New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Oxygen Not Included | |
Developer | Klei Entertainment | |
Publisher | Klei Entertainment | | |
Tags | Simulation Singleplayer | | |
Release | 2019-07-30 | |
Steam | € £ $ / % |
News | 162 |
Controls | Keyboard Mouse |
Players online |  6068  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/457140  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  500,000 .. 1,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 2742 |
Average playtime (last 2 weeks) | 95 |
Median playtime (forever) | 908 |
Median playtime (last 2 weeks) | 119 |
Public Linux depots | NA Depot - Linux [1.15 G]
NA Depot Expansion1 - Linux [1.96 G]
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DLC | Oxygen Not Included - Spaced Out!
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LINUX STREAMERS (20)
q9c9pozonedtwarchtoastyjenshae
pnomolosemesebotzelmorthestradus
changsookimpowergfx_streamsluckyjacobstvjonekone
cmtedouglasgreydmiyuMohero_ChiAkuma
Dostaniangondlarvidalnxklingondragon
[Game Hotfix - Spaced Out!] - 444834 |
Hello all!
A bunch of crash fixes, as well as some worldgen fixes in today's patch. Enjoy!
- Remove two unrevealed tiles from the cool salt water geyser POI
- Add sound to Plug Slugs
- Got rid of some unnecessary tag animation for Plug Slugs
- Clicking the "New printables!" notification selects each printer/pod in turn, rather than directly opening the printing screen. This was causing things to be printed on the starting colony regardless of where the player was
- Having an inactive Porta Pod on another planetoid no longer halts the Printing Pod's progress
- Rovers can't use massage tables, they are only for squishy things
- Fix crash if a Duplicant dies while warping. Now they'll just fall out
- Fix crash where some cluster generations were getting invalid planetoid locations
- Updated Chinese strings
- Fix crash when placing buildings out-of-bounds
- Fix crash when there is an active errand in a rocket on rocket destruction
- Renamed "High Velocity Payload" to "Interplanetary Payload"
- Clarified Sublimation Station description based on its current function
- Swapped out more placeholder strings
- Fix surface fog-of-war on all worlds
- Idle diagnostic is now muted by default
- Diagnostic pin/mute settings are now preserved through save/load
- Fixed line rendering issues in several UI screens
- Increased collision box of Bog Jelly
- Fix crash when opening the patch notes
- Add another exclusive trait pair, "Beside Manner" and "Unempathetic"
- Fixed possible crash when deconstructing habitat module
- Fixed issue where worlds in some seeds spawned with only one or two biome types
- Added Porta-Pod, Payload Emptyer, and Rocket Control Station to the tech tree
- Reverted some accidental font changes in minion/care package select panels
- Swapped the artwork of the gas and solid ports on the Payload Emptier
- Fix dark colorstyle intended for load screen
- Add icons to the load game details screen
- Allow rockets to travel the final tile when they have exactly enough fuel left, rather than them being stranded with 1 tile range remaining
- Increased the mob density of many creatures and plants across the cluster planets.
- Added a "crust" to several worlds to prevent upper biomes leaking into space.
- Moved outer ring planets in SwampStartCluster.yaml to rings 5 & 6 so they will be accessible until we add later tech rocket engines
- Updated rocket port building descriptions
- Show an icon/tooltip on a Spaced Out save
- Colonies from the wrong version of the game are shown disabled in the load screen.
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[ 2020-12-10 22:16:43 CET ] [ Original post ] |