[Game Update] Song of the Moo
Tame, well-fed Gassy Moos now produce a new milky element called Brackene. Ranchers can call a Moo over to the new Milking Station building to milk them when the time comes. If your colony doesn't have Gassy Moos yet, don't worry: you can also get Brackene by smashing up certain crops in the new Plant Pulverizer! Duplicants can drink Brackene at the Water Cooler, while critters get it from the new Critter Fountain. In both cases, it's a nutrient-free mood booster. Alternatively, Brackene can be refined into a strange polymer called Brackwax at the new Brackwax Gleaner building. The Brackwax can be used in the production of a highly heat-resistant super plastic called Plastium, or as a lubricant for faster travel in transit tubes.
Gassy Moos can now reproducesort of. Once a domesticated Moo has consumed enough Gas Grass, they belt out operatic moos that echo across the galaxy, which attracts a new member to that asteroid's herd via the infamous Gassy Mooteor.
The new Bleach Stone Hopper building can turn out a steady supply of Bleach Stone from Salt and Gold inputs, though you should expect some sand as a byproduct. Meteors will now drop some resources when you blow them out of the sky with the Meteor Blaster. Weve added an automation port to the Egg cracker and given Duplicants the ability to eat raw eggs. If youre feeling fancy you can cook the eggs into Souffl Pancakes at the Electric Grill, or into a delectable Mushroom Quiche at the Gas Range. All critters traps and lures are now made from raw metal, and can be rearmed after use. Finally, weve made some UI improvements to the Supply Closet and added over 50 new cosmetic skins.
Weve made lots of improvements relating to the Gassy Moo, including making them milkable. Their strange brackish milk has a variety of uses for colonies both small and large. If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, unsupported.
Let us know what you think. Bug reports can be submitted here and feedback right here. We read it all, and appreciate it more than you know.
[ 2023-08-03 18:07:23 CET ] [ Original post ]
Hello friends,
We're udderly excited to be releasing our Song of the Moo update!
This update is packed with new elements (including a frothy green substance that technically counts as milk), new buildings, two new food recipes, critter ranching improvements and a brand-new behavior for the mighty Gassy Moo. There are new cosmetic skins too.
Got Brackene? (aka New Elements)
Tame, well-fed Gassy Moos now produce a new milky element called Brackene. Ranchers can call a Moo over to the new Milking Station building to milk them when the time comes. If your colony doesn't have Gassy Moos yet, don't worry: you can also get Brackene by smashing up certain crops in the new Plant Pulverizer! Duplicants can drink Brackene at the Water Cooler, while critters get it from the new Critter Fountain. In both cases, it's a nutrient-free mood booster. Alternatively, Brackene can be refined into a strange polymer called Brackwax at the new Brackwax Gleaner building. The Brackwax can be used in the production of a highly heat-resistant super plastic called Plastium, or as a lubricant for faster travel in transit tubes.
New Moo-lody
Gassy Moos can now reproducesort of. Once a domesticated Moo has consumed enough Gas Grass, they belt out operatic moos that echo across the galaxy, which attracts a new member to that asteroid's herd via the infamous Gassy Mooteor.
Other Cool Stuff
The new Bleach Stone Hopper building can turn out a steady supply of Bleach Stone from Salt and Gold inputs, though you should expect some sand as a byproduct. Meteors will now drop some resources when you blow them out of the sky with the Meteor Blaster. Weve added an automation port to the Egg cracker and given Duplicants the ability to eat raw eggs. If youre feeling fancy you can cook the eggs into Souffl Pancakes at the Electric Grill, or into a delectable Mushroom Quiche at the Gas Range. All critters traps and lures are now made from raw metal, and can be rearmed after use. Finally, weve made some UI improvements to the Supply Closet and added over 50 new cosmetic skins.
Summary
Weve made lots of improvements relating to the Gassy Moo, including making them milkable. Their strange brackish milk has a variety of uses for colonies both small and large. If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, unsupported
Oxygen Not Included
Klei Entertainment
Klei Entertainment
2019-07-30
Simulation Singleplayer
Game News Posts 170
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(112479 reviews)
https://www.kleientertainment.com/games/oxygen-not-included
https://store.steampowered.com/app/457140 
The Game includes VR Support
NA Depot - Linux [1.15 G]NA Depot Expansion1 - Linux [1.96 G]
Oxygen Not Included - Spaced Out!
Oxygen Not Included: The Frosty Planet Pack
In the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving...
Just make sure you don't forget to breathe.Build Extensive Bases and Discover What it Takes to Survive:
Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.It’s Mind Over Matter with Stress Simulations:
Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.Avoid Boiling with Thermodynamics:
Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.Enhance Efficiency through Complex Gas and Liquid Simulations:
Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.Take Charge with Power Grid Simulations
Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.Always Keep Yourself Breathing:
Enter the Oxygen Overlay and watch air moving through your base in real time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.Waste Nothing through Extreme Recycling
Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.Explore Diverse, Procedurally Generated New Worlds:
Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!
Just make sure you don't forget to breathe.
Build Extensive Bases and Discover What it Takes to Survive:
Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.
It’s Mind Over Matter with Stress Simulations:
Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.
Avoid Boiling with Thermodynamics:
Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.
Enhance Efficiency through Complex Gas and Liquid Simulations:
Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.
Take Charge with Power Grid Simulations
Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.
Always Keep Yourself Breathing:
Enter the Oxygen Overlay and watch air moving through your base in real time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.
Waste Nothing through Extreme Recycling
Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.
Explore Diverse, Procedurally Generated New Worlds:
Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!
MINIMAL SETUP
- OS: Ubuntu 18.04
- Processor: Dual Core 2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
- Storage: 2 GB available space
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