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[Preview Update] - Hotfix 253538 and a note about priority

Just a quick note regarding priority: in addition to implementing Duplicant Jobs this update, we also tried to tackle some of the thorny issues of Priority. We felt it was a natural fit that Jobs also affect priority, but we haven’t been happy with the side effects. In particular, it was hard to understand, and now that we've added the ability to retain mastery it didn’t make much sense anymore, so we are going to backburner reviewing priorities for a later update. Please keep posting your feedback, we really appreciate it!

  • Priorities are now 1-9.
  • Jobs now affect priority within a single priority level (e.g. will prefer one prio 5 task over another prio 5 task) rather than across priority levels (6 is always higher than 5 no matter what)
  • Job perks are now permanent upon mastery of the job. The expectations of the highest mastered/assigned job determine the duplicant's expectations
  • Job attribute bonuses adjust to account for permanent perks
  • Jobs can only be changed at the Jobs Desk, construct one to unlock job management
  • A larger number of Duplicants can be assigned to a single job
  • Re-enabled attribute leveling, reduced max attribute base level to 20
  • Reintroduced strength attribute to determine carrying amount
  • Athletics is rolled separately from other attributes, and no jobs directly buff athletics anymore
  • Add experience gaining and attribute speed bonuses for more chore types
  • Steam turbine should properly stop if entombed or disabled
  • Dupes will now wait for materials to be delivered before digging out any building which affects locomotion including tiles, ladders, fire poles and the pitcher pump. They will however dig out ladders/fire poles without waiting for materials if the job is attached to an existing ladder/fire pole.
  • Liquids will now only sublimate to a max pressure.
  • Conveyor contents should no longer melt when loading a save file.
  • Multiple instances of a building in a room should now be porperly considered inside that room.
  • Fixed a crash that could occur if a door was destroyed the frame after it received a logic signal.
  • Dig damage texture should no longer disappear just before a tile is properly dug out.
  • Fixed an issue where Duplicants would become unselectable.
  • Tiles can no longer be build on top of Tempshift Plates.
  • Duplicant portraits should now be displaying the proper hats in the vitals/consumables screens.
  • Coal Generator is now automatable.
  • Duplicant job progression is now displayed at the bottom of the stats tab.
  • Duplicants with jobs should now properly prioritize the Massage Table if it is the highest set player prioritized building.


[ 2018-02-02 18:23:15 CET ] [ Original post ]



Oxygen Not Included
Klei Entertainment
  • Developer

  • Klei Entertainment
  • Publisher

  • 2019-07-30
  • Release

  • Simulation Singleplayer
  • Tags

  • Game News Posts 169  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (112479 reviews)


  • Review Score

  • https://www.kleientertainment.com/games/oxygen-not-included
  • Website

  • https://store.steampowered.com/app/457140 
  • Steam Store

  • The Game includes VR Support



    NA Depot - Linux [1.15 G]NA Depot Expansion1 - Linux [1.96 G]

  • Public Linux depots

  • Oxygen Not Included - Spaced Out!
    Oxygen Not Included: The Frosty Planet Pack
  • Available DLCs

  • In the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving...

    Just make sure you don't forget to breathe.

    Build Extensive Bases and Discover What it Takes to Survive:


    Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.

    It’s Mind Over Matter with Stress Simulations:


    Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.

    Avoid Boiling with Thermodynamics:


    Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.

    Enhance Efficiency through Complex Gas and Liquid Simulations:


    Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.

    Take Charge with Power Grid Simulations


    Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.

    Always Keep Yourself Breathing:


    Enter the Oxygen Overlay and watch air moving through your base in real time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.

    Waste Nothing through Extreme Recycling


    Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.

    Explore Diverse, Procedurally Generated New Worlds:


    Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!

    MINIMAL SETUP
    • OS: Ubuntu 18.04
    • Processor: Dual Core 2 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    11.04$ (15%)
    22.99$ (8%)
    13.79$ (8%)
    10.66$ (47%)
    16.59$ (17%)
    9.19$ (8%)
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    8.39$ (16%)
    31.87$ (20%)
    5.32$ (82%)
    21.22$ (15%)
    2.65$ (82%)
    2.66$ (80%)
    33.96$ (15%)
    11.25$ (55%)
    34.59$ (42%)
    2.61$ (48%)
    7.50$ (50%)
    8.29$ (17%)
    25.47$ (15%)
    19.99$ (20%)
    12.88$ (14%)
    1.90$ (81%)
    33.19$ (17%)
    3.00$ (80%)
    23.99$ (40%)
    17.99$ (10%)
    50.95$ (15%)
    4.29$ (14%)
    1.11$ (78%)
    GAMERSGATE

    [ 1903 ]

    7.49$ (63%)
    8.24$ (59%)
    1.32$ (91%)
    0.3$ (92%)
    5.63$ (77%)
    0.53$ (92%)
    1.05$ (85%)
    0.38$ (92%)
    20.24$ (33%)
    1.13$ (92%)
    4.5$ (85%)
    4.53$ (59%)
    7.49$ (63%)
    6.18$ (59%)
    3.3$ (83%)
    0.75$ (92%)
    2.7$ (70%)
    5.63$ (77%)
    1.34$ (55%)
    1.58$ (77%)
    0.79$ (74%)
    3.38$ (89%)
    0.9$ (70%)
    1.5$ (75%)
    0.45$ (92%)
    1.13$ (89%)
    1.05$ (92%)
    1.94$ (84%)
    7.99$ (20%)
    0.53$ (92%)

    FANATICAL BUNDLES

    Time left:

    3 days, 8 hours, 6 minutes


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    26 days, 8 hours, 6 minutes


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    HUMBLE BUNDLES

    Time left:

    6 days, 2 hours, 6 minutes


    Time left:

    6 days, 2 hours, 6 minutes


    Time left:

    15 days, 2 hours, 6 minutes

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