One week until Release Changes & An Announcement
Ash of Gods: The Way will be released for Nintendo Switch on April 27th and the pre-orders are now live! If you like to take your games on the go, you can grab the game on the Nintendo store. This is super exciting news for us as well, as we really do feel like the structure of Ash of Gods: The Way works really well with a portable console! Though you could also buy the game on Steam and play it on the Steam deck ;)
[previewyoutube=tY89BQRBs7c;full][/previewyoutube]
We previously announced some changes we wanted to make based on your feedback on the Ash of Gods: Prologue. At the time it wasnt quite sure what we could add in time before the release. Well, were very happy to announce that all these changes are implemented in the game upon release. The full changelog will be available on release day, but for now, lets highlight a couple changes.
Weve added a button the the main menu to restart a battle, where previously only the Surrender button was available. This makes it a lot quicker and easier to restart a battle if youre struggling. Previously, with the Surrender button youd be sent back to the tournament screen and talk with some characters about your loss, but you gave us feedback on how this took too long. Now, with the addition of the Restart button, you will still have a talk with some characters after you restart a battle if this is important to the story. However, if theres no dialogue, youll be able to dive right back into the battle without exiting to the tournament screen.
We also implemented a toggle to slow down the enemy movement during the end of a turn. Normally, all units on a team would move at once, attacking the target in front of them simultaneously. You let us know it was hard to keep track of what was going on and you were running into situations where you dont know why you lost a unit. When you enable the slow down enemy turn toggle in the menu, all the enemys units will move one after another instead of all at once. This should make it a lot easier to see whats going on. Your own turn remains unaffected as to not slow down the game too much.
We have expanded the accessibility of Ash of Gods: The Way by adding Ukrainian localization for interface and subtitles. The game now supports English, Russian, French, German, Spanish (Spain), Simplified Chinese in addition to Ukrainian. You can change the language in the Language and Sound menu, where weve now also included a message explaining that a restart of the game is required for a language change to apply.
[hr][/hr]
Players of Ash of Gods: Redemption will get 10% off for Ash of Gods: The Way. This loyalty discount stacks with the 10% launch discount! Thank you for playing our games and sticking with us, we really appreciate it. We hope you'll give Ash of Gods: The Way a go! [hr][/hr]
Twitter: https://twitter.com/AshOfGods VK: https://vk.com/ash_of_gods Discord: https://discord.gg/ashofgods YouTube: https://www.youtube.com/channel/UC_Es3rxqdtXgpgQzJdbXGOw Only seven days to go until the release. We hope youll join us on April 27th! In the meantime, we would really appreciate it if you could wishlist the game to support the release. It means a lot to us! https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/
[ 2023-04-20 13:02:29 CET ] [ Original post ]
Hello friends! Weve officially reached the final week before the release of Ash of Gods: The Way! As were working our ashes off to get everything ready for release, wed like to share some details on the final things were working on, from changes, the game to an exciting announcement!
Nintendo Switch Release
Ash of Gods: The Way will be released for Nintendo Switch on April 27th and the pre-orders are now live! If you like to take your games on the go, you can grab the game on the Nintendo store. This is super exciting news for us as well, as we really do feel like the structure of Ash of Gods: The Way works really well with a portable console! Though you could also buy the game on Steam and play it on the Steam deck ;)
Watch the Nintendo Switch Gameplay Trailer:
[previewyoutube=tY89BQRBs7c;full][/previewyoutube]
Changes to the game
We previously announced some changes we wanted to make based on your feedback on the Ash of Gods: Prologue. At the time it wasnt quite sure what we could add in time before the release. Well, were very happy to announce that all these changes are implemented in the game upon release. The full changelog will be available on release day, but for now, lets highlight a couple changes.
Restarting a battle
Weve added a button the the main menu to restart a battle, where previously only the Surrender button was available. This makes it a lot quicker and easier to restart a battle if youre struggling. Previously, with the Surrender button youd be sent back to the tournament screen and talk with some characters about your loss, but you gave us feedback on how this took too long. Now, with the addition of the Restart button, you will still have a talk with some characters after you restart a battle if this is important to the story. However, if theres no dialogue, youll be able to dive right back into the battle without exiting to the tournament screen.
