





• Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.
• Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.
• Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.
• Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.
Greetings Watchers,
It's the 1 year anniversary since the launch of Pillars of Eternity II: Deadfire! We here at Obsidian and Versus Evil can't thank you enough for the support and feedback you have given the game since the Fig campaign launched two years ago. Now we're here, a year out from the release of Pillars II, and have one final patch for you all. The time has come for the launch of Update 5.0 for Deadfire! This patch brings some new features and bug fixes to Pillars II and our own Design Director, Josh Sawyer, has made a video to let you know what you can expect from the update.
https://www.youtube.com/watch?v=A2XfForaMaQ
[u]Patch 5.0 Highlights[/u]
There are a host of bug fixes in the 5.0 update that you can read on our forums , but here are some of the highlights for you:
-
New Ship UI
- An update to the UI has been implemented that will come up any time you engage with a ship on the seas that brings a more elegant way to perform ship-to-ship encounters.
Turn-Based Mode Out of Beta - Thanks to feedback from the community, we have made a lot of changes to turn-based mode to account for bugs and balance fixes and it is now in full release with the 5.0 patch.
New Story Content Added - After listening to feedback on the critical path of the game when it came to reactivity with Woedica and Eothas, so weve decided to go in and write new lines and get them recorded by the original actors to add more to that aspect of the game.
Anarchist Path Adjustments - Some critical path items have been moved out of Neketaka to other locations in the Deadfire to address the difficulty and length that the game had if choosing to not side with a faction at Ondras Mortar.
The Ultimate - The final God Challenge will be live with the 5.0 patch. This challenge, The Ultimate will turn on all other God Challenges, Trial of Iron, Path of the Damned, and Solo mode.
[u]The Ultimate Challenge[/u]
In addition to the above changes, Patch 5.0 also introduces the Ultimate Challenge for Deadfire. The challenge is not for the faint of heart, and only the most devoted and erudite of our players stand even a chance in this challenge, but the first twelve players to triumph will be immortalized in Obsidian's studio lobby for all to see. The first twelve Watchers to succeed at the challenge will get their names and their Watchers' names, classes, and levels upon our Deadfire Ultimate Challenge plaque hanging in our lobby. And yes, that means that everyone who comes through our studio will bear witness to the glory of your triumph.
Not only that, but the first 50 players who complete the challenge will get a very special patch that not only celebrates your achievement wherever you wish to flex it, but also has Josh's face on it to let the world know you have his approval.
[u]The Ultimate Challenge Submission Guidelines and Terms[/u]
In order to streamline the review and vetting process, please read the following submission guidelines and terms:
[olist]
[/olist]
If you have completed the challenge and wish to send it in for review and judgment, please send the following evidence to theultimate@obsidian.net:
[u]Pillars Pen and Paper[/u]
Josh has updated the Pillars of Eternity Pen and Paper ruleset and had it playtested with an intrepid band of merry developers - he is now pleased to release it to the general public for play and feedback. You can download it from the front page of eternity.obsidian.net later today. We will also be pushing it live to your backer portals and, for those who have it, game libraries as well.
Thank you again for your continued support! If you have any issues with the game, contact us through our support portal to help you on your journey.
Cheers,
The Deadfire team
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 45 GB available space
Recommended Setup
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100TMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Storage: 45 GB available space
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