That's it! We hope you'll enjoy this preview of what's to come, and thank-you for your help testing out the new Upgrade! For more details on joining the preview branch, check out the official post.
[BETA PREVIEW HOTFIX] 264383 - 4/19/2018
Fix crash when pressing the "z" key
Baby critters will now call out occasionally
Creature's recent diet will properly load to become poop, no more mass loss
Cleaned up which creatures are listed in which feeders
Fix for missing scales in Drecko art
Basic Drecko is now a fibre producing critter, plastic Drecko is a Morph.
Updated Shine Bug egg and baby artwork
Tweaks to sub-priority selector
[BETA PREVIEW HOTFIX] 265004 - 4/19/2018
Tile hover text should now display correctly
Cursor should not longer get stuck looking like a hand
Sandbox UI should no longer appear offscreen
Possible fix for bottom right buttons not being clickable
[BETA PREVIEW HOTFIX] 265069 - 4/20/2018
Another potential fix for the bottom right buttons not being clickable
Tooltips on character select screen should now work
Baby creatures should no longer die of old age before they get a chance to grow up
Fixed a crash that could occur when cloning storage filter options
Fixed a crash that could occur when deconstructing switches
Pacus will slowly get tame from eating from the fish feeder
[BETA PREVIEW HOTFIX] 265092 - 4/20/2018
dupes should no longer sometimes appear to be invisible
[BETA PREVIEW HOTFIX] 265257 - 4/23/2018
Sleeping status item should no longer flicker on and off.
Sage Hatch babies should now turn into Sage Hatch adults.
Lightbug babies should now look like their parents.
Hatches should no longer disappear when laying an egg or being groomed.
Deconstructing the logic memory bit should no longer cause a crash.
Shearing station should now require power.
Dupes should no longer slide through doors.
Baby hatches should no longer try and burrow into the ground.
Loading a save file with dupes who are low on breath should no longer cause the dupes to be invisible.
Debug painting crushed rock should no longer cause a crash.
[BETA PREVIEW HOTFIX] 265438 - 4/24/2018
Potentially fixed the remaining issues with Duplicants turning invisible.
Pacus can no longer swim through two touching diagonal tiles.
Pacus can no longer swim through mesh tiles.
Pacus are slightly happy that they ate from a feeder.
Ore should no longer fall/disappear on conveyors.
Hat wearing Duplicant portraits should properly show their hat hair.
Fixed an issue where a significant amount of translated strings were not properly loaded.
Pipe overlays should render properly when using sandbox tools in an area covered by fog of war.
Stone hatch eggs should now spawn Stone Hatchlings instead of adults.
Layed eggs should now look like the creature that will hatch out of the egg instead of the creature that layed the egg.
Fixed some Light Bugs not hatching the correct babies.
Fixed Slicksters hatching as adults instead of babies.
Thermal conductivity for heat exchange is now based on the average conductivity of the two elements instead of the minimum. This should improve the temperature exhchange of many things including radiant pipes.
[BETA PREVIEW HOTFIX] 265550 - 4/24/2018
Fixed another case of dupes going invisible
Status items should work once again
Misc crash fixes
[BETA PREVIEW HOTFIX] 265646 - 4/25/2018
Fixed another case where dupes could become invisible
Adult pufts should no longer try and sleep
Insulated tiles/pipes use the minimum of their thermal conductivity and the
Elements they are transferring with
All eggs should now be selectable
Fixed a crash that could occur when painting toxic sand
[BETA PREVIEW HOTFIX] 265689 - 4/25/2018
Using a translation file with nested or mismatched "" tags should no longer cause random crashes. Instead the english text will be used and the problematic strings will be listed in the log similar to strings using mismatched parameters.
When generating new worlds and when loading save files previous to this changelist, all Abyssalite will take on the temperature of their surrounding cells.
[BETA PREVIEW HOTFIX] 265724 - 4/25/2018
Fix for crash that could occur when loading/generating a world with abyssalite surrounded by vacuum.
[BETA PREVIEW HOTFIX] 265826 - 4/26/2018
Fixed a crash that could occur when using a translation that had unexpected tags compared to the english version which could cause tag nesting which is unsupported by Text Mesh Pro.
Doors should properly melt instead of providing free resources.
Fixed a crash that could occur when wearing a suit, a hat, an outfit, carrying a piece of ore and working at a building which had special effects as part of it's animation which would end up using too many texture atlases.
[BETA PREVIEW HOTFIX] 266019 - 4/27/2018
Fix Drip Cooling. In liquid density settling code we should've been calculating average temperature, not average energy which caused a rapid loss of energy.
