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PREPARING FOR A NEW DEMO


Hello, friends! Our team is intensely getting ready for the Steam Next Fest, preparing a new demothe old one is deactivated and isnt available anymore. Besides, we have finished the battles for all the games and will announce the search for players for a closed testing. If you want to be among the first who will see what we have made in new tournaments, join our Discord channel, pleasewe will post an announcement there, when the time comes, and well also collect feedback there. And today well tell you about other important updates which make our game better.

Cinematics


We have already shown our progress with new cinemanics. As you remember, a lot of images were black and white, and they had a lack of details.
Weve considerably moved forward finishing our work with separate images and making them much more colourful and rich.
Every clip sets the atmosphere of the places where Finn goes and reveals the characters he has to meet much betterand also shows emotions and relations between characters.
Almost all the cinematics are already put together, and well start adding sounds and music to them. But you will see a refreshed version of the intro in a new demonot a final one, were planning to elaborate on sounds and music.

New looks


As you know, when in Rome, do as the Romans do. Thats why weve redressed Finns companions into Frisian costumes so that they wouldnt outtand from the crowd.
They also got new poses and animations to look more alive. Thats how, for example, Raylo will move and look:

New animations of battlefields


We also go on revitalising battlefieldsadding different effects, things and animals. By the way, according to the number of locations and the variety of animations, The Way is far richer than Redemption. Well make one more update a bit later, and now here are some cats deciding what to do with a fresh-caught lizard.

Animation of cards


New visual effects have become one more important detail of fights. We consider it important to highlight free cardsthe ones that dont make you spend a turn when playing. Itll help the player identify them faster among the usual ones.

Menu


We have also redesigned the menu: weve changed the concept and the colour scheme to make it more suitable for the theme of the game. But regretfully it wont probably be in a new demothere is plenty of work with animations ahead, to revitalise the picture and to make it more warm and cosy.
Thats all for now. Be sure to add the game to your wishlist, subscribe to the updates to follow the news and join our Discord channel to talk to us and share your feedback. See you!


[ 2022-05-20 14:57:32 CET ] [ Original post ]



Ash of Gods
AurumDust
  • Developer

  • AurumDust
  • Publisher

  • 2018-03-23
  • Release

  • Indie Strategy RPG Adventure Singleplayer
  • Tags

  • GameBillet

     7.50 /

     

     
    Game News Posts 96  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (2800 reviews)


  • Review Score

  • https://ashofgods.com/
  • Website

  • https://store.steampowered.com/app/691690 
  • Steam Store

  • The Game includes VR Support



    Ash of Gods Linux Depot [3.22 G]

  • Public Linux depots

  • Ash of Gods - Digital Art Collection
    Ash of Gods - Beer for Developers
  • Available DLCs

  • Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.

    GAMEPLAY


    Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.

    Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.

    Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.

    WHAT MAKES ASH OF GODS UNIQUE


    • Decisions with Major Impacts
    Every decision, whether on or off the battlefield, has the capacity to alter the course of events and the fate of your party with major repercussions. But, even the death of your leader is not the end of your journey.

    • No Random Dice Rolls
    There are no dice throws to determine chance-to-hit or the force of a blow. In Ash of Gods, true tacticians must master the skills of their classes and harness the powers granted by their limited supplies of cards, or suffer the consequences.

    • AI that Adapts to You
    Ash of Gods’ AI adapts to your style of play to ensure a consistently challenging experience with no room for cheap tactics or invincible team builds.

    • PvE and PvP Multiplayer
    Work with a friend to battle the AI in PvE challenges, or challenge other players and compete for a spot on the leaderboards. Unlock new characters, upgrades, and cards to customize your tactics even further.

    • Rewards for Risk
    Expend your own HP for a last-ditch attack. Go into battle with a smaller team to get better cards and quicker rounds. Take the shorter, but more dangerous route to save on resources. Ash of Gods rewards those willing to take the risks.

    THE STORY


    After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.

    Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.

    THE ARTWORK


    Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.

    THE MUSIC


    The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.

    MINIMAL SETUP
    • Processor: Intel Core 2 Duo 2.5 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9xxx / ATI 2xxx
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • Processor: Intel Core i5 3.0 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
    • Storage: 5 GB available space
    GAMEBILLET

    [ 5951 ]

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    16.97$ (15%)
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    21.90$ (37%)
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    8.25$ (17%)
    4.98$ (83%)
    8.49$ (15%)
    21.24$ (15%)
    2.39$ (96%)
    2.00$ (80%)
    7.82$ (87%)
    14.74$ (41%)
    7.35$ (8%)
    12.59$ (16%)
    GAMERSGATE

    [ 3198 ]

    17.99$ (40%)
    2.0$ (80%)
    1.13$ (92%)
    2.5$ (90%)
    2.0$ (80%)
    3.0$ (92%)
    1.31$ (81%)
    0.75$ (85%)
    2.63$ (62%)
    0.75$ (92%)
    2.94$ (58%)
    17.99$ (10%)
    1.5$ (92%)
    6.69$ (33%)
    0.75$ (92%)
    1.58$ (77%)
    3.0$ (75%)
    1.88$ (81%)
    1.69$ (89%)
    1.8$ (85%)
    3.28$ (78%)
    9.99$ (50%)
    10.2$ (66%)
    0.89$ (87%)
    0.53$ (92%)
    2.03$ (86%)
    0.3$ (92%)
    0.38$ (92%)
    0.89$ (87%)
    3.0$ (92%)

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