Oxygen Not Included - Sweet Dreams Update!
This update marks the debut of our new Story Trait system, a collection of interactive POIs buried deep inside the asteroids. You can find them in the Story Options tab on the Choose A Destination screen in-game, and read more about them in the roadmap. Were pretty excited about our first two story traits: the Somnium Synthesizer harnesses the power of Duplicants subconscious minds by unlocking their ability to dream for the very first time, while the Critter Flux-O-Matic offers a new way to roll the dice on critter morph outcomes. This systemand this inaugural pair of traitsis designed for both base game and Spaced Out! DLC.
Duplicants in all versions of the game can now enhance their food with delicious additives! Weve added a new Kitchen room, which enables the use of the new Spice Grinder. Spice mixes produced at the grinder can be sprinkled onto certain meals to improve things like shelf life and Duplicant strength. Bon appetit!
In Spaced Out!, the Plug Slugs have gotten some tuning changes (including a new refined metal diet), and their species has grown to include two new morphs: the unbreathable-gas-guzzling Smog Slug and the liquid-inhaling Sponge Slug. Also: Critters in all versions of the game now queue for ranching, the build menu showing room requirement info, and weve put an end to the total anarchy of multiple meteor showers sometimes happening all at once.
All versions
Weve added a new Story Trait system with two new story traits, a new Kitchen room and Spice Grinder building, and two new Plug Slug morphsalong with a bunch of other improvements and bug fixes. More info in the patch notes below. If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary Previous Update branch. Just keep in mind that its unsupported. Thanks for all of the feedback and suggestionskeep em coming! You can report bugs here. For the full patch notes, please see the post on our official forums.
[ 2022-10-04 18:49:02 CET ] [ Original post ]
Hi everyone,
The Sweet Dreams update is out today!
Its the first installment in our new series of ongoing updates. Want to know more about why we made the switch to consistent updates instead of making a DLC2? Its all right here.
If youre curious about our plans for the next few months, check out our new roadmap.
Story Trait System
This update marks the debut of our new Story Trait system, a collection of interactive POIs buried deep inside the asteroids. You can find them in the Story Options tab on the Choose A Destination screen in-game, and read more about them in the roadmap. Were pretty excited about our first two story traits: the Somnium Synthesizer harnesses the power of Duplicants subconscious minds by unlocking their ability to dream for the very first time, while the Critter Flux-O-Matic offers a new way to roll the dice on critter morph outcomes. This systemand this inaugural pair of traitsis designed for both base game and Spaced Out! DLC.
New Room & Building
Duplicants in all versions of the game can now enhance their food with delicious additives! Weve added a new Kitchen room, which enables the use of the new Spice Grinder. Spice mixes produced at the grinder can be sprinkled onto certain meals to improve things like shelf life and Duplicant strength. Bon appetit!
Other Cool Things
In Spaced Out!, the Plug Slugs have gotten some tuning changes (including a new refined metal diet), and their species has grown to include two new morphs: the unbreathable-gas-guzzling Smog Slug and the liquid-inhaling Sponge Slug. Also: Critters in all versions of the game now queue for ranching, the build menu showing room requirement info, and weve put an end to the total anarchy of multiple meteor showers sometimes happening all at once.
Highlights
All versions
- Added Story Traits system and UI
- Added Somnium Synthesizer story trait
- Added Critter Flux-O-Matic story trait
- Added Kitchen room type
- Added Spice Grinder building (Freshener Spice recipe, Brawny Spice recipe, Machinist Spice recipe)
- Enabled renaming rockets
- Fixed a number of Transit Tube bugs
- Added Smog Slug and Spong Slug critter morphs
- Added Rocketeer Spice recipe to Spice Grinder
Summary
Weve added a new Story Trait system with two new story traits, a new Kitchen room and Spice Grinder building, and two new Plug Slug morphsalong with a bunch of other improvements and bug fixes. More info in the patch notes below. If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary Previous Update branch. Just keep in mind that its unsupported. Thanks for all of the feedback and suggestionskeep em coming! You can report bugs here. For the full patch notes, please see the post on our official forums.
Oxygen Not Included
Klei Entertainment
Klei Entertainment
2019-07-30
Simulation Singleplayer
Game News Posts 169
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(112479 reviews)
https://www.kleientertainment.com/games/oxygen-not-included
https://store.steampowered.com/app/457140 
The Game includes VR Support
NA Depot - Linux [1.15 G]NA Depot Expansion1 - Linux [1.96 G]
Oxygen Not Included - Spaced Out!
Oxygen Not Included: The Frosty Planet Pack
In the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving...
Just make sure you don't forget to breathe.Build Extensive Bases and Discover What it Takes to Survive:
Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.It’s Mind Over Matter with Stress Simulations:
Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.Avoid Boiling with Thermodynamics:
Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.Enhance Efficiency through Complex Gas and Liquid Simulations:
Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.Take Charge with Power Grid Simulations
Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.Always Keep Yourself Breathing:
Enter the Oxygen Overlay and watch air moving through your base in real time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.Waste Nothing through Extreme Recycling
Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.Explore Diverse, Procedurally Generated New Worlds:
Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!
Just make sure you don't forget to breathe.
Build Extensive Bases and Discover What it Takes to Survive:
Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.
It’s Mind Over Matter with Stress Simulations:
Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.
Avoid Boiling with Thermodynamics:
Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.
Enhance Efficiency through Complex Gas and Liquid Simulations:
Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.
Take Charge with Power Grid Simulations
Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.
Always Keep Yourself Breathing:
Enter the Oxygen Overlay and watch air moving through your base in real time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.
Waste Nothing through Extreme Recycling
Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.
Explore Diverse, Procedurally Generated New Worlds:
Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!
MINIMAL SETUP
- OS: Ubuntu 18.04
- Processor: Dual Core 2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
- Storage: 2 GB available space
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