add our game into the wishlist and follow us!


[ 2022-04-01 16:03:29 CET ] [ Original post ]



Ash of Gods
AurumDust
  • Developer

  • AurumDust
  • Publisher

  • 2018-03-23
  • Release

  • Indie Strategy RPG Adventure Singleplayer
  • Tags

  • GameBillet

     7.50 /

     

     
    Game News Posts 96  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (2800 reviews)


  • Review Score

  • https://ashofgods.com/
  • Website

  • https://store.steampowered.com/app/691690 
  • Steam Store

  • The Game includes VR Support



    Ash of Gods Linux Depot [3.22 G]

  • Public Linux depots

  • Ash of Gods - Digital Art Collection
    Ash of Gods - Beer for Developers
  • Available DLCs

  • Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.

    GAMEPLAY


    Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.

    Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.

    Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.

    WHAT MAKES ASH OF GODS UNIQUE


    • Decisions with Major Impacts
    Every decision, whether on or off the battlefield, has the capacity to alter the course of events and the fate of your party with major repercussions. But, even the death of your leader is not the end of your journey.

    • No Random Dice Rolls
    There are no dice throws to determine chance-to-hit or the force of a blow. In Ash of Gods, true tacticians must master the skills of their classes and harness the powers granted by their limited supplies of cards, or suffer the consequences.

    • AI that Adapts to You
    Ash of Gods’ AI adapts to your style of play to ensure a consistently challenging experience with no room for cheap tactics or invincible team builds.

    • PvE and PvP Multiplayer
    Work with a friend to battle the AI in PvE challenges, or challenge other players and compete for a spot on the leaderboards. Unlock new characters, upgrades, and cards to customize your tactics even further.

    • Rewards for Risk
    Expend your own HP for a last-ditch attack. Go into battle with a smaller team to get better cards and quicker rounds. Take the shorter, but more dangerous route to save on resources. Ash of Gods rewards those willing to take the risks.

    THE STORY


    After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.

    Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.

    THE ARTWORK


    Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.

    THE MUSIC


    The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.

    MINIMAL SETUP
    • Processor: Intel Core 2 Duo 2.5 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9xxx / ATI 2xxx
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • Processor: Intel Core i5 3.0 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
    • Storage: 5 GB available space
    GAMEBILLET

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