Attrition: Tactical Fronts
Cardboard Keep Developer
Cardboard Keep Publisher
2018-03-06 Release
🎹🖱️Keyboard + Mouse
Mixed
(22 reviews)
The Game includes VR Support
Public Linux Depots:- Attrition: Tactical Fronts Linux [334.92 M]
Version 94 PatchnotesIt's been almost a month since our last stable update, so there's some pretty big changes in this one! Look forward to new look fog of war, nicer gunfire particle effects, cheering animations and better performance!
Attrition: Tactical Fronts - Version 94 Changelog
IMPROVED
- Appearance of unrevealed/fogged hexes has been rebuilt from scratch. It looks more like fog, and makes it easier to see hills and water through the fog.
- Unrevealed/fogged hexes now fade in and out when their visibility changes, rather than happening instantly.
- Victory fanfare music has been redesigned to be more in theme.
- Particle System: New muzzle flash effect.
- Camera panning acceleration is snappier.
- Victory screen now fades background.
- Tweaked vehicle idle rumble.
ADDED
- Custom maps are now distinguished between in-built and user-made maps.
- Animation: Infantry and Cavalry units now cheer when victorious!
- Animation: Added a second defeat animation variation to the Infantry unit.
OPTIMIZATION
- Rebuilt Town hex assets to be much more efficient, improving performance especially in levels with lots of Town hexes.
KNOWN ISSUES
- Multiplayer games can occasionally become "desynchronized", where a unit is in a different position for each player, and can cause units to stop accepting orders. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
- AI units sometimes move on top of each other and occupy the same hex. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
[ 2017-09-22 06:01:13 CET ] [ Original post ] Version 94 PatchnotesIt's been almost a month since our last stable update, so there's some pretty big changes in this one! Look forward to new look fog of war, nicer gunfire particle effects, cheering animations and better performance!
Attrition: Tactical Fronts - Version 94 Changelog
IMPROVED
- Appearance of unrevealed/fogged hexes has been rebuilt from scratch. It looks more like fog, and makes it easier to see hills and water through the fog.
- Unrevealed/fogged hexes now fade in and out when their visibility changes, rather than happening instantly.
- Victory fanfare music has been redesigned to be more in theme.
- Particle System: New muzzle flash effect.
- Camera panning acceleration is snappier.
- Victory screen now fades background.
- Tweaked vehicle idle rumble.
ADDED
- Custom maps are now distinguished between in-built and user-made maps.
- Animation: Infantry and Cavalry units now cheer when victorious!
- Animation: Added a second defeat animation variation to the Infantry unit.
OPTIMIZATION
- Rebuilt Town hex assets to be much more efficient, improving performance especially in levels with lots of Town hexes.
KNOWN ISSUES
- Multiplayer games can occasionally become "desynchronized", where a unit is in a different position for each player, and can cause units to stop accepting orders. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
- AI units sometimes move on top of each other and occupy the same hex. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
[ 2017-09-22 06:01:13 CET ] [ Original post ] Summary
Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.
Features
- Hex-based, turn-based gameplay, like a digital board game
- Single-player campaign to learn unit and terrain types and combinations, overcome challenging scenarios and attain mechanical mastery
- AI skirmishes on infinite randomly generated maps and developer or player-created custom maps
- 1v1 online multiplayer (friend invites, stat tracking and player progression coming soon)
- In-game map editor to create your own challenges and share maps with friends
- 12 unit types and 10 terrain types, across dozens of pre-built maps and infinite procedural ones, provide varying tactical engagements
- Point-buy army requisition, pick your own preferred unit composition, or try to counter your opponent's picks
The Team
Attrition: Tactical Fronts is made by Cardboard Keep, a small indie team in Canberra, Australia. Attrition is our third game on Steam, following up N64-inspired action/adventure platformer
Warden: Melody of the Undergrowth, and casual puzzler
Puzzle Puppers.
MINIMAL SETUP- OS: Latest Ubuntu LTS or Latest Steam OS
- Processor: 2009 or new dual-coreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GTX 500 series or Radeon HD 5800 series
- Storage: 500 MB available space
RECOMMENDED SETUP- Processor: 2011 or newer quad-coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 900 series or Radeon RX seriesNetwork: Broadband Internet connection
39.95$ (11%)
35.14$ (12%)
13.02$ (13%)
8.27$ (17%)
26.65$ (11%)
33.17$ (17%)
41.47$ (17%)
16.57$ (17%)
33.17$ (17%)
12.42$ (17%)
20.72$ (17%)
16.79$ (16%)
25.19$ (16%)
33.17$ (17%)
41.47$ (17%)
13.30$ (11%)
17.59$ (12%)
24.87$ (17%)
4.95$ (17%)
8.78$ (12%)
20.72$ (17%)
2.40$ (84%)
8.39$ (16%)
34.59$ (42%)
8.39$ (16%)
8.27$ (17%)
49.77$ (17%)
8.39$ (16%)
6.61$ (17%)
20.72$ (17%)
5.0$ (75%)
7.5$ (75%)
3.0$ (50%)
2.5$ (75%)
7.5$ (75%)
2.81$ (89%)
1.13$ (91%)
7.5$ (75%)
6.0$ (70%)
2.5$ (50%)
14.4$ (64%)
9.0$ (70%)
3.0$ (80%)
4.5$ (82%)
1.75$ (75%)
6.0$ (80%)
2.5$ (75%)
5.0$ (75%)
6.0$ (80%)
14.0$ (65%)
5.0$ (50%)
2.0$ (90%)
3.0$ (50%)
6.96$ (83%)
2.61$ (83%)
6.6$ (67%)
17.5$ (50%)
2.64$ (78%)
3.75$ (75%)
1.8$ (91%)
1.49$ (85%)
17.49$ (13%)
2.49$ (75%)
52.99$ (12%)
1.99$ (60%)
27.49$ (8%)
13.99$ (7%)
1.49$ (85%)
1.71$ (91%)
1.99$ (80%)
1.19$ (88%)
52.99$ (12%)
13.99$ (7%)
2.48$ (50%)
0.99$ (75%)
1.99$ (85%)
25.99$ (13%)
1.69$ (72%)
2.98$ (85%)
1.42$ (93%)
73.99$ (8%)
4.99$ (83%)
67.19$ (16%)
1.19$ (76%)
15.99$ (20%)
8.99$ (10%)
9.49$ (5%)
4.99$ (88%)
16.99$ (15%)
21.99$ (27%)
FANATICAL BUNDLES

