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Update 3.0.0 is now live on the Beta Branch!

Hello everyone!   We have just placed our 3.0 patch onto the Beta Branch! Click here for instructions of how to join the Beta. Below are the initial patch notes for this release noting the new features and some of the more prominent bugs that have been fixed. As always, please let us know if this patch has any unintended affects on your gamestate or if you encounter any new bugs from this patch, here in our beta forums.  

Beta Patch notes for v3.0.0


  New Features & Updates
  • New Berath's Blessings - New Berath's Blessings have been added into the game:
    • Loaded Pockets - NPC pockets are filled with more and rarer items.
    • Legendary Crew - 3 Veteran Sailors become available in the Kraken's Eye tavern, they are better than normal and cheaper than normal.
    • Discount Craftsman - Crafting and enchanting costs are reduced.
    • Mythical Discovery - Start with a Mythical Adra Stone in the prologue armoire (free upgrade from Legendary → Mythic Quality - also the only way to get Mythic beyond beating a Mega-Boss)
  • New Ranger Abilities -There are now 5 new Ranger abilities added to the game:
    • Hunter's Claw - (2 Bond) Full Attack, The first target hit with this grants +1 Accuracy vs the target's Race until Rest. Subsequent hits against the same race will increase stacks (up to +20). Resting clears all stacks and allows a different race to be chosen.
    • Hunter's Fang - Same as Hunter's Claw, but also grants +1% Damage per stack.
    • Beast's Claw - Same as Hunter's Claw, but also grants +1 Defense per stack.
    • Bonded Fury - (3 Bond), Grants the Ranger's Animal Companion all 6 Tier 2 Inspirations, for 30s.
    • Heart Seeker - (4 Bond), Primary Attack (Ranged Only) Fires an unerring ranged attack that strikes all characters in a line, dealing +100% Damage with +4 Penetration and Enfeebling for 20s.
  • Spider Queen Megaboss - Megabosses make their debut with the first to make their way into the game; The Spider Queen! Test your mettle against one the toughest fights within the game.
    • [spoiler] Located to the West of Ondra's Mortar [/spoiler]
  • Kill Camera - A new feature has been added to allow for some excitement to combat! Kill Cam will exemplify combat with key events and text! This feature will include options to customize how it works and can be found in the new Camera Tab of the Options Menu.
  • Eothas and Galawain's Challenge - Two New  exciting Challenges will be coming in with this patch from Eothas and Galawain:
    • Eothas- Players must complete the game within a set game time or be met with a Game Over.
    • Galawain - Beasts now contain random buffs that are defined at the start of the game, for the duration of the game! Can you survive these dangerous new changes?
      • [spoiler]Vengeful - Gain stacking Power Level when a friendly is killed
      • [spoiler]Exalted - Gain Permanent Tier 3 Inspiration (random)
      • [spoiler]Unstoppable - Cannot be interrupted / Immune to Afflictions
      • [spoiler]Reflecting - Reflect damage back as Raw
      • [spoiler]Vampiric - Heal from damage dealt[/spoiler]
  • New Community Pet - You all voted and the tallies are in! Nebula the Astral Bat is now available in game!
    • [spoiler]You can find the new pet in the Pet Seller in Periki's Outlook.[/spoiler]
  • Recently Used Spells - Frequently used spells are now remembered and displayed in the UI, so searching through your high list of spells should be a little easier to manage.
  • Resolved Major Issues
    • Characters no longer get stuck in an endless animation loop when using certain abilities with Two-handed weapons.
    • AI Options for Ghost Animal Companions now work as expected.
    • Many older saves that were not working previously due to conversation bundles now load as expected.
    • Various frame-rate fixes for players that experience drops during extended play.
    • The Enchanting Menu does not display when the Crafting Menu is opened.
      • [spoiler]Tekehu no longer prevents progression in the Shadows of Nekataka quest if placed in reserves.
      • [spoiler]The Ukaizo Guardian now spawns correctly when it should.
      • [spoiler]All abilities now work as expected in the Behavior Editor.
      • [spoiler]End Game Slides now work as expected when on the Atsura slide.[/spoiler]
    Fixes
    • Many typos from our typo megathread have been addressed.
    • Full Attacks from fireams in offhand no longer have a 0 recovery time.
    • Portraits display correct images when playing the game in Linux.
    • TEMP text no longer displays for Magran's Challenge.
    • Menus no longer overlap in Ship Combat.
    • [Adventurers in towns now show the correct data.[
    • Mod Manager displays correctly in the Options Menu.
    • [All Pets use the correct model that is expected.
    • Director Castol has had his conversation fixed for typos.
    • The Producer's Sword shows up correctly for Mac Users.
    • The default text box displays in the selected language at launch.
    • Combat Log displays in the language selected when changed in game.
    • Alcoholic Beverages no longer display missing strings.
    • Ikiuq Crew member now displays his correct model in game.
    • Loading a save after a character dies in combat no longer results in an infinite load screen for Mac users.
    • Orlans ears display correctly when wearing the Acorn Helm.
    • The main menu can no longer be opened during SI conversations that would break Trial of Iron saves.
    • The conversation window is no longer obscured if opened with the ESC button during a dialog.
    • All interface layouts now display the UI notifications correctly.
    • Druid Shift forms no longer crash the game when inventory items are moved.
    • Performance no longer drops when viewing Spiritshift model forms in the Inventory Screen.
    • The Crookspur Vessel will no longer continuously attempt to engage retreating ships.
    • Spiritual Weapon VFX now properly aligns with the model.
    • Rods now deal the correct type of damage when attacking with them.
    • Crew member models no longer spawn at the same point simultaneously.
    • Attacking destructibles from stealth now properly removes stealth from the attacker.
    • Auto-Attack As Default Action toggle has been implemented to AI Behavior.
      • [spoiler]Eder's reaction is no longer triggered by his own dialogue line during Burning Bridges.
      • [spoiler]All abilities will now work when using Whispers of the Endless Paths
      • [spoiler]Lover's Embrace no longer contains typos in its stat block
      • [spoiler]Ball and Chain's "Irrepressible" effect does not activate on resisted effects.
      • [spoiler]Players can no longer kill the Bardatto family and make peace afterwards
      • [spoiler]Belda now holds her pistol correctly during the Bardatto Vault quest line.
      • [spoiler]Cadhu Scath Shield now displays the right texture on the inner side.
      • [spoiler]Uto's model reflects the correct eye is missing as mentioned in his conversation.
      • [spoiler]The Armor Invoice from Rowen no longer has a will keyword incorrectly.
      • [spoiler]The Drowned Kingdom now contains the correct end state if the King refuses to leave his realm.
      • [spoiler]Combat does not immediately start in the Balefire Beacon.
      • [spoiler]Chloe pet's name matches its stat block.
      • [spoiler]Xaurip Wildgards no longer get stuck when casting Wicked Briars[/spoiler]


