Alpha 24
Content additions:
[ 2018-09-21 13:30:07 CET ] [ Original post ]
Alpha 24 is now available
Content additions:
- Added some high culture horse units
- Added horse units with armored riders
- Added a world war mustard gas grenade
- Added flamethrowers
- Improvised flamethrower
- Single-shot-flamethrower
- Added a new jungle biome
- Added bone armor and armored stone age units
- Added placeable corpses
- Added an airdrop flare
- Added a gauntlet dagger unit
- Added decorative grave objects
- Added an aerial dart bomb
- Added an option for supply planes in custom battles
- Added an option to choose the spawn points for conquest and KOTH
- The default spawn areas are now being visualized in the editor
- Added a search field for custom units
- Added a search field for save files
- Players can now fly planes and helicopters
- Added a basic tutorial
- The tutorial will explain the basic editor functions, player controls, war plane controls and helicopter controls.
- UI improvements
- Improved the random abttle UI in main menu
- Improved the battle settings in editor
- Improved the panel position if there are many units selected in the editor
- Removed animation head movement in first person
- Improved the ship landing
- Ships will now land directly on the coast and no longer in shallow water to make it easier to create working landing maps with custom oceans
- Updated the engine to fix some small lags caused by some physic interactions
- Added descriptions for all objects and equipment
- For all of you who don't know about the weekly map competition yet, please make sure to check out this forum post: AW3 Weekly Map Competition by Desert-Mammoth
- The current topic and time left for the competition is being shown in the main menu
- The winning map of the latest competition will get featured in the main menu
- Fixed missing armor on some units
- Fixed wrong terrain shading on cancel edit mode
- Fixed wrong terrain collider on cancel edit mode
- Fixed that editing custom zombie units would stack up armor and weapons
- Fixed that airdrops started before the start of the game
- Fixed an error which prevented battles from being saved in some cases
- Fixed wrong unit amount after loading a conquest battle
- Fixed military jeep camera
- Fixed that entering and moving vehicles willbroke the player
- Fixed that units spawned in the water in conquest and KOTH
- Fixed that units spawned in the ground in the gladiator arena
- Fixed not working machine guns on F16, F20 and future jet
- Fixed that world war tanks spawned modern units
- Fixed the size of the terrain ground
- Fixed the occurrence of a terrain hole, if water was enabled
- Fixed that units walked through roads
- Fixed that changing terrain details will mess up bridges and units
- Fixed unarmed weapon sounds
- Fixed that deleting a road node reactivated trees
- Fixed that planes will not get destroyed if flying into buildings
- Fixed that planes sometimes collided with its own bombs
- Fixed that helicopters didn't crash if they hit objects
- Fixed that driving over ragdolls will not work with some vehicles
Ancient Warfare 3
Jannik Nickel
Jannik Nickel
2017-12-21
Indie Strategy Simulation Singleplayer EA
Game News Posts 147
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2364 reviews)
https://store.steampowered.com/app/758990 
The Game includes VR Support
Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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