Time left:
356226 days, 21 hours, 30 minutes

Time left:
356226 days, 21 hours, 30 minutes

Time left:
3 days, 4 hours, 30 minutes

Time left:
16 days, 4 hours, 30 minutes

Time left:
3 days, 4 hours, 30 minutes

Time left:
12 days, 4 hours, 30 minutes

Time left:
22 days, 4 hours, 30 minutes

Time left:
33 days, 4 hours, 30 minutes
HUMBLE BUNDLES

Time left:
3 days, 22 hours, 30 minutes

Time left:
5 days, 22 hours, 30 minutes

Time left:
16 days, 22 hours, 30 minutes

Time left:
17 days, 22 hours, 30 minutes

Time left:
17 days, 22 hours, 30 minutes

Time left:
19 days, 22 hours, 30 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
hlcar88
The First Descendant
Rejoicing Jesus Christ who saves and gives eternal life ; other topics...
darkphan
Minecraft
Mindcrack Rebirth SMP / SUBtember
universalreflections
Hollow Knight: Silksong
1st Playthrough! | Streamanniversary Month!!!! | !commands
nambona
Super Mario Bros.
Trying out Smooth Mario Bros with some booze PCWFWC !discord !throne
valigo
Hollow Knight: Silksong
Silksong speedrunning my way to 100% before work lol (day 3.5)
gamesnolinux
Dota 2
Lanamento da Loja do Canal com Camisas e MousePads - Desconto de 15% -...
systeminfotech
Retro
LIVE AO VIVO com KIT XEON de STEAM e HEROIC com Biglinux + Bate Papo...
rpgstonerr
Farming Simulator 25
chill stream come say hi
locet_
Path of Exile 2
Just Woke Up | SUBtember | !Trip |
disk1of5
Software and Game Development
Doing some programming and hanging out!
bloodycactus
The Long Dark
Learning The Long Dark by dying a lot @bloodycactus
quantumapprentice
Software and Game Development
MVE player - Audio time! Which linux audio? PipeWire vs PulseAudio?
hypnotik_games
Software and Game Development
[GamDev]Almost Trailer Ready Day 1 of X - !tts !game Raids:
pullarity
Hollow Knight
So much 'splorin to do!!! Voice activated chaos at 11pm ET | Game...