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Version 72 Patchnotes

This week in summary: Campaign map progress tracking/displaying has been overhauled, player profile art is now in, and end game now plays win/lose fanfare music!

Attrition: Tactical Fronts - Version 72 Changelog


FIXED


  • Artillery: Counter attack animation now plays properly.
  • Unit movement: Fixed edge cases where not enough lines would show to display area in which unit can move.

IMPROVED


  • Campaign Map: Pins for completed missions are now decorated so you can tell they've been completed. (Won't display for missions completed prior to this version until they are re-completed)
  • Campaign Map: Pins for latest missions also have decoration to highlight their importance.
  • Campaign Map: Losing/resigning a mission no longer unlocks the next mission.
  • Player Profile: Badge and XP bar art has been redone.
  • Pause Menu: Now fades the scene behind it, and you can click on the fade to dismiss the menu.
  • Lots of little, general polish and adjustments, especially on the menu scenes.

ADDED


  • Victory and Defeat fanfare music now plays at end of game.
  • Vehicles now rumble with engine vibration.
  • Player Profile now displays player level and XP/progress to next level, and added polish to level up sequence.
  • Added coffee cups to Campaign Map!


[ 2017-08-11 06:43:57 CET ] [ Original post ]

Version 72 Patchnotes

This week in summary: Campaign map progress tracking/displaying has been overhauled, player profile art is now in, and end game now plays win/lose fanfare music!

Attrition: Tactical Fronts - Version 72 Changelog


FIXED


  • Artillery: Counter attack animation now plays properly.
  • Unit movement: Fixed edge cases where not enough lines would show to display area in which unit can move.

IMPROVED


  • Campaign Map: Pins for completed missions are now decorated so you can tell they've been completed. (Won't display for missions completed prior to this version until they are re-completed)
  • Campaign Map: Pins for latest missions also have decoration to highlight their importance.
  • Campaign Map: Losing/resigning a mission no longer unlocks the next mission.
  • Player Profile: Badge and XP bar art has been redone.
  • Pause Menu: Now fades the scene behind it, and you can click on the fade to dismiss the menu.
  • Lots of little, general polish and adjustments, especially on the menu scenes.

ADDED


  • Victory and Defeat fanfare music now plays at end of game.
  • Vehicles now rumble with engine vibration.
  • Player Profile now displays player level and XP/progress to next level, and added polish to level up sequence.
  • Added coffee cups to Campaign Map!


[ 2017-08-11 06:43:57 CET ] [ Original post ]

Attrition: Tactical Fronts
Cardboard Keep Developer
Cardboard Keep Publisher
2018-03-06 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
Mixed (22 reviews)
The Game includes VR Support
Public Linux Depots:
  • Attrition: Tactical Fronts Linux [334.92 M]

Summary


Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.

Features


  • Hex-based, turn-based gameplay, like a digital board game
  • Single-player campaign to learn unit and terrain types and combinations, overcome challenging scenarios and attain mechanical mastery
  • AI skirmishes on infinite randomly generated maps and developer or player-created custom maps
  • 1v1 online multiplayer (friend invites, stat tracking and player progression coming soon)
  • In-game map editor to create your own challenges and share maps with friends
  • 12 unit types and 10 terrain types, across dozens of pre-built maps and infinite procedural ones, provide varying tactical engagements
  • Point-buy army requisition, pick your own preferred unit composition, or try to counter your opponent's picks

The Team


Attrition: Tactical Fronts is made by Cardboard Keep, a small indie team in Canberra, Australia. Attrition is our third game on Steam, following up N64-inspired action/adventure platformer Warden: Melody of the Undergrowth, and casual puzzler Puzzle Puppers.

MINIMAL SETUP
  • OS: Latest Ubuntu LTS or Latest Steam OS
  • Processor: 2009 or new dual-coreMemory: 3 GB RAM
  • Memory: 3 GB RAM
  • Graphics: GeForce GTX 500 series or Radeon HD 5800 series
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • Processor: 2011 or newer quad-coreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 900 series or Radeon RX seriesNetwork: Broadband Internet connection
GAMEBILLET

[ 6040 ]

2.31$ (92%)
11.01$ (15%)
22.24$ (11%)
33.19$ (17%)
8.25$ (17%)
16.59$ (17%)
22.24$ (11%)
25.49$ (15%)
8.89$ (11%)
17.54$ (12%)
12.74$ (15%)
36.95$ (26%)
33.96$ (15%)
26.69$ (11%)
34.40$ (15%)
31.39$ (22%)
25.59$ (15%)
8.47$ (15%)
17.39$ (13%)
4.21$ (16%)
4.95$ (17%)
5.94$ (34%)
8.44$ (16%)
13.19$ (12%)
24.94$ (38%)
26.09$ (13%)
12.44$ (17%)
16.52$ (17%)
4.21$ (16%)
11.04$ (15%)
GAMERSGATE

[ 1538 ]

1.5$ (85%)
7.92$ (74%)
1.67$ (83%)
0.77$ (91%)
1.0$ (80%)
0.88$ (91%)
6.38$ (57%)
21.59$ (28%)
0.68$ (90%)
1.76$ (91%)
0.79$ (60%)
9.34$ (38%)
0.3$ (85%)
1.28$ (91%)
8.49$ (58%)
1.31$ (74%)
2.4$ (70%)
7.64$ (49%)
1.76$ (91%)
1.73$ (75%)
2.5$ (50%)
13.2$ (67%)
0.85$ (91%)
17.99$ (10%)
0.45$ (85%)
0.9$ (85%)
0.88$ (91%)
0.75$ (85%)
5.0$ (75%)
2.98$ (57%)
MacGamestore

[ 1732 ]

33.99$ (15%)
109.99$ (8%)
1.19$ (88%)
1.99$ (85%)
1.99$ (93%)
13.99$ (30%)
14.99$ (75%)
14.99$ (63%)
22.99$ (8%)
7.99$ (73%)
17.49$ (65%)
1.99$ (80%)
8.99$ (10%)
54.99$ (21%)
24.49$ (18%)
57.99$ (17%)
17.99$ (10%)
17.29$ (14%)
49.99$ (17%)
1.28$ (87%)
6.37$ (79%)
113.49$ (5%)
15.99$ (20%)
34.99$ (13%)
14.99$ (25%)
2.99$ (70%)
93.99$ (6%)
230.39$ (10%)
17.49$ (8%)
33.99$ (15%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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