Battle pacing
We also implemented a toggle to slow down the enemy movement during the end of a turn. Normally, all units on a team would move at once, attacking the target in front of them simultaneously. You let us know it was hard to keep track of what was going on and you were running into situations where you dont know why you lost a unit. When you enable the slow down enemy turn toggle in the menu, all the enemys units will move one after another instead of all at once. This should make it a lot easier to see whats going on. Your own turn remains unaffected as to not slow down the game too much.
Language support
We have expanded the accessibility of Ash of Gods: The Way by adding Ukrainian localization for interface and subtitles. The game now supports English, Russian, French, German, Spanish (Spain), Simplified Chinese in addition to Ukrainian. You can change the language in the Language and Sound menu, where weve now also included a message explaining that a restart of the game is required for a language change to apply.
[hr][/hr]
Loyalty Discount for Redemption players
Players of Ash of Gods: Redemption will get 10% off for Ash of Gods: The Way. This loyalty discount stacks with the 10% launch discount! Thank you for playing our games and sticking with us, we really appreciate it. We hope you'll give Ash of Gods: The Way a go! [hr][/hr]
Connect with us to stay up-to-date!
Twitter: https://twitter.com/AshOfGods VK: https://vk.com/ash_of_gods Discord: https://discord.gg/ashofgods YouTube: https://www.youtube.com/channel/UC_Es3rxqdtXgpgQzJdbXGOw Only seven days to go until the release. We hope youll join us on April 27th! In the meantime, we would really appreciate it if you could wishlist the game to support the release. It means a lot to us! https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/
Ash of Gods
AurumDust
AurumDust
2018-03-23
Indie Strategy RPG Adventure Singleplayer
GameBillet
7.50 /
€
Game News Posts 96
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(2800 reviews)
https://ashofgods.com/
https://store.steampowered.com/app/691690 
The Game includes VR Support
Ash of Gods Linux Depot [3.22 G]
Ash of Gods - Digital Art Collection
Ash of Gods - Beer for Developers
Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.
Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.
Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.
Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.
After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.
Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.
Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.
The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.
GAMEPLAY
Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore.
Ash of Gods’ storyline is constantly evolving in response to players’ choices, sometimes even resulting in death. But, the death of a character is not game over. Instead, the story moves forward with the death of that character and previous choices continuing to impact future events.
Combat in Ash of Gods is a blend of both traditional turn-based strategy and CCG gameplay. While individual tactics will depend upon the skills and classes of your characters, you will unlock and accumulate cards that have the power to unleash powerful abilities, sometimes altering the course of an entire battle.
WHAT MAKES ASH OF GODS UNIQUE
- Decisions with Major Impacts
- No Random Dice Rolls
- AI that Adapts to You
- PvE and PvP Multiplayer
- Rewards for Risk
THE STORY
After 700 years, peace in Terminum is about to end. The Feast of the Spring Equinox is in full swing when the town bell begins to ring. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.
Written by the award-winning fantasy author, Sergey Malitsky, Ash of Gods is a story-rich game full of memorable characters, powerful dialogue, and deep lore. Malitsky is currently working on a new novel stemming from the events of Ash of Gods.
THE ARTWORK
Inspired by the works of Ralph Bakshi (The Lord of the Rings), classical Disney animation, and the prolific Soviet studio, Soyuzmultfilm (The Snow Queen), Ash of Gods features intricately hand-drawn illustration and animation. Rotoscoping, a technique in which a scene is first filmed with a live actor to use as reference, instills every frame of animation with incredible detail and a true sense of life.
THE MUSIC
The original soundtrack is a collaboration of Adam Skorupa, Krzysztof Wierzynkiewicz, and Michal Cielecki, whose previous work includes The Witcher, Bulletstorm, Painkiller, EVE Online, Call of Juarez, and Shadow Warrior. Every track was recorded live by professional musicians, often using traditional instruments rarely encountered in contemporary recordings.
MINIMAL SETUP
- Processor: Intel Core 2 Duo 2.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia 9xxx / ATI 2xxx
- Storage: 5 GB available space
- Processor: Intel Core i5 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
- Storage: 5 GB available space
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GAMERSGATE
[ 3198 ]
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