Hello, folks!
Steam Next Fest has come to an end, and wed like to thank you for your engagement and useful feedback left in a questionnaire at the end of the demo. We have yet to read and analyse every reply, and well make a more detailed report about it later, but today we want to share the first resultsyour marks of our work.
As you can see, most players liked The Way. At the moment the average rating of the game is 4.44 points out of 5. Its almost 89% of positive marks. For us its a very strong indicator that the huge work we made over the game wasnt for nothing.
At the same time we have to say that the demo has a big and unpleasant bug that considerably influenced the game experience. The thing is that if there are no earlier saves, the game doesnt offer the player to choose the level of difficultyand a new game starts by default in the easiest Story Mode.
A lot of players marked this fact and reported that the fights are too easy and in some cases dont demand any planning. It happened because in the Story Mode many fights dont work like they shouldit was created for those who doesnt want to deal with strategic challenges.
We will make sure to fix this for the next demo so that you could assess the fights in the Classic and Hard modes. And for now we prolong the access to the demo for one more week, and you have an opportunity to try the game for yourselves (yes, in the Story Mode) and give us your feedback. Well surely read it.
If you want to become a tester of Ash of Gods: The Way and to be one of the first players who will see the fights of the new championships, join our Discord channel andthe main thingadd our game to the wishlist!
Thank you again for your feedback and support,
Aurum Dust.
Ash of Gods
AurumDust
AurumDust
2018-03-23
Indie Strategy RPG Adventure Singleplayer
GameBillet
7.50 /
€
Game News Posts 96
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(2800 reviews)
https://ashofgods.com/
https://store.steampowered.com/app/691690 
The Game includes VR Support
Ash of Gods Linux Depot [3.22 G]
Ash of Gods - Digital Art Collection
Ash of Gods - Beer for Developers
GAMEPLAY
Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.
Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.
Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.
WHAT MAKES ASH OF GODS UNIQUE
- Decisions with Major Impacts
- No Random Dice Rolls
- AI that Adapts to You
- PvE and PvP Multiplayer
- Rewards for Risk
THE STORY
After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.
Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.
THE ARTWORK
Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.
THE MUSIC
The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.
- Processor: Intel Core 2 Duo 2.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia 9xxx / ATI 2xxx
- Storage: 5 GB available space
- Processor: Intel Core i5 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
- Storage: 5 GB available space
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