Though originally thrown together by cruel cosmic circumstance, the Duplicants of the colony have weathered incredible hardships together and come out the other side as stronger friends for it. Armed with their new talents of self awareness, compassion and extreme friendliness, our intrepid Dupes are now fully committed to supporting each other through life in the colony - the good times, and the bad.
But mostly they'll just chat about cute Hatches.
What's New in the Expressive Upgrade?
Duplicant Interactions
Duplicants have new powers of self expression and are now more aware of the colony, themselves, and even their peers. New animations, expressions, and interactions have been added to help the Duplicants convey what's happening to and around them.
Key Features
- Reaction Animations: Duplicants will now visibly react when they gain new status effects and notice when important things happen around them.
- Interactions: Duplicants will greet their friends in the halls, chat a bit while working, and compliment each other on a job well done. Turns out they're not alone on this asteroid!
- Conversations: Do you like Mushbars? I like Mushbars! Mushbars are pretty good. You're such a good listener, you know?
- Scheduling: Colonywide schedules can now be adjusted, not only to give the Duplicants much needed Downtime at the end of the day to socialize and unwind, but also to ensure they empty their bladders before they run off to work!
- New Recreation Buildings: While the most basic of breaks can be accomplished by hanging out by the Water Cooler, Duplicants can really let loose at the local Jukebot or Arcade Cabinet!
- Morale Expectation: Job expectations have been unified into a single Morale rating, which encompasses Duplicants' food, lodgings, activities, and whatever else on the asteroid that they find fulfilling.
- New Mini Transformer: A new Mini Transformer has been introduced to improve technological progression through the Research Tree. Pick up the mini version for a quick start into Transformer usage, then build the full Transformer for a real challenge!
- Discoverable Lore Entries: What was "Gravitas", and what was their purpose? How did the Duplicants end up on the asteroid? Inspect buildings, critters, and more to fill your Database and start unraveling the mystery!
- Completed Animations and Sounds: The rest of the Critter animations, including babies, wrangling, and morphs have been completed, along with a number of buildings which previously had been silent.
- Tons of bug fixes, rebalances, QOL additions, and more!
- ArcadeMachine plays unique player one, player two, and co-op anims.
- Recreation buildings now list their morale effects.
- Water cooler and espresso machine now list their mass requirements.
- Roles Screen: Show expectations on unemployed dupes; make dupe tooltips pop from the dupe name as well.
- Rooms now explicitly mention the effects they have.
- Storage lockers are now considered full if they have less than 0.5kg of space left. This should prevent dupes from attempting to top off storage lockers with just a few grams.
- Fix for graphical corruption happening in the main menu on Linux.
- Fixed a crash that could occur when dupes walked through an area that previously contained suit lockers.
- The word "EggShell" should now be translatable.
- Moved Morale next to stress in the vitals panel.
- Added some Morale related tips.
- Fixed missing string reference: "Any".
- Fixed filter status item not showing the correct element.
- Fixed a crash that could occur after a Dupe died.
- Updated Korean and Russian translations.
- Fixed a crash that could occur on Linux when generating worlds and when loading previous save files.
- Fixed dupes getting stuck animating in place.
- Improved Morale display in consumables screen.
- Fixed a crash that could occur when using the sandbox stamp tools.
- Fixed a crash that could occur if a creature fell off the map.
- Fix for the great hall room type sometimes not getting recognized until you reloaded your save file.
- "Neutral" morale gives a stress bonus
- The stress from low morale comes on more gently (but has the same maximum)
- Custom game settings for morale only apply to negative stress effects (and retuned a bit)
- Fixed an issue where certain objects such as doors were not loading properly if they were saved in the open state.
- Fixed an issue where ONI log files were getting flooded with warnings.
- Duplicants now choose a random dance each time they dance
- Repair various missing/inaccurate strings
- Duplicants now get disease from the water in a Water Cooler/Espresso Machine
- Sand should correctly fall through Bunker Doors
- Espresso machine is now 3 tiles wide
- Duplicants will no longer appear to drink water from the wash station if headed to the water cooler.
- Fix a crash when loading queued Refinery orders
- Fix a crash in generating the Database
- Fix a crash when loading some pipe networks
- New Custom Game Setting to tweak the amount of stress gained from insufficient morale
- Added a popup when loading an existing save game to help players transition to the new morale system
Oxygen Not Included
Klei Entertainment
Klei Entertainment
2019-07-30
Simulation Singleplayer
Game News Posts 169
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(112479 reviews)
https://www.kleientertainment.com/games/oxygen-not-included
https://store.steampowered.com/app/457140 
The Game includes VR Support
NA Depot - Linux [1.15 G]NA Depot Expansion1 - Linux [1.96 G]
Oxygen Not Included - Spaced Out!
Oxygen Not Included: The Frosty Planet Pack
Just make sure you don't forget to breathe.
Build Extensive Bases and Discover What it Takes to Survive:
Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.
It’s Mind Over Matter with Stress Simulations:
Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.
Avoid Boiling with Thermodynamics:
Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.
Enhance Efficiency through Complex Gas and Liquid Simulations:
Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.
Take Charge with Power Grid Simulations
Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.
Always Keep Yourself Breathing:
Enter the Oxygen Overlay and watch air moving through your base in real time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.
Waste Nothing through Extreme Recycling
Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.
Explore Diverse, Procedurally Generated New Worlds:
Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!
- OS: Ubuntu 18.04
- Processor: Dual Core 2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
- Storage: 2 GB available space
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