[ 2018-09-20 00:51:07 CET ] [ Original post ]



Pillars of Eternity II: Deadfire
Obsidian Entertainment
  • Developer

  • Versus Evil
  • Publisher

  • 2018-05-08
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 60  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (13184 reviews)


  • Review Score

  • https://eternity.obsidian.net/
  • Website

  • https://store.steampowered.com/app/560130 
  • Steam Store

  • The Game includes VR Support



    Pillars of Eternity II - Linux [38.76 G]LAX1 - Linux [1.27 G]Pre-Order Bonus - Linux [543 ]Scavenger Hunt - Lantern - Linux [408 ]Scavenger Hunt - Grog - Linux [406 ]Scavenger Hunt - Stinky - Linux [407 ]Scavenger Hunt - Cinder - Linux [407 ]Scavenger Hunt - Golden Ring - Linux [411 ]Scavenger Hunt - Cloak - Linux [406 ]Scavenger Hunt - Cannon - Linux [407 ]Scavenger Hunt - Banquet - Linux [409 ]Scavenger Hunt - Sails - Linux [406 ]Scavenger Hunt - Captain Cosmo - Linux [413 ]LAX2 - Linux [1.54 G]LAX3 - Linux [118.08 K]Korean Localization - Linux [14.92 M]LAXA - Linux [512.93 K]LAXB - Linux [28.15 M]LAXC - Linux [797 ]LAXD - Linux [163 ]LAXE - Critical Role - Linux [3.43 K]Gaun's Pledge - Linux [403 ]LAXE - Critical Role - Portraits - Linux [1.59 M]Explorer's Pack - Pet Cosmo - Linux [408 ]Explorer's Pack - Tricorn Hat - Linux [410 ]Fig Promo - Cloak of the Obsidian Order - Linux [401 ]Fig Promo - Mātakau - Linux [402 ]Fig Promo - Pet Wurm - Linux [399 ]English Only - Linux [38.64 G]Korean Localization - LAX02 - Linux [1.1 M]Korean Localization - LAX01 - Linux [1.35 M]Korean Localization - LAX03 - Linux [1.19 M]

  • Public Linux depots

  • Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor
    Pillars of Eternity II: Deadfire - Beast of Winter
    Pillars of Eternity II: Deadfire - Forgotten Sanctum
    Pillars of Eternity II: Deadfire - Rum Runner's Pack
    Pillars of Eternity II: Deadfire - Beard and Hair Pack
    Pillars of Eternity II: Deadfire - Scalawag Pack
    Pillars of Eternity II: Deadfire - The Deck of Many Things
    Pillars of Eternity II: Deadfire - Season Pass
    Pillars of Eternity II: Deadfire - Explorer's Pack
    Pillars of Eternity II: Deadfire - Critical Role Pack
  • Available DLCs

  • Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.

    • Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.

    • Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.

    • Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.

    • Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS 64-bit or newer
    • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
    • Storage: 45 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14.04 LTS 64-bit or newer
    • Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100TMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
    • Storage: 45 GB available space
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