Abyssalite should now ignore neutronium when averaging the temperature of nearby cells during world generation.
Fixed a bug where elements with zero thermal conductivity were conducting.
Fixed a crash that could occur when a helmet was destroyed.
Fixed the chewing sound on the adult hatch and added a chewing sound to the hatch babies.
Added some baby movement and inhale sounds to the Puft/Slickster.
Fixed a crash that could occur when the contents of a pipe froze as the pipe was destroyed.
Fixed an issue where the energy being passed from the conduit contents to the pipe was inverted.
Creature Lure should no longer crash on deconstruct.
Algae Habitats now have an empty chore which allows them to drop their bottles on the ground even if there is no bottle emptier.
Algae habitat no longer allows removal directly from storage.
Increased bottle emptier speed.
Fish eating from a storage locker notify the locker that it's contents have been changed so that the feeder gets properly refilled and things like the transfer arms can detect that it needs refilling.
Fish feeder should properly restore it's contents to the bottom of the feeder on load so that it's reachable by the fishes.
Baby hatches should no longer attempt to make jumps they can't reach.
Sandbox clear floor tool will not delete items in storage
Sandbox mode now has toggleable instant build mode.
Fixed a crash that could occur when using the 2147483646 world seed due to the Mono Random function crashing when using a value of int.Min.
Creature wrangling now respects priority. You can also see the priority toolbar if you click on the creature.
Thermal conductivity displayed on the properties panel for insulated/radiant buildings should now take into account those buildings modifiers.
Eggs spawned from tame creatures should now be tame.
Babies spawned from tame eggs should now be tame.
Adults spawned from tame babies should now be tame.
Duplicants can be spawned from the sandbox spawner menu.
Added official Russian translation(beta).
[BETA PREVIEW HOTFIX] 266094 - 4/27/2018
Scaled down the thermal conductivity multiplier of radiant pipes.
Fixed a bug where bottles being dropped by wash basins would get stuck in the air.
[BETA PREVIEW HOTFIX] 266340 - 5/1/2018
Pipe Empty jobs show the required role
Fix crash when trying to empty pipes
Sandbox "Instant Build Mode" defaults to checked
Fix incorrect temperature changes caused by partial boiling
Fix crash due to supercooling hydrogen
Show a notification if there is food available but dupes can't find any due to consumables permissions
Fix pop text when "cancelling" a non-wrangleable creature
Fix crash when computing cell visibility
Fix crash in sandbox brush tool
Fix crash that could occur when using debug keys
Shine Bugs now get groomed from the correct location
Pacu will properly overcrowd
Fix Drecko movement around corners
Fix crash when destroying POI ladders
Fix creatures not landing correctly after falling
Morbs once again trigger the trap
Updated Shearing Station animations
Updated Pacu animations
Fix Shine Bug egg UI art
Thermal conductivity is now a log-average instead of an average
Fix Shearing Station animation layering
Updated Pacu UI art
Critters now layer correctly when being ranched/sheared
Incubator shows egg icons for each variant now
Database entries for Critter Morphs should be linked correctly
Updated Slickster morph animations
Balance changes to Drecko diet
Drecko now requires Hydrogen atmosphere instead of chlorine
Glossy Drecko egg chances can now be improved by certain diets
Dreckos have an info item to show their shearable growth
[BETA PREVIEW HOTFIX] 266385- 5/1/2018
Adults should now copy all their attributes from their babies.
Selection is maintained when spawning egg > baby > adult.
Fixed crash if Pacu lands on floor.
Fixed layering issues when using the decor/farming overlays.
[BETA PREVIEW HOTFIX] 266516 - 5/2/2018
Fixed an issue where dupes would deliver liquids stored in liquid bottlers even if auto bottling was disabled after loading a save file.
Cleanup symbol override warnings in log files
Fixed a crash that could occur when entering world seeds in the custom game settings screen.
Codex subentry links will drive scrollview to the correct part of the codex entry.
Sandbox Destroy tool deletes POI objects.
Dreckos should only attempt to eat plants that have grown to at least 25% of maturity.
Dreckos now poop phosphorite.
Fixed a crash that could occur when the sim send messages back to the game.
Reduced some of the memory usage of the navigation system.
Fixed a crash that could occur when ore fell outside the world when using sandbox tools.
[BETA PREVIEW HOTFIX] 266562 - 5/2/2018
Fixed misc crashes that could occur when loading certain save files or generating certain worlds
[BETA PREVIEW HOTFIX] 266638 - 5/2/2018
Shine bug navigation should be fixed
Fixed a crash that could occur on load of certain save files