There is good news here! We were waiting for more bug reports but we only got so few. Looks like we did a good job right? We even took the liberty of improving a few things that we didn't notice and we had our heads buried in all the work needed to get the official release done.
I'd like to take the time here to give a big thank you to everyone who reviewed the game so far on steam: 100% positive reviews is totally heartwarming! :)
Patch Notes
- Allow unlocking of no-miss achievements in training mode
- Added spaces in the score for easier legibility
- Improved text reveal animation
- Improved legibility of crush FX on enemies
- Render shield/super UI FX below bullets to improve legibility
- Fixed overscan issues with cutscenes on non-16/9 screens
- Fixed jittering of missiles' locks when the environment is moving very fast
- Mac/Linux: fixed distortion effect
- Level: Xibalba
- Fixed infinite point leeching on midboss in easy and normal mode
- Brighter colors for swarm introduction sequence
- Moved down some enemies in boulder sequence so that they don't appear behind dialog in certain languages
- Boss: Removed unwanted attack prior to last attack
- Level: Dune Ocean
- Fixed random FX in the sky in normal mode
- Level: K-7Z4-C0A7L
- Fixed stuttering at the beginning of the labyrinth
- Properly positioned explosion for blast launchers
- Improved framing of 3 big lasers on top of the spaceship
- Minor bugfixes and improvements
- Added more kickstarter backers to the credits
There is good news here! We were waiting for more bug reports but we only got so few. Looks like we did a good job right? We even took the liberty of improving a few things that we didn't notice and we had our heads buried in all the work needed to get the official release done.
I'd like to take the time here to give a big thank you to everyone who reviewed the game so far on steam: 100% positive reviews is totally heartwarming! :)
Patch Notes
- Allow unlocking of no-miss achievements in training mode
- Added spaces in the score for easier legibility
- Improved text reveal animation
- Improved legibility of crush FX on enemies
- Render shield/super UI FX below bullets to improve legibility
- Fixed overscan issues with cutscenes on non-16/9 screens
- Fixed jittering of missiles' locks when the environment is moving very fast
- Mac/Linux: fixed distortion effect
- Level: Xibalba
- Fixed infinite point leeching on midboss in easy and normal mode
- Brighter colors for swarm introduction sequence
- Moved down some enemies in boulder sequence so that they don't appear behind dialog in certain languages
- Boss: Removed unwanted attack prior to last attack
- Level: Dune Ocean
- Fixed random FX in the sky in normal mode
- Level: K-7Z4-C0A7L
- Fixed stuttering at the beginning of the labyrinth
- Properly positioned explosion for blast launchers
- Improved framing of 3 big lasers on top of the spaceship
- Minor bugfixes and improvements
- Added more kickstarter backers to the credits
PAWARUMI
Manufacture 43
Manufacture 43
2018-01-30
Indie Singleplayer
Game News Posts 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(51 reviews)
http://pawarumi.com
https://store.steampowered.com/app/610410 
The Game includes VR Support
Pawarumi Linux [924.76 M]
Accessible to the simple press of a button, Pawarumi offers you three different weapons and one super attack to rain divine fire on your enemies! To protect you in your intense journey, a shield will automatically trigger when you're about to be hit. It will annihilate any bullet around you! True to the shoot'em up genre, that shield is powerful but depletes very quickly so you'll still have to be very careful!
THE TRINITY MECHANIC
By shooting with the right weapon on the right type of enemy, Chukaru's unique Trinity Mechanic enables you to deal extra damage, heal your shield or recharge your super attack at any time! Not unlike the famous game of rock-paper-scissors, this original gameplay mechanic gives a whole new tactical layer to the genre.
Mastering these three mechanics will be key to your success in Pawarumi. They offer lots of strategic opportunities and always allows you to fall back on your feet, even after making a tiny mistake! The more you'll play, the better you'll juggle with the weapons, find your own style, finish the game and reach the top of the leaderboard!
- Unique Artistic Direction: Set in a unique pre-columbian inspired sci-fi universe!
- Presented in full 3D: Allowing glorious cinematic staging!
- Five Unique Levels: All around the world and inspired by classics from the 1990s pop culture!
- Three Different Difficulty Levels: Each with a different story ending!
- Trinity Game Mechanic: Three fused mechanics that enable infinite strategies!
- Weapon Mastery Scoring System: Build up your own scoring strategy with careful weapon juggling. With no long standing combos to maintain, scorers will never be frustrated! Are you ready to challenge the top of the leaderboard?
- Dynamic Layered Music: Awesome Peruvian Electro-Metal soundtrack!
- Full Keyboard and Controller Support: With remappable inputs for maximum compatibility!
Pawarumi offers a deep and satisfying experience, bringing delight to newcomers of the genre as well as to experienced players!
- OS: Ubuntu 16.04 (64 bits)
- Processor: Core i3Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GTX 460
- Storage: 2 GB available space
- OS: Ubuntu 16.04 (64 bits)
- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 960
- Storage: 2 GB available space
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