▶
Early Access Week 1 Patch (Version 66)
[ 2017-07-21 05:35:12 CET ] [ Original post ]
This week we focused on performance improvements and menu navigation usability, you can now back out of the Requisition Screen (in single player), and some computers may be able to get a performance improvement of up to 40 FPS! Have feedback on the game? Want us to focus on fixes or improvements in a particular area? Get in touch on the forums or in the Discord server (link in game). Don't forget the release discount only lasts a few more hours, so tell your friends! Attrition: Tactical Fronts - Version 66 Changelog
FIXED
- Main Menu: Fixed particle systems glitches on scene load.
- UI: Floating badges above units no longer appear at incorrect positions at non-16:9 aspect ratios.
IMPROVED
- Requisition Timer is now disabled in single player. Take as long as you need!
- Significantly reduced performance overhead of Ambient Occlusion, improving frame rate (+10-20 FPS on some tested setups)
- Disabled some barely visible graphical effects on the main menu, improving frame rate.
ADDED
- New gameplay setting: Animation Speed - speed up unit movement by up to 2x.
- New graphics setting: Shadow Quality - lower or disable shadows to improve performance (+10-20 FPS on some tested setups)
- Added a Return To Menu button on the Requisition Screen in single-player.
- You can now press the Esc key on any screen with a Return To Menu button to return to the menu.
[ 2017-07-21 05:35:12 CET ] [ Original post ]
Attrition: Tactical Fronts
Cardboard Keep
Developer
Cardboard Keep
Publisher
2018-03-06
Release
Game News Posts:
24
🎹🖱️Keyboard + Mouse
Mixed
(22 reviews)
The Game includes VR Support
Public Linux Depots:
- Attrition: Tactical Fronts Linux [334.92 M]
Summary
Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.
Features
- Hex-based, turn-based gameplay, like a digital board game
- Single-player campaign to learn unit and terrain types and combinations, overcome challenging scenarios and attain mechanical mastery
- AI skirmishes on infinite randomly generated maps and developer or player-created custom maps
- 1v1 online multiplayer (friend invites, stat tracking and player progression coming soon)
- In-game map editor to create your own challenges and share maps with friends
- 12 unit types and 10 terrain types, across dozens of pre-built maps and infinite procedural ones, provide varying tactical engagements
- Point-buy army requisition, pick your own preferred unit composition, or try to counter your opponent's picks
The Team
Attrition: Tactical Fronts is made by Cardboard Keep, a small indie team in Canberra, Australia. Attrition is our third game on Steam, following up N64-inspired action/adventure platformer Warden: Melody of the Undergrowth, and casual puzzler Puzzle Puppers.
MINIMAL SETUP
- OS: Latest Ubuntu LTS or Latest Steam OS
- Processor: 2009 or new dual-coreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GTX 500 series or Radeon HD 5800 series
- Storage: 500 MB available space
- Processor: 2011 or newer quad-coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 900 series or Radeon RX seriesNetwork: Broadband Internet connection
GAMEBILLET
[ 6144 ]
GAMERSGATE
[ 1449 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB