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Summary

Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.

Features

  • Hex-based, turn-based gameplay, like a digital board game
  • Single-player campaign to learn unit and terrain types and combinations, overcome challenging scenarios and attain mechanical mastery
  • AI skirmishes on infinite randomly generated maps and developer or player-created custom maps
  • 1v1 online multiplayer (friend invites, stat tracking and player progression coming soon)
  • In-game map editor to create your own challenges and share maps with friends
  • 12 unit types and 10 terrain types, across dozens of pre-built maps and infinite procedural ones, provide varying tactical engagements
  • Point-buy army requisition, pick your own preferred unit composition, or try to counter your opponent's picks

The Team

Attrition: Tactical Fronts is made by Cardboard Keep, a small indie team in Canberra, Australia. Attrition is our third game on Steam, following up N64-inspired action/adventure platformer Warden: Melody of the Undergrowth, and casual puzzler Puzzle Puppers.
Attrition: Tactical Fronts
Cardboard KeepDeveloper
Cardboard KeepPublisher
2018-03-06Release
🎹🖱️ Keyboard + Mouse
Mixed (22 reviews)
VR Support
Public Linux Depots:
  • Attrition: Tactical Fronts Linux [334.92 M]
Version 71 Patchnotes

The big change in this version is the addition of player progression in the form of levels and XP, plus we've also added a Randomize button to the requisition screen to help indecisive or risk-taking players to generate quick load outs!

Attrition: Tactical Fronts - Version 71 Changelog

FIXED

  • UI: Tutorial highlights are no longer positioned incorrectly at non-16:9 aspect ratios.
  • Backing out of a skirmish game then starting another can no longer carry over the victory point goal from the previous game.
  • Multiplayer: The host player now correctly receives a loading screen between unit selection and the game starting.

IMPROVED

  • Reduced size of game files by approximately 50 MB.
  • Optimized texture sizes, improving load times and reducing memory usage.
  • If your requisition timer runs out, your remaining force points will be spent randomly before the game starts.

ADDED

  • Added Player Profile to main menu.
  • Player Profile now displays player level and XP/progress to next level.
  • Added "Randomize" button to the requisition screen, which spends the player's remaining force points randomly. You can then continue to remove, re-pick and re-randomize these choices until the timer runs out.

[ 2017-08-03 09:39:19 CET ] [Original Post]

Minimum Setup

  • OS: Latest Ubuntu LTS or Latest Steam OS
  • Processor: 2009 or new dual-coreMemory: 3 GB RAM
  • Memory: 3 GB RAM
  • Graphics: GeForce GTX 500 series or Radeon HD 5800 series
  • Storage: 500 MB available space
  • Memory: 4 GB RAM
  • Recommended Setup

    • Processor: 2011 or newer quad-coreMemory: 4 GB RAM
    • Graphics: GeForce GTX 900 series or Radeon RX seriesNetwork: Broadband Internet connection
    GAMEBILLET

    [ 6487 ]

    42.45$ (15%)
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    GAMERSGATE

    [ 1037 ]

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    10.91$ (22%)
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    1.57$ (47%)
    0.42$ (79%)
    0.89$ (55%)
    1.88$ (62%)
    MacGamestore

    [ 4146 ]

    2.49$ (75%)
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    1.19$ (88%)
    1.49$ (85%)
    27.49$ (8%)
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    1.24$ (75%)
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    2.49$ (88%)
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    1.19$ (76%)
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    5.99$ (70